initial commit

This commit is contained in:
2022-11-09 20:21:26 -03:00
commit 3f9c21c5b4
89 changed files with 3332 additions and 0 deletions

11
scenes/gear/Gear.cs Normal file
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using Godot;
using System;
public class Gear : Area2D
{
public override void _Process(float delta)
{
Sprite sprite = GetNode<Sprite>("Sprite");
sprite.Rotate(Mathf.Deg2Rad(2));
}
}

17
scenes/gear/Gear.tscn Normal file
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://assets/gear/gear.png" type="Texture" id=1]
[ext_resource path="res://scenes/gear/Gear.cs" type="Script" id=2]
[sub_resource type="CircleShape2D" id=1]
radius = 15.0333
[node name="Gear" type="Area2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
shape = SubResource( 1 )