// **************************************************************************** // // Logic 1: Opening/intro // // **************************************************************************** #include "defines.txt" if (new_room) { load.pic(room_no); draw.pic(room_no); discard.pic(room_no); set.horizon(50); status.line.off(); prevent.input(); program.control(); show.pic(); display(23,1," Intro/Opening screen"); } if (have.key()) { set(menu_enabled); clear.lines(22, 24, 0); stop.motion(ego); reset(disable_game_functions); new.room(2); } return();