Added coins and enemies to the PrototypeR map

This commit is contained in:
Martin Araneda 2022-09-01 22:01:45 -04:00
parent 8adf91247e
commit bc572df9f9

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=7 format=2] [gd_scene load_steps=14 format=2]
[ext_resource path="res://CameraLimit.gdns" type="Script" id=1] [ext_resource path="res://CameraLimit.gdns" type="Script" id=1]
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2] [ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
@ -6,8 +6,15 @@
[ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=4] [ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=4]
[ext_resource path="res://hud/CoinHUD.tscn" type="PackedScene" id=5] [ext_resource path="res://hud/CoinHUD.tscn" type="PackedScene" id=5]
[ext_resource path="res://collectables/coin/Coin.tscn" type="PackedScene" id=6] [ext_resource path="res://collectables/coin/Coin.tscn" type="PackedScene" id=6]
[ext_resource path="res://assets/music/prototype_r.ogg" type="AudioStream" id=7]
[ext_resource path="res://goal/Goal.tscn" type="PackedScene" id=8]
[ext_resource path="res://characters/enemies/blockface/Blockface.tscn" type="PackedScene" id=9]
[ext_resource path="res://characters/enemies/shelly/Shelly.tscn" type="PackedScene" id=10]
[ext_resource path="res://characters/enemies/dreadtooth/Dreadtooth.tscn" type="PackedScene" id=11]
[ext_resource path="res://characters/enemies/spikeball/Spikeball.tscn" type="PackedScene" id=12]
[ext_resource path="res://characters/enemies/super_shelly/SuperShelly.tscn" type="PackedScene" id=13]
[node name="Prototype" type="Node2D"] [node name="PrototypeR" type="Node2D"]
[node name="Player" parent="." instance=ExtResource( 2 )] [node name="Player" parent="." instance=ExtResource( 2 )]
collision_layer = 5 collision_layer = 5
@ -59,14 +66,66 @@ position = Vector2( 1278, 342 )
[node name="Coin4" parent="Coins" instance=ExtResource( 6 )] [node name="Coin4" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 1278, 180 ) position = Vector2( 1278, 180 )
[node name="Coin9" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 1278, 108 )
[node name="Coin10" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 1800, 378 )
[node name="Coin11" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 1872, 378 )
[node name="Coin12" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 1836, 315 )
[node name="Coin5" parent="Coins" instance=ExtResource( 6 )] [node name="Coin5" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 522, 270 ) position = Vector2( 522, 270 )
[node name="Coin6" parent="Coins" instance=ExtResource( 6 )] [node name="Coin6" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 990, 324 ) position = Vector2( 990, 324 )
[node name="Coin13" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 1134, 414 )
[node name="Coin7" parent="Coins" instance=ExtResource( 6 )] [node name="Coin7" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 468, 306 ) position = Vector2( 468, 306 )
[node name="Coin8" parent="Coins" instance=ExtResource( 6 )] [node name="Coin8" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 576, 306 ) position = Vector2( 576, 306 )
[node name="BGM" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 7 )
volume_db = -25.0
autoplay = true
[node name="Goal" parent="." instance=ExtResource( 8 )]
position = Vector2( 2052, 396 )
[node name="Enemies" type="Node" parent="."]
[node name="Blockface" parent="Enemies" instance=ExtResource( 9 )]
position = Vector2( 531, 228 )
[node name="Blockface2" parent="Enemies" instance=ExtResource( 9 )]
position = Vector2( 1287, 72 )
[node name="Shelly" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 918, 258 )
[node name="Shelly2" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 612, 360 )
[node name="Dreadtooth" parent="Enemies" instance=ExtResource( 11 )]
position = Vector2( 1337, 217 )
[node name="Spikeball" parent="Enemies" instance=ExtResource( 12 )]
position = Vector2( 1458, 336 )
[node name="Spikeball2" parent="Enemies" instance=ExtResource( 12 )]
position = Vector2( 1428, 348 )
[node name="Spikeball3" parent="Enemies" instance=ExtResource( 12 )]
position = Vector2( 1845, 366 )
[node name="SuperShelly" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 1962, 432 )