# The MIT License (MIT) # # Copyright (c) 2018 George Marques # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in all # copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. tool extends EditorImportPlugin enum { PRESET_DEFAULT, PRESET_PIXEL_ART } const TiledMapReader = preload("tiled_map_reader.gd") func get_importer_name(): return "vnen.tiled_importer" func get_visible_name(): return "Scene from Tiled" func get_recognized_extensions(): if ProjectSettings.get_setting("tiled_importer/enable_json_format"): return ["json", "tmx"] else: return ["tmx"] func get_save_extension(): return "scn" func get_priority(): return 1 func get_import_order(): return 101 func get_resource_type(): return "PackedScene" func get_preset_count(): return 2 func get_preset_name(preset): match preset: PRESET_DEFAULT: return "Default" PRESET_PIXEL_ART: return "Pixel Art" func get_import_options(preset): return [ { "name": "custom_properties", "default_value": true }, { "name": "tile_metadata", "default_value": false }, { "name": "uv_clip", "default_value": true }, { "name": "y_sort", "default_value": true }, { "name": "image_flags", "default_value": 0 if preset == PRESET_PIXEL_ART else Texture.FLAGS_DEFAULT, "property_hint": PROPERTY_HINT_FLAGS, "hint_string": "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat" }, { "name": "collision_layer", "default_value": 1, "property_hint": PROPERTY_HINT_LAYERS_2D_PHYSICS }, { "name": "collision_mask", "default_value": 1, "property_hint": PROPERTY_HINT_LAYERS_2D_PHYSICS }, { "name": "embed_internal_images", "default_value": true if preset == PRESET_PIXEL_ART else false }, { "name": "save_tiled_properties", "default_value": false }, { "name": "add_background", "default_value": true }, { "name": "post_import_script", "default_value": "", "property_hint": PROPERTY_HINT_FILE, "hint_string": "*.gd;GDScript" } ] func get_option_visibility(option, options): return true func import(source_file, save_path, options, r_platform_variants, r_gen_files): var map_reader = TiledMapReader.new() var scene = map_reader.build(source_file, options) if typeof(scene) != TYPE_OBJECT: # Error happened return scene # Post imports script if not options.post_import_script.empty(): var script = load(options.post_import_script) if not script or not script is GDScript: printerr("Post import script is not a GDScript.") return ERR_INVALID_PARAMETER script = script.new() if not script.has_method("post_import"): printerr("Post import script does not have a 'post_import' method.") return ERR_INVALID_PARAMETER scene = script.post_import(scene) if not scene or not scene is Node2D: printerr("Invalid scene returned from post import script.") return ERR_INVALID_DATA var packed_scene = PackedScene.new() packed_scene.pack(scene) return ResourceSaver.save("%s.%s" % [save_path, get_save_extension()], packed_scene)