edx/assignment9final/Assets/Scripts/TrackLevel.cs

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2022-11-10 21:56:29 -03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TrackLevel : MonoBehaviour
{
public static int current_level = 0;
private Text m_TextComponent;
// Start is called before the first frame update
void Start()
{
GameObject level = GameObject.Find("Level");
m_TextComponent = level.GetComponent<Text>();
}
// Update is called once per frame
void Update()
{
m_TextComponent.text = "Level: " + current_level;
}
}