/* * QT AGI Studio :: Copyright (C) 2000 Helen Zommer * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ #include #include #include #include #include "menu.h" #include "game.h" QApplication *app; char tmp[MAX_TMP]; //global temporary buffer static char help[]= "QT AGI Studio v1.1.\n\ A Sierra On-Line(tm) adventure game creator and editor.\n\ \n\ Usage: agistudio [switches] \n\ \n\ where [switches] are optionally:\n\ \n\ -dir GAMEDIR : open an existing game in GAMEDIR\n\ -help : this message\n\ \n"; //*************************************************** int main( int argc, char **argv ) { char *gamedir=NULL; tmp[0]=0; for(int i=1;isetMainWidget( menu ); game = new Game(); menu->show(); if(gamedir){ int err = game->open(gamedir); if(!err)menu->show_resources(); } return app->exec(); }