change collision layers and masks
This commit is contained in:
@@ -31,10 +31,13 @@ animations = [ {
|
||||
extents = Vector2( 12, 11 )
|
||||
|
||||
[node name="SuperShelly" type="KinematicBody2D"]
|
||||
collision_layer = 8
|
||||
collision_mask = 11
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 4 )
|
||||
animation = "walk"
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
|
Reference in New Issue
Block a user