Added coins and enemies to the PrototypeR map
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@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=2]
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[gd_scene load_steps=14 format=2]
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[ext_resource path="res://CameraLimit.gdns" type="Script" id=1]
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[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
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@ -6,8 +6,15 @@
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[ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=4]
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[ext_resource path="res://hud/CoinHUD.tscn" type="PackedScene" id=5]
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[ext_resource path="res://collectables/coin/Coin.tscn" type="PackedScene" id=6]
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[ext_resource path="res://assets/music/prototype_r.ogg" type="AudioStream" id=7]
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[ext_resource path="res://goal/Goal.tscn" type="PackedScene" id=8]
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[ext_resource path="res://characters/enemies/blockface/Blockface.tscn" type="PackedScene" id=9]
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[ext_resource path="res://characters/enemies/shelly/Shelly.tscn" type="PackedScene" id=10]
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[ext_resource path="res://characters/enemies/dreadtooth/Dreadtooth.tscn" type="PackedScene" id=11]
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[ext_resource path="res://characters/enemies/spikeball/Spikeball.tscn" type="PackedScene" id=12]
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[ext_resource path="res://characters/enemies/super_shelly/SuperShelly.tscn" type="PackedScene" id=13]
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[node name="Prototype" type="Node2D"]
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[node name="PrototypeR" type="Node2D"]
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[node name="Player" parent="." instance=ExtResource( 2 )]
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collision_layer = 5
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@ -59,14 +66,66 @@ position = Vector2( 1278, 342 )
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[node name="Coin4" parent="Coins" instance=ExtResource( 6 )]
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position = Vector2( 1278, 180 )
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[node name="Coin9" parent="Coins" instance=ExtResource( 6 )]
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position = Vector2( 1278, 108 )
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[node name="Coin10" parent="Coins" instance=ExtResource( 6 )]
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position = Vector2( 1800, 378 )
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[node name="Coin11" parent="Coins" instance=ExtResource( 6 )]
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position = Vector2( 1872, 378 )
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[node name="Coin12" parent="Coins" instance=ExtResource( 6 )]
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position = Vector2( 1836, 315 )
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[node name="Coin5" parent="Coins" instance=ExtResource( 6 )]
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position = Vector2( 522, 270 )
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[node name="Coin6" parent="Coins" instance=ExtResource( 6 )]
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position = Vector2( 990, 324 )
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[node name="Coin13" parent="Coins" instance=ExtResource( 6 )]
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position = Vector2( 1134, 414 )
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[node name="Coin7" parent="Coins" instance=ExtResource( 6 )]
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position = Vector2( 468, 306 )
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[node name="Coin8" parent="Coins" instance=ExtResource( 6 )]
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position = Vector2( 576, 306 )
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[node name="BGM" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 7 )
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volume_db = -25.0
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autoplay = true
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[node name="Goal" parent="." instance=ExtResource( 8 )]
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position = Vector2( 2052, 396 )
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[node name="Enemies" type="Node" parent="."]
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[node name="Blockface" parent="Enemies" instance=ExtResource( 9 )]
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position = Vector2( 531, 228 )
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[node name="Blockface2" parent="Enemies" instance=ExtResource( 9 )]
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position = Vector2( 1287, 72 )
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[node name="Shelly" parent="Enemies" instance=ExtResource( 10 )]
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position = Vector2( 918, 258 )
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[node name="Shelly2" parent="Enemies" instance=ExtResource( 10 )]
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position = Vector2( 612, 360 )
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[node name="Dreadtooth" parent="Enemies" instance=ExtResource( 11 )]
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position = Vector2( 1337, 217 )
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[node name="Spikeball" parent="Enemies" instance=ExtResource( 12 )]
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position = Vector2( 1458, 336 )
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[node name="Spikeball2" parent="Enemies" instance=ExtResource( 12 )]
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position = Vector2( 1428, 348 )
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[node name="Spikeball3" parent="Enemies" instance=ExtResource( 12 )]
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position = Vector2( 1845, 366 )
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[node name="SuperShelly" parent="Enemies" instance=ExtResource( 13 )]
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position = Vector2( 1962, 432 )
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