25 lines
334 B
C#
25 lines
334 B
C#
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using UnityEngine;
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using System.Collections;
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public class PlatformLiftTest : MonoBehaviour
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{
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Vector3 startPos;
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float sinFloat;
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void Start ()
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{
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startPos = transform.position;
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}
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void Update ()
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{
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sinFloat = Mathf.Sin (Time.time) / 2 + 0.5f;
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transform.position = startPos + new Vector3 (0f, sinFloat, 0f);
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}
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}
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