using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class TrackLevel : MonoBehaviour { public static int current_level = 0; private Text m_TextComponent; // Start is called before the first frame update void Start() { GameObject level = GameObject.Find("Level"); m_TextComponent = level.GetComponent(); } // Update is called once per frame void Update() { m_TextComponent.text = "Level: " + current_level; } }