fix fill not updating canvas in vieweditor
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@ -1838,8 +1838,8 @@ void Canvas::UpdateCel(int x,int y){
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if(xn>=0&&xn<cur_w && yn>=0&&yn<cur_h){
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QPainter p(&pixmap);
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if(viewedit->drawing_mode == V_DRAW){
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QPainter p(&pixmap);
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x=xn*2*pixsize;
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y=yn*pixsize;
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