swap second shelly for a dreadtooth

This commit is contained in:
Chris Cromer 2023-03-01 09:13:53 -03:00
parent bb56fff04e
commit 4860855cc8
Signed by: cromer
GPG Key ID: FA91071797BEEEC2

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=2]
[gd_scene load_steps=11 format=2]
[ext_resource path="res://characters/enemies/shelly/Shelly.tscn" type="PackedScene" id=1]
[ext_resource path="res://collectables/coin/Coin.tscn" type="PackedScene" id=2]
@ -9,6 +9,7 @@
[ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=7]
[ext_resource path="res://levels/TestLevel.tmx" type="PackedScene" id=8]
[ext_resource path="res://CameraLimit.gdns" type="Script" id=9]
[ext_resource path="res://characters/enemies/dreadtooth/Dreadtooth.tscn" type="PackedScene" id=10]
[node name="TestLevel" type="Node2D"]
@ -79,5 +80,5 @@ position = Vector2( 656, 504 )
[node name="Shelly" parent="Enemies" instance=ExtResource( 1 )]
position = Vector2( 379, 510 )
[node name="Shelly2" parent="Enemies" instance=ExtResource( 1 )]
position = Vector2( 628, 510 )
[node name="Dreadtooth" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 640, 510 )