New lvl and related config
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@@ -38,9 +38,9 @@ void alai::GameOverScreen::_ready()
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void alai::GameOverScreen::_on_restart_button_pressed()
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{
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if (_resource_loader->exists("res://levels/PrototypeR.tscn"))
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if (_resource_loader->exists("res://levels/TestLevel.tscn"))
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{
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godot::Ref<godot::PackedScene> level_scene = _resource_loader->load("res://levels/PrototypeR.tscn");
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godot::Ref<godot::PackedScene> level_scene = _resource_loader->load("res://levels/TestLevel.tscn");
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auto level = level_scene->instance();
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auto level_node = get_tree()->get_root()->get_node("Main")->find_node("Level");
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