add enemy scenes
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26
godot/characters/enemies/spikeball/Spikeball.tscn
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26
godot/characters/enemies/spikeball/Spikeball.tscn
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://assets/characters/characters.png" type="Texture" id=1]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 192, 0, 24, 24 )
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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"frames": [ SubResource( 1 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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[sub_resource type="CircleShape2D" id=3]
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radius = 9.05539
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[node name="Spikeball" type="KinematicBody2D"]
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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frames = SubResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 3 )
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