fix function name and pointer usage
This commit is contained in:
parent
ff600cd761
commit
b74a8ce1aa
@ -1,10 +1,12 @@
|
|||||||
#include "gui/game_over/GameOverScreen.h"
|
#include "gui/game_over/GameOverScreen.h"
|
||||||
#include <Node.hpp>
|
#include <Node.hpp>
|
||||||
|
#include <SceneTree.hpp>
|
||||||
|
|
||||||
using namespace godot;
|
using namespace godot;
|
||||||
|
|
||||||
void GameOverScreen::_register_methods()
|
void GameOverScreen::_register_methods()
|
||||||
{
|
{
|
||||||
register_method("_on_botonreiniciar_pressed", &GameOverScreen::_on_botonreiniciar_pressed);
|
register_method("_on_restart_button_pressed", &GameOverScreen::_on_restart_button_pressed);
|
||||||
}
|
}
|
||||||
|
|
||||||
GameOverScreen::GameOverScreen()
|
GameOverScreen::GameOverScreen()
|
||||||
@ -19,8 +21,7 @@ void GameOverScreen::_init()
|
|||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
void GameOverScreen::_on_botonreiniciar_pressed()
|
void GameOverScreen::_on_restart_button_pressed()
|
||||||
{
|
{
|
||||||
get_tree().change_scene("res://monitor/GUI.tscn");
|
get_tree()->change_scene("res://monitor/GUI.tscn");
|
||||||
|
|
||||||
}
|
}
|
@ -49,7 +49,7 @@ namespace godot
|
|||||||
* @brief Called when the collected of the coin is entered.
|
* @brief Called when the collected of the coin is entered.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
void _on_botonreiniciar_pressed();
|
void _on_restart_button_pressed();
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user