[gd_scene load_steps=8 format=2] [ext_resource path="res://assets/goomba/walking.png" type="Texture" id=1] [ext_resource path="res://scenes/enemies/goomba/Goomba.cs" type="Script" id=2] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 1 ) region = Rect2( 0, 0, 16, 19 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 1 ) region = Rect2( 16, 0, 16, 19 ) [sub_resource type="AtlasTexture" id=3] atlas = ExtResource( 1 ) region = Rect2( 32, 0, 16, 19 ) [sub_resource type="SpriteFrames" id=4] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ], "loop": true, "name": "walk", "speed": 6.0 } ] [sub_resource type="RectangleShape2D" id=5] extents = Vector2( 6.67969, 7 ) [node name="Goomba" type="KinematicBody2D" groups=["Enemy", "Stompable"]] collision_layer = 4 script = ExtResource( 2 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] frames = SubResource( 4 ) animation = "walk" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2( 0.320312, 2 ) shape = SubResource( 5 ) [node name="VisibilityEnabler2D" type="VisibilityEnabler2D" parent="."] visible = false position = Vector2( 1, 0 ) rect = Rect2( -9, -9, 18, 18 ) process_parent = true physics_process_parent = true [connection signal="screen_exited" from="VisibilityEnabler2D" to="." method="OnVisibilityNotifier2DScreenExited"]