add tiled importer addon for level design
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148
addons/vnen.tiled_importer/tiled_import_plugin.gd
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148
addons/vnen.tiled_importer/tiled_import_plugin.gd
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# The MIT License (MIT)
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#
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# Copyright (c) 2018 George Marques
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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tool
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extends EditorImportPlugin
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enum { PRESET_DEFAULT, PRESET_PIXEL_ART }
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const TiledMapReader = preload("tiled_map_reader.gd")
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func get_importer_name():
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return "vnen.tiled_importer"
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func get_visible_name():
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return "Scene from Tiled"
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func get_recognized_extensions():
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if ProjectSettings.get_setting("tiled_importer/enable_json_format"):
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return ["json", "tmx"]
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else:
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return ["tmx"]
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func get_save_extension():
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return "scn"
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func get_priority():
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return 1
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func get_import_order():
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return 101
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func get_resource_type():
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return "PackedScene"
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func get_preset_count():
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return 2
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func get_preset_name(preset):
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match preset:
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PRESET_DEFAULT: return "Default"
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PRESET_PIXEL_ART: return "Pixel Art"
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func get_import_options(preset):
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return [
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{
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"name": "custom_properties",
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"default_value": true
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},
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{
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"name": "tile_metadata",
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"default_value": false
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},
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{
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"name": "uv_clip",
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"default_value": true
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},
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{
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"name": "y_sort",
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"default_value": true
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},
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{
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"name": "image_flags",
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"default_value": 0 if preset == PRESET_PIXEL_ART else Texture.FLAGS_DEFAULT,
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"property_hint": PROPERTY_HINT_FLAGS,
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"hint_string": "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"
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},
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{
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"name": "collision_layer",
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"default_value": 1,
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"property_hint": PROPERTY_HINT_LAYERS_2D_PHYSICS
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},
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{
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"name": "collision_mask",
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"default_value": 1,
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"property_hint": PROPERTY_HINT_LAYERS_2D_PHYSICS
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},
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{
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"name": "embed_internal_images",
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"default_value": true if preset == PRESET_PIXEL_ART else false
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},
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{
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"name": "save_tiled_properties",
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"default_value": false
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},
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{
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"name": "add_background",
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"default_value": true
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},
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{
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"name": "post_import_script",
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"default_value": "",
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"property_hint": PROPERTY_HINT_FILE,
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"hint_string": "*.gd;GDScript"
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}
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]
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func get_option_visibility(option, options):
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return true
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func import(source_file, save_path, options, r_platform_variants, r_gen_files):
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var map_reader = TiledMapReader.new()
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var scene = map_reader.build(source_file, options)
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if typeof(scene) != TYPE_OBJECT:
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# Error happened
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return scene
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# Post imports script
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if not options.post_import_script.empty():
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var script = load(options.post_import_script)
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if not script or not script is GDScript:
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printerr("Post import script is not a GDScript.")
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return ERR_INVALID_PARAMETER
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script = script.new()
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if not script.has_method("post_import"):
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printerr("Post import script does not have a 'post_import' method.")
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return ERR_INVALID_PARAMETER
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scene = script.post_import(scene)
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if not scene or not scene is Node2D:
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printerr("Invalid scene returned from post import script.")
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return ERR_INVALID_DATA
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var packed_scene = PackedScene.new()
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packed_scene.pack(scene)
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return ResourceSaver.save("%s.%s" % [save_path, get_save_extension()], packed_scene)
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