19 lines
342 B
C#
19 lines
342 B
C#
|
using System;
|
||
|
using UnityEngine;
|
||
|
|
||
|
|
||
|
namespace UnityStandardAssets.Utility
|
||
|
{
|
||
|
public class FollowTarget : MonoBehaviour
|
||
|
{
|
||
|
public Transform target;
|
||
|
public Vector3 offset = new Vector3(0f, 7.5f, 0f);
|
||
|
|
||
|
|
||
|
private void LateUpdate()
|
||
|
{
|
||
|
transform.position = target.position + offset;
|
||
|
}
|
||
|
}
|
||
|
}
|