alai-server/backend/controllers/player.go

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package controllers
import (
"encoding/json"
"net/http"
"strconv"
"git.cromer.cl/Proyecto-Titulo/alai-server/backend/database"
"git.cromer.cl/Proyecto-Titulo/alai-server/backend/models"
"git.cromer.cl/Proyecto-Titulo/alai-server/backend/utils"
"github.com/julienschmidt/httprouter"
)
func ListPlayer(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
gdb := database.Connect()
defer database.Close(gdb)
var players []models.Player
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queryParams := request.URL.Query()
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limit, offset, err := utils.GetLimitOffset(queryParams)
if err != nil {
utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
return
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}
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filters := []string{
"rut",
"name",
"email",
}
whereClause, err := utils.GenerateWhereFilter(filters, queryParams)
if err != nil {
utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
return
}
result := gdb.Model(&models.Player{}).Where(whereClause).Order("ID asc").Limit(limit).Offset(offset).Find(&players)
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if result.Error != nil {
utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
return
} else {
writer.Header().Set("Content-Type", "application/json")
writer.WriteHeader(http.StatusOK)
var playersPublic []models.PlayerPublic
for _, player := range players {
playersPublic = append(playersPublic, models.PlayerPublic{Player: player})
}
json.NewEncoder(writer).Encode(playersPublic)
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}
}
func GetPlayer(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
gdb := database.Connect()
defer database.Close(gdb)
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var player models.Player
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result := gdb.Model(&models.Player{}).Find(&player, params.ByName("id"))
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if result.Error != nil {
utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
return
} else if result.RowsAffected == 0 {
writer.WriteHeader(http.StatusNotFound)
return
} else {
writer.Header().Set("Content-Type", "application/json")
writer.WriteHeader(http.StatusOK)
json.NewEncoder(writer).Encode(models.PlayerPublic{Player: player})
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}
}
func CreatePlayer(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
gdb := database.Connect()
defer database.Close(gdb)
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var player models.Player
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decoder := json.NewDecoder(request.Body)
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err := decoder.Decode(&player)
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if err != nil {
utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
return
}
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result := gdb.Create(&player)
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if result.Error != nil {
utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
return
} else {
writer.WriteHeader(http.StatusNoContent)
}
}
func UpdatePlayer(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
gdb := database.Connect()
defer database.Close(gdb)
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var player models.Player
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decoder := json.NewDecoder(request.Body)
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err := decoder.Decode(&player)
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if err != nil {
utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
return
}
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player.ID, err = strconv.ParseUint(params.ByName("id"), 10, 64)
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if err != nil {
utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
return
}
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result := gdb.Updates(&player)
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if result.Error != nil {
utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
return
} else if result.RowsAffected == 0 {
writer.WriteHeader(http.StatusNotFound)
return
} else {
writer.WriteHeader(http.StatusNoContent)
}
}
func DeletePlayer(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
gdb := database.Connect()
defer database.Close(gdb)
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var player models.Player
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var err error
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player.ID, err = strconv.ParseUint(params.ByName("id"), 10, 64)
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if err != nil {
utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
return
}
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result := gdb.Unscoped().Delete(&player)
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if result.Error != nil {
utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
return
} else if result.RowsAffected == 0 {
writer.WriteHeader(http.StatusNotFound)
return
} else {
writer.WriteHeader(http.StatusNoContent)
}
}