qt-agistudio/src/object.cpp

195 lines
5.4 KiB
C++

/*
* QT AGI Studio :: Copyright (C) 2000 Helen Zommer
*
* Almost all of this code was adapted from the Windows AGI Studio
* developed by Peter Kelly.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#include "game.h"
#include "words.h"
#include "object.h"
#include "menu.h"
#include <stdio.h>
#include <sys/types.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include <sys/stat.h>
#include <stdlib.h>
//****************************************************
//list of inventory objects
ObjList::ObjList()
{
}
//****************************************************
bool ObjList::GetItems()
{
string ThisItemName;
int NamePos;
int CurrentItem,ItemNamesStart,ThisNameStart;
byte lsbyte,msbyte;
CurrentItem = 0;
lsbyte = ResourceData.Data[0];
msbyte = ResourceData.Data[1];
ItemNamesStart = msbyte * 256 + lsbyte + 3;
MaxScreenObjects = ResourceData.Data[2];
do{
lsbyte = ResourceData.Data[3+CurrentItem*3];
msbyte = ResourceData.Data[3+CurrentItem*3+1];
ThisNameStart = (msbyte<<8)| (lsbyte + 3);
RoomNum[CurrentItem] = ResourceData.Data[3+CurrentItem*3+2];
NamePos = ThisNameStart;
if (NamePos > ResourceData.Size)return false; //object name past end of file
ThisItemName = "";
do{
if(ResourceData.Data[NamePos] > 0){
ThisItemName += ResourceData.Data[NamePos];
NamePos++;
}
}while(ResourceData.Data[NamePos] != 0 && NamePos < ResourceData.Size);
ItemNames.add(ThisItemName);
CurrentItem++;
}while((CurrentItem+1)*3 < ItemNamesStart && CurrentItem < MaxItems);
return true;
}
//****************************************************
void ObjList::XORData ()
{
for(int i=0;i<ResourceData.Size;i++){
ResourceData.Data[i] ^= EncryptionKey[i%11];
}
}
//****************************************************
int ObjList::read(char *filename,bool FileIsEncrypted)
{
FILE *fptr=fopen(filename,"rb");
if(fptr==NULL){
menu->errmes("Error opening file %s",filename);
return 1;
}
struct stat buf;
fstat(fileno(fptr),&buf);
int size=buf.st_size;
if(size > MaxResourceSize){
menu->errmes("Error: File %s is too big (>%d bytes)",filename,MaxResourceSize);
return 1;
}
ItemNames.lfree();
ResourceData.Size = size;
fread( ResourceData.Data, ResourceData.Size, 1, fptr);
fclose(fptr);
if (FileIsEncrypted) {
XORData();
}
if(!GetItems()){
XORData();
FileIsEncrypted = !FileIsEncrypted;
if(!GetItems()){
menu->errmes("Error! Invalid OBJECT file.");
return 1;
}
}
if (ItemNames.num == 0){
menu->errmes("Error! 0 objects in file.");
return 1;
}
return 0;
}
//********************************************
int ObjList::save(char *filename,bool FileIsEncrypted)
{
byte lsbyte,msbyte;
int ItemNamesStart,ObjectFilePos;
int CurrentItem,CurrentChar;
FILE *fptr;
ResourceData.Size = ItemNames.num*3 + 5;
//3 bytes for each index entry, 3 bytes for header, 2 for '?' object
for (CurrentItem = 1;CurrentItem<=ItemNames.num;CurrentItem++){
if(ItemNames.at(CurrentItem-1) != "?")
ResourceData.Size+=ItemNames.at(CurrentItem-1).length()+1;
}
//create data
ItemNamesStart = ItemNames.num*3 + 3;
msbyte = (ItemNamesStart-3) / 256;
lsbyte = (ItemNamesStart-3) % 256;
ResourceData.Data[0] = lsbyte;
ResourceData.Data[1] = msbyte;
ResourceData.Data[2] = MaxScreenObjects;
ResourceData.Data[3] = lsbyte;
ResourceData.Data[4] = msbyte;
ResourceData.Data[5] = 0;
ResourceData.Data[ItemNamesStart] = '?';
ResourceData.Data[ItemNamesStart + 1] = 0;
ObjectFilePos = ItemNamesStart + 2;
for (CurrentItem = 1;CurrentItem<=ItemNames.num;CurrentItem++){
if (ItemNames.at(CurrentItem-1) == "?"){
ResourceData.Data[CurrentItem*3] = ResourceData.Data[0];
ResourceData.Data[CurrentItem*3+1] = ResourceData.Data[1];
ResourceData.Data[CurrentItem*3+2] = RoomNum[CurrentItem-1];
}
else{
msbyte = (ObjectFilePos-3) / 256;
lsbyte = (ObjectFilePos-3) % 256;
ResourceData.Data[CurrentItem*3] = lsbyte;;
ResourceData.Data[CurrentItem*3+1] = msbyte;
ResourceData.Data[CurrentItem*3+2] = RoomNum[CurrentItem-1];
for (CurrentChar = 0; CurrentChar<(int)ItemNames.at(CurrentItem-1).length();CurrentChar++){
ResourceData.Data[ObjectFilePos] = ItemNames.at(CurrentItem-1)[CurrentChar];
ObjectFilePos++;
}
ResourceData.Data[ObjectFilePos] = 0;
ObjectFilePos++;
}
}//end create data
fptr = fopen(filename,"wb");
if(fptr==NULL){
menu->errmes("Error opening file %s !",filename);
return 1;
}
if(FileIsEncrypted)XORData();
fwrite(ResourceData.Data,ResourceData.Size,1,fptr);
fclose(fptr);
return 0;
}
//*****************************************
void ObjList::clear()
{
ItemNames.lfree();
ItemNames.add("?");
memset(RoomNum,0,sizeof(RoomNum));
}