New lvl and related config
This commit is contained in:
parent
91b55ca6e1
commit
1a317042c2
@ -1,7 +1,7 @@
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Main.gdns" type="Script" id=1]
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[ext_resource path="res://levels/PrototypeR.tscn" type="PackedScene" id=2]
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[ext_resource path="res://levels/TestLevel.tscn" type="PackedScene" id=2]
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[ext_resource path="res://gui/GameOver.tscn" type="PackedScene" id=3]
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[ext_resource path="res://gui/GameWon.tscn" type="PackedScene" id=4]
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112
godot/levels/TestLevel.tmx
Normal file
112
godot/levels/TestLevel.tmx
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.8" tiledversion="1.8.0" orientation="orthogonal" renderorder="right-down" width="39" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="5" nextobjectid="1">
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<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
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<layer id="4" name="Background" width="39" height="32">
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|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
24
godot/levels/TestLevel.tmx.import
Normal file
24
godot/levels/TestLevel.tmx.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="vnen.tiled_importer"
|
||||
type="PackedScene"
|
||||
path="res://.import/TestLevel.tmx-6c18e110a6e6432fa76e1b0b7b8bc560.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://levels/TestLevel.tmx"
|
||||
dest_files=[ "res://.import/TestLevel.tmx-6c18e110a6e6432fa76e1b0b7b8bc560.scn" ]
|
||||
|
||||
[params]
|
||||
|
||||
custom_properties=true
|
||||
tile_metadata=false
|
||||
uv_clip=true
|
||||
y_sort=true
|
||||
image_flags=7
|
||||
collision_layer=2
|
||||
collision_mask=0
|
||||
embed_internal_images=false
|
||||
save_tiled_properties=false
|
||||
add_background=true
|
||||
post_import_script=""
|
77
godot/levels/TestLevel.tscn
Normal file
77
godot/levels/TestLevel.tscn
Normal file
@ -0,0 +1,77 @@
|
||||
[gd_scene load_steps=10 format=2]
|
||||
|
||||
[ext_resource path="res://characters/enemies/blockface/Blockface.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://collectables/coin/Coin.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://goal/Goal.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://hud/CoinHUD.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://assets/music/prototype_r.ogg" type="AudioStream" id=6]
|
||||
[ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=7]
|
||||
[ext_resource path="res://levels/TestLevel.tmx" type="PackedScene" id=8]
|
||||
[ext_resource path="res://CameraLimit.gdns" type="Script" id=9]
|
||||
|
||||
[node name="TestLevel" type="Node2D"]
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 5 )]
|
||||
position = Vector2( 36, 444 )
|
||||
collision_layer = 5
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="Player"]
|
||||
current = true
|
||||
limit_left = 0
|
||||
limit_top = 0
|
||||
limit_right = 512
|
||||
limit_bottom = 288
|
||||
drag_margin_h_enabled = true
|
||||
drag_margin_v_enabled = true
|
||||
__meta__ = {
|
||||
"_edit_bone_": true
|
||||
}
|
||||
|
||||
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"]
|
||||
rect = Rect2( 0, 0, 24, 24 )
|
||||
|
||||
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
|
||||
|
||||
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
motion_scale = Vector2( 0.2, 0.1 )
|
||||
motion_offset = Vector2( 0, -288 )
|
||||
motion_mirroring = Vector2( 528, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
|
||||
texture = ExtResource( 7 )
|
||||
centered = false
|
||||
|
||||
[node name="Map" type="Node2D" parent="."]
|
||||
|
||||
[node name="TestLevel" parent="Map" instance=ExtResource( 8 )]
|
||||
script = ExtResource( 9 )
|
||||
|
||||
[node name="CoinHUD" parent="." instance=ExtResource( 4 )]
|
||||
|
||||
[node name="Coins" type="Node" parent="."]
|
||||
|
||||
[node name="Coin" parent="Coins" instance=ExtResource( 2 )]
|
||||
position = Vector2( 180, 504 )
|
||||
|
||||
[node name="Coin5" parent="Coins" instance=ExtResource( 2 )]
|
||||
position = Vector2( 243, 504 )
|
||||
|
||||
[node name="Coin7" parent="Coins" instance=ExtResource( 2 )]
|
||||
position = Vector2( 212, 486 )
|
||||
|
||||
[node name="Coin8" parent="Coins" instance=ExtResource( 2 )]
|
||||
position = Vector2( 450, 486 )
|
||||
|
||||
[node name="BGM" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 6 )
|
||||
volume_db = -25.0
|
||||
autoplay = true
|
||||
|
||||
[node name="Goal" parent="." instance=ExtResource( 3 )]
|
||||
position = Vector2( 594, 468 )
|
||||
|
||||
[node name="Enemies" type="Node" parent="."]
|
||||
|
||||
[node name="Blockface" parent="Enemies" instance=ExtResource( 1 )]
|
||||
position = Vector2( 342, 444 )
|
@ -38,9 +38,9 @@ void alai::GameOverScreen::_ready()
|
||||
|
||||
void alai::GameOverScreen::_on_restart_button_pressed()
|
||||
{
|
||||
if (_resource_loader->exists("res://levels/PrototypeR.tscn"))
|
||||
if (_resource_loader->exists("res://levels/TestLevel.tscn"))
|
||||
{
|
||||
godot::Ref<godot::PackedScene> level_scene = _resource_loader->load("res://levels/PrototypeR.tscn");
|
||||
godot::Ref<godot::PackedScene> level_scene = _resource_loader->load("res://levels/TestLevel.tscn");
|
||||
auto level = level_scene->instance();
|
||||
auto level_node = get_tree()->get_root()->get_node("Main")->find_node("Level");
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user