initial 1.3.0
This commit is contained in:
20
help/add_to_pic_v.html
Normal file
20
help/add_to_pic_v.html
Normal file
@@ -0,0 +1,20 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>add.to.pic.v</TITLE></HEAD>
|
||||
<BODY>
|
||||
<h1>add.to.pic.v</h1>
|
||||
<B>Category</B><p>
|
||||
<a href="object_commands.html">Object/view commands</a><p>
|
||||
<B>Syntax</B><p>
|
||||
<p>
|
||||
add.to.pic.v(vVIEWNO,vLOOPNO,vCELNO,vX,vY,vPRI,vMARGIN);<p>
|
||||
<B>Description</B><p>
|
||||
<p>
|
||||
This command allows you to add a view to the visual picture screen in memory. Cel vCELNO of loop vLOOPNO of view vVIEWNO is drawn on the picture at vX,vY with a priority of vPRI. If vMARGIN is 0, 1,
|
||||
2 or 3, the base line of the object (the bottom row of pixels of the cel) is given a priority of vMARGIN. Since priority is taken into account, so you can use add.to.pic.v to add views behind other
|
||||
parts of the picture.
|
||||
<p>
|
||||
Note that the view must be loaded before you use it with add.to.pic.v. This can be done with the <a href="load_view.html">load.view</a> command.<p>
|
||||
<B>See also</B><p>
|
||||
<a href="add_to_pic.html">add.to.pic</a><p>
|
||||
</BODY></HTML>
|
Reference in New Issue
Block a user