qt-agistudio/src/agiplay.cpp

292 lines
5.9 KiB
C++

/*
* QT AGI Studio :: Copyright (C) 2000 Helen Zommer
*
* AGI player for i386 Linux and OSS
* Written by Claudio Matsuoka <claudio@helllabs.org>
* Sun Mar 21 13:27:35 EST 1999
*
* Based on the format of the AGI SOUND resource as described by
* Lance Ewing <lance.e@ihug.co.nz>
*
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#ifndef _WIN32
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <q3progressdialog.h>
#endif
#include "game.h"
#include "menu.h"
#ifdef __linux__
#include <sys/soundcard.h>
#define WAVEFORM_SIZE 64
#define ENV_DECAY 800
#define ENV_SUSTAIN 160
struct agi_note {
unsigned char dur_lo;
unsigned char dur_hi;
unsigned char frq_0;
unsigned char frq_1;
unsigned char vol;
};
struct channel_info {
struct agi_note *ptr;
int end;
int freq;
int phase;
int vol;
int env;
int timer;
};
static int audio_fd;
static short *buffer;
static struct channel_info chn[4];
static int waveform[WAVEFORM_SIZE] = {
0, 8, 16, 24, 32, 40, 48, 56,
64, 72, 80, 88, 96, 104, 112, 120,
128, 136, 144, 152, 160, 168, 176, 184,
192, 200, 208, 216, 224, 232, 240, 255,
0,-248,-240,-232,-224,-216,-208,-200,
-192,-184,-176,-168,-160,-152,-144,-136,
-128,-120,-112,-104, -96, -88, -80, -72,
-64, -56, -48, -40, -32, -24, -16, -8 /* Ramp up */
};
int init_sound ()
{
int i;
/* Set sound device to 16 bit, 22 kHz mono */
if ((audio_fd = open ("/dev/audio", O_WRONLY)) == -1)
return -1;
i = AFMT_S16_NE; /* Native endian */
ioctl (audio_fd, SNDCTL_DSP_SETFMT, &i);
i = 0;
ioctl (audio_fd, SNDCTL_DSP_STEREO, &i);
i = 22000;
ioctl (audio_fd, SNDCTL_DSP_SPEED, &i);
buffer = (short *)calloc (2, 2048);
return 0;
}
void close_sound ()
{
free (buffer);
close (audio_fd);
}
void mix_channels (int s)
{
register int i, p;
int c, b, m;
/* Size is in 16-bit samples */
memset (buffer, 0, s << 1);
/* Now build the sound for each channel */
for (c = 0; c < 3; c++) {
if (!chn[c].vol)
continue;
p = chn[c].phase;
m = chn[c].vol * chn[c].env >> 16;
/* Build a sound buffer. The format is signed 16 bit mono,
* native-endian samples */
for (i = 0; i < s; i++) {
/* Interpolate to get a sample from the waveform */
b = waveform[p >> 8] + (((waveform[((p >> 8) + 1) % WAVEFORM_SIZE] -
waveform[p >> 8]) * (p & 0xff)) >> 8);
/* Add to the buffer, processing the envelope */
buffer[i] += (b * m) >> 3;
p += 11860 * 4 / chn[c].freq;
p %= WAVEFORM_SIZE << 8;
}
/* Update the channel phase */
chn[c].phase = p;
/* Update the envelope */
if (chn[c].env > chn[c].vol * ENV_SUSTAIN)
chn[c].env -= ENV_DECAY;
}
}
void dump_buffer (int i)
{
for (i <<= 1; i -= write (audio_fd, buffer, i); ) {}
}
void stop_note (int i)
{
chn[i].vol = 0;
}
void play_note (int i, int freq, int vol)
{
chn[i].freq = freq;
chn[i].phase = 0;
chn[i].vol = vol;
chn[i].env = 0x10000;
}
void play_song (unsigned char *song, int size)
{
int i, playing;
/* Initialize channel pointers */
for (i = 0; i < 4; i++) {
chn[i].ptr = (struct agi_note *)(song + (song[i << 1] | (song[(i << 1) + 1] << 8)));
chn[i].timer = 0;
chn[i].end = 0;
}
int step=0;
Q3ProgressDialog progress( "Playing...", "Cancel", (size+16)/5,0, 0, TRUE );
progress.setMinimumDuration(0);
for (playing = 1; playing; ) {
int freq;
for (playing = i = 0; i < 4; i++) {
playing |= !chn[i].end;
if (chn[i].end)
continue;
if ((--chn[i].timer) <= 0) {
if (chn[i].ptr >= (struct agi_note *)song + size)
break;
stop_note (i);
freq = ((chn[i].ptr->frq_0 & 0x3f) << 4)
| (int)(chn[i].ptr->frq_1 & 0x0f);
if (freq) {
unsigned char v = chn[i].ptr->vol & 0x0f;
play_note (i, freq, v == 0xf ? 0 : 0xff - (v << 1));
}
chn[i].timer = ((int)chn[i].ptr->dur_hi << 8) |
chn[i].ptr->dur_lo;
if (chn[i].timer == 0xffff) {
chn[i].end = 1;
chn[i].vol = 0;
}
chn[i].ptr++;
progress.setProgress( step++ );
if ( progress.wasCancelled() ){
playing=false;
break;
}
}
}
mix_channels (400);
dump_buffer (400);
}
}
#endif
void play_sound(int ResNum)
{
#ifdef __linux__
if (init_sound () != 0) {
menu->errmes("Can't initialize sound !");
return;
}
int err = game->ReadResource(SOUND,ResNum);
if(err)return;
play_song(ResourceData.Data,ResourceData.Size);
close_sound ();
#else
menu->errmes("Sound currently works only under Linux !");
return;
#endif
}
void play_sound(char *filename)
{
#ifdef __linux__
if (init_sound () != 0) {
menu->errmes("Can't initialize sound !");
return;
}
FILE *fptr=fopen(filename,"rb");
if(fptr==NULL){
menu->errmes("Can't open file %s !",filename);
return;
}
struct stat buf;
fstat(fileno(fptr),&buf);
ResourceData.Size=buf.st_size;
fread(ResourceData.Data,ResourceData.Size,1,fptr);
fclose(fptr);
play_song(ResourceData.Data,ResourceData.Size);
close_sound ();
#else
menu->errmes("Sound currently works only under Linux !");
return;
#endif
}