35 lines
804 B
C#
35 lines
804 B
C#
using UnityEngine;
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using System.Collections;
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public class Coin : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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// despawn coin if it goes past the left edge of the screen
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if (transform.position.x < -25) {
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Destroy(gameObject);
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}
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else {
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// ensure coin moves at the same rate as the skyscrapers do
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transform.Translate(-SkyscraperSpawner.speed * Time.deltaTime, 0, 0, Space.World);
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}
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// infinitely rotate this coin about the Y axis in world space
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transform.Rotate(0, 5f, 0, Space.World);
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}
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void OnTriggerEnter(Collider other) {
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// trigger coin pickup function if a helicopter collides with this
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other.transform.parent.GetComponent<HeliController>().PickupCoin();
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Destroy(gameObject);
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}
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}
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