DroidQuest/src/com/droidquest/items/Sweeper.java

219 lines
4.7 KiB
Java

package com.droidquest.items;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import javax.swing.ImageIcon;
import com.droidquest.Room;
public class Sweeper extends Item
{
int animationState;
// 1=Moving Left
// 2=Stopped and facing camera
// 3=Moving Right
// 4=Stopped and facing camera
public Sweeper(int X, int Y, Room r)
{
x=X; y=Y;
room=r;
width=48; height=32;
grabbable = false;
GenerateIcons();
currentIcon = icons[0].getImage();
animationState=1;
}
public void GenerateIcons()
{
icons = new ImageIcon[3];
icons[0]= new ImageIcon(new BufferedImage(width,height,BufferedImage.TYPE_4BYTE_ABGR));
icons[1]= new ImageIcon(new BufferedImage(width,height,BufferedImage.TYPE_4BYTE_ABGR));
icons[2]= new ImageIcon(new BufferedImage(width,height,BufferedImage.TYPE_4BYTE_ABGR));
Graphics g;
Graphics2D g2;
Color transparent = new Color(0,0,0,0);
// sweeper1.gif = Moving Right
try
{
g = icons[0].getImage().getGraphics();
}
catch (NullPointerException e)
{
System.out.println("Could not get Graphics pointer to " + getClass() + "Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0,0,width,height);
g.setColor(Color.white);
g.fillRect(12,0,12,2);
g.fillRect(8,2,20,10);
g.fillRect(8,12,24,2);
g.fillRect(4,14,28,8);
g.fillRect(4,22,36,6);
g.fillRect(0,28,40,4);
g.fillRect(28,4,8,2);
g.fillRect(36,2,4,6);
g.fillRect(32,14,12,2);
g.fillRect(40,12,8,2);
g.fillRect(40,16,8,2);
g.setColor(Color.black);
g.fillRect(12,8,4,4);
g.fillRect(20,8,4,4);
g.fillRect(8,16,4,2);
g.fillRect(8,20,4,2);
g.fillRect(8,26,4,2);
g.fillRect(16,18,4,2);
g.fillRect(16,22,4,2);
g.fillRect(20,26,4,2);
g.fillRect(24,16,4,2);
g.fillRect(24,20,4,2);
g.fillRect(28,24,4,2);
g.fillRect(32,28,4,2);
// sweeper2.gif = Looking Straight
try
{
g = icons[1].getImage().getGraphics();
}
catch (NullPointerException e)
{
System.out.println("Could not get Graphics pointer to " + getClass() + "Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0,0,width,height);
g.setColor(Color.white);
g.fillRect(18,0,12,2);
g.fillRect(14,2,20,10);
g.fillRect(10,12,28,20);
g.fillRect(6,28,36,4);
g.setColor(Color.black);
g.fillRect(22,2,4,6);
g.fillRect(18,4,12,2);
g.fillRect(18,8,4,4);
g.fillRect(26,8,4,4);
g.fillRect(14,12,4,6);
g.fillRect(30,12,4,6);
g.fillRect(14,20,4,2);
g.fillRect(14,24,4,2);
g.fillRect(14,28,4,2);
g.fillRect(22,16,4,2);
g.fillRect(22,20,4,2);
g.fillRect(22,24,4,2);
g.fillRect(22,28,4,2);
g.fillRect(30,20,4,2);
g.fillRect(30,24,4,2);
g.fillRect(30,28,4,2);
// sweeper3.gif = Moving Left
try
{
g = icons[2].getImage().getGraphics();
}
catch (NullPointerException e)
{
System.out.println("Could not get Graphics pointer to " + getClass() + " Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0,0,width,height);
g.setColor(Color.white);
g.fillRect(24,0,12,2);
g.fillRect(20,2,20,10);
g.fillRect(16,12,24,2);
g.fillRect(16,14,28,8);
g.fillRect(12,22,36,6);
g.fillRect(8,28,40,4);
g.fillRect(12,4,8,2);
g.fillRect(8,2,4,6);
g.fillRect(4,14,12,2);
g.fillRect(0,12,8,2);
g.fillRect(0,16,8,2);
g.setColor(Color.black);
g.fillRect(24,8,4,4);
g.fillRect(32,8,4,4);
g.fillRect(36,16,4,2);
g.fillRect(36,20,4,2);
g.fillRect(36,26,4,2);
g.fillRect(28,18,4,2);
g.fillRect(28,22,4,2);
g.fillRect(24,26,4,2);
g.fillRect(20,16,4,2);
g.fillRect(20,20,4,2);
g.fillRect(16,24,4,2);
g.fillRect(12,28,4,2);
switch (animationState)
{
case 1:
currentIcon = icons[0].getImage();
break;
case 3:
currentIcon = icons[2].getImage();
break;
case 2:
case 4:
currentIcon = icons[1].getImage();
break;
}
}
public void Animate()
{
for (int a = 0; a< level.items.size(); a++)
{
Item testItem = (Item) level.items.elementAt(a);
if (testItem.carriedBy == null)
if (Overlaps(testItem))
{
testItem.x = 280;
testItem.y = 192;
testItem.SetRoom((Room) level.rooms.elementAt(1));
}
}
switch (animationState)
{
case 1:
if (room==(Room) level.rooms.elementAt(14) && x>=120)
{
animationState = 2;
currentIcon = icons[1].getImage();
}
else
MoveRight(8);
break;
case 2:
animationState = 3;
currentIcon = icons[2].getImage();
break;
case 3:
if (room==(Room) level.rooms.elementAt(2) && x<=504)
{
animationState = 4;
currentIcon = icons[2].getImage();
}
else
MoveLeft(8);
break;
case 4:
animationState = 1;
currentIcon = icons[0].getImage();
}
}
}