157 lines
4.7 KiB
Plaintext
157 lines
4.7 KiB
Plaintext
-- ProGrids 2.5.0f0 -
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# Features
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- Single key shortcuts now configurable via preferences.
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# Bug Fixes
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- Don't prevent compiling to Windows Store target.
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- Single key shortcuts no long beep on Mac.
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- Fix null reference error if GameObject has a null component.
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-- ProGrids 2.4.1f0 -
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# Bug Fixes
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- Prevent About Window from opening other tool changelogs.
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-- ProGrids 2.4.0f0 -
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# Features
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- Add `pg_IgnoreSnapAttribute` and `ProGridsConditionalSnapAttribute` to disable or conditionally disable snapping on objects.
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- Increase accessible grid multiplier range.
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# Bug Fixes
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- Fix sRGB import settings on icons.
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- Prevert overflow when increasing grid multiplier.
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-- ProGrids 2.3.0f0 -
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# Features
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- Add option to set major line increment.
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- Automatically hide and show the Unity grid when opening / closing ProGrids.
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# Bug Fixes
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- Fix bug where ProGrids could fail to find icons when root folder is moved.
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- Fix bug where ProGrids would not remember it's state between Unity sessions.
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# Changes
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- Slightly increase opacity of default grid colors.
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-- ProGrids 2.2.7f0 -
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# Bug Fixes
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- Fix cases where `Snap on Selected Axes` would sometimes be unset.
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-- ProGrids 2.2.6f0 -
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# Bug Fixes
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- Fix warnings in Unity 5.4 regarding API use during serialization.
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-- ProGrids 2.2.5f0 -
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# Bug Fixes
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- Fix an issue where ProGrids would not stay open across Unity restarts.
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-- ProGrids 2.2.4f0 -
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# Bug Fixes
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- Fix issue where adjusting grid offset would not repaint grid.
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- Attempt to load GUI resources on deserialization, possibly addressing issues with menu icons not loading.
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-- ProGrids 2.2.3f0 -
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# Bug Fixes
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- If icons aren't found, search the project for matching images (allows user to rename or move ProGrids folder).
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- Make menu usable even if icons aren't found in project.
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- Fix bug where grid would fail to render on Mac.
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- Improve performance of grid rendering and increase draw distance.
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-- ProGrids 2.2.2f0 -
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# Bug Fixes
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- Fix possible leak in pg_GridRenderer.
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- Fix 10th line highlight being lost on script reload.
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- Remember open/closed state between Unity loads.
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- Fix bug where multiple ProGrids instances could potentially be instantiated.
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-- ProGrids 2.2.1f0 -
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# Features
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- New interface jettisons bulky Editor Window in favor of a minimal dropdown in the active sceneview.
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- New "Predictive Grid" option will automatically change the grid plane to best match the current movement.
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- Add option to snap all selected objects independently of on another (toggle off "Snap as Group").
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# Bug Fixes
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- Improve support for multiple open scene view windows.
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- Respect local rotation when calculating snap value.
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-- ProGrids 2.1.7f0 -
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# Features
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- Add preference to enabled snapping scale values.
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-- ProGrids 2.1.6p2 -
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# Features
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- Unity 5 compatibility.
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# Patch 1
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- Add documentation PDF.
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# Patch 2
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- Fix Upgradable API warning.
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- Fix version marking in About.
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-- ProGrids 2.1.5 -
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# Bug Fixes
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- Fix crash on OSX in Unity 5.
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- Remember grid position when closing and re-opening ProGrids.
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- Grid lines no longer render on top of geometry in Deferred Rendering.
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- Improve performance of Editor when rendering perspective grids.
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-- ProGrids 2.1.4 -
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# Bug Fixes
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- Remember On/Off state when closing window.
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- ProBuilder now respects temporary snapping disable toggle.
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- ProBuilder now respects temporary axis constraint toggles.
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- Snap value resolution now retained when using -/+ keys to increase or decrease size.
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# Changes
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- Remove deprecated SixBySeven.dll.
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- Remove unused font from Resources folder.
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-- ProGrids 2.1.3 -
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# Bug Fixes
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- Catch instance where GridRenderer would not detect Deferred Rendering path, causing grid to appear black and spotty.
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- Remember grid show/hide preferences across Unity launches.
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-- ProGrids 2.1.2 -
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# Bug Fixes
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- Fix missing grid when using Deferred Rendering path.
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- Fix conflicting shortcut for toggle axis constraints.
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-- ProGrids 2.1.1 -
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# Features
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- New perspective plane grids.
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- New perspective 3d grid.
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- Redesigned interface
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- New `[` and `]` shortcuts decrease and increase grid resolution.
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- New `-` and `+` shortcuts move 3d plane grid forwards and backwards along axis.
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- New `\` shortcut key to toggle between orthographic axis and perspective modes.
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- Improve orthographic grid rendering performance.
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- Highlight every 10th line.
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- New preference toggles use of Axis Constraints while dragging objects (use 'C' key to invert preference on the fly).
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- Shiny new About window.
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# Bug Fixes
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- Update grid in real time while modifying preferences.
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- Catch a rare divide by zero exception on Unity 3.
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# Changes
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- Move ProGrids from 6by7 folder to ProCore.
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- Use new `ProCore.dll` library instead of `SixBySeven.dll`.
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