From 89f1ac5303760a5b0a53a64066707ee75626d28c Mon Sep 17 00:00:00 2001 From: Chris Cromer Date: Thu, 4 Aug 2022 00:56:14 -0400 Subject: [PATCH] make dreadtooth animation start automatically --- godot/characters/enemies/dreadtooth/Dreadtooth.tscn | 1 + 1 file changed, 1 insertion(+) diff --git a/godot/characters/enemies/dreadtooth/Dreadtooth.tscn b/godot/characters/enemies/dreadtooth/Dreadtooth.tscn index 8ff0f88..0315c52 100644 --- a/godot/characters/enemies/dreadtooth/Dreadtooth.tscn +++ b/godot/characters/enemies/dreadtooth/Dreadtooth.tscn @@ -40,6 +40,7 @@ script = ExtResource( 2 ) frames = SubResource( 4 ) animation = "walk" frame = 1 +playing = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( -0.5, 5.5 )