QT AGIStudio allows AGI games to be created or edited.
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qt-agistudio/help/add_to_pic.html

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<h1>add.to.pic</h1>
<B>Category</B><p>
<a href="object_commands.html">Object/view commands</a><p>
<B>Syntax</B><p>
<p>
add.to.pic(VIEWNO,LOOPNO,CELNO,X,Y,PRI,MARGIN);<p>
<B>Description</B><p>
<p>
This command allows you to add a view to the visual picture screen in memory. Cel CELNO of loop LOOPNO of view VIEWNO is drawn on the picture at X,Y with a priority of PRI. If MARGIN is 0, 1, 2 or 3,
the base line of the object (the bottom row of pixels of the cel) is given a priority of MARGIN. Since priority is taken into account, so you can use add.to.pic to add views behind other parts of the
picture.
<p>
Note that the view must be loaded before you use it with add.to.pic. This can be done with the <a href="load_view.html">load.view</a> command.<p>
<B>See also</B><p>
<a href="add_to_pic_v.html">add.to.pic.v</a><p>
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