initial 1.3.0
This commit is contained in:
17
help/trace_mode.html
Normal file
17
help/trace_mode.html
Normal file
@@ -0,0 +1,17 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>Trace mode</TITLE></HEAD>
|
||||
<BODY>
|
||||
<h1>Trace mode</h1>
|
||||
The AGI Interpreter has a built in trace mode, which is useful for examining the operation of logics and tracking down problems. When it is turned on (either by the game issuing the
|
||||
<a href="trace_on.html">trace.on</a> command or by the player pressing the SCROLL LOCK key), a window is displayed on the screen showing commands and their parameters as they are executed.
|
||||
<p>
|
||||
Before trace mode is used, the <a href="trace_info.html">trace.info</a> command must be used to initialize trace mode. It is not necessary to use this, but if it is not used then the command names will not be
|
||||
displayed in the trace window (only the command numbers). Flag 10 must be set in order to enable trace mode.
|
||||
<p>
|
||||
The user can then activate trace mode by using the SCROLL LOCK key. Pressing this key while trace mode is on will turn it off.<p>
|
||||
<B>See also</B><p>
|
||||
<p>
|
||||
<a href="trace_info.html">trace.info</a><p>
|
||||
<a href="trace_on.html">trace.on</a><p>
|
||||
</BODY></HTML>
|
Reference in New Issue
Block a user