change collision layers and masks

This commit is contained in:
2022-06-17 11:33:58 -04:00
parent 7d62b37ffc
commit 4196f4d9e9
7 changed files with 17 additions and 19 deletions

View File

@@ -31,11 +31,12 @@ animations = [ {
extents = Vector2( 7.5, 8.5 )
[node name="Dreadtooth" type="KinematicBody2D"]
collision_layer = 8
collision_mask = 11
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 4 )
animation = "walk"
frame = 1
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]