219 lines
4.7 KiB
Java
219 lines
4.7 KiB
Java
package com.droidquest.items;
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import java.awt.Color;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.image.BufferedImage;
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import javax.swing.ImageIcon;
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import com.droidquest.Room;
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public class Sweeper extends Item
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{
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int animationState;
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// 1=Moving Left
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// 2=Stopped and facing camera
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// 3=Moving Right
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// 4=Stopped and facing camera
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public Sweeper(int X, int Y, Room r)
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{
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x=X; y=Y;
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room=r;
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width=48; height=32;
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grabbable = false;
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GenerateIcons();
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currentIcon = icons[0].getImage();
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animationState=1;
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}
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public void GenerateIcons()
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{
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icons = new ImageIcon[3];
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icons[0]= new ImageIcon(new BufferedImage(width,height,BufferedImage.TYPE_4BYTE_ABGR));
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icons[1]= new ImageIcon(new BufferedImage(width,height,BufferedImage.TYPE_4BYTE_ABGR));
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icons[2]= new ImageIcon(new BufferedImage(width,height,BufferedImage.TYPE_4BYTE_ABGR));
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Graphics g;
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Graphics2D g2;
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Color transparent = new Color(0,0,0,0);
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// sweeper1.gif = Moving Right
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try
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{
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g = icons[0].getImage().getGraphics();
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}
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catch (NullPointerException e)
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{
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System.out.println("Could not get Graphics pointer to " + getClass() + "Image");
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return;
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}
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g2 = (Graphics2D) g;
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g2.setBackground(transparent);
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g2.clearRect(0,0,width,height);
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g.setColor(Color.white);
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g.fillRect(12,0,12,2);
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g.fillRect(8,2,20,10);
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g.fillRect(8,12,24,2);
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g.fillRect(4,14,28,8);
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g.fillRect(4,22,36,6);
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g.fillRect(0,28,40,4);
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g.fillRect(28,4,8,2);
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g.fillRect(36,2,4,6);
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g.fillRect(32,14,12,2);
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g.fillRect(40,12,8,2);
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g.fillRect(40,16,8,2);
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g.setColor(Color.black);
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g.fillRect(12,8,4,4);
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g.fillRect(20,8,4,4);
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g.fillRect(8,16,4,2);
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g.fillRect(8,20,4,2);
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g.fillRect(8,26,4,2);
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g.fillRect(16,18,4,2);
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g.fillRect(16,22,4,2);
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g.fillRect(20,26,4,2);
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g.fillRect(24,16,4,2);
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g.fillRect(24,20,4,2);
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g.fillRect(28,24,4,2);
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g.fillRect(32,28,4,2);
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// sweeper2.gif = Looking Straight
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try
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{
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g = icons[1].getImage().getGraphics();
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}
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catch (NullPointerException e)
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{
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System.out.println("Could not get Graphics pointer to " + getClass() + "Image");
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return;
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}
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g2 = (Graphics2D) g;
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g2.setBackground(transparent);
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g2.clearRect(0,0,width,height);
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g.setColor(Color.white);
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g.fillRect(18,0,12,2);
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g.fillRect(14,2,20,10);
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g.fillRect(10,12,28,20);
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g.fillRect(6,28,36,4);
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g.setColor(Color.black);
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g.fillRect(22,2,4,6);
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g.fillRect(18,4,12,2);
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g.fillRect(18,8,4,4);
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g.fillRect(26,8,4,4);
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g.fillRect(14,12,4,6);
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g.fillRect(30,12,4,6);
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g.fillRect(14,20,4,2);
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g.fillRect(14,24,4,2);
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g.fillRect(14,28,4,2);
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g.fillRect(22,16,4,2);
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g.fillRect(22,20,4,2);
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g.fillRect(22,24,4,2);
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g.fillRect(22,28,4,2);
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g.fillRect(30,20,4,2);
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g.fillRect(30,24,4,2);
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g.fillRect(30,28,4,2);
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// sweeper3.gif = Moving Left
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try
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{
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g = icons[2].getImage().getGraphics();
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}
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catch (NullPointerException e)
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{
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System.out.println("Could not get Graphics pointer to " + getClass() + " Image");
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return;
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}
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g2 = (Graphics2D) g;
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g2.setBackground(transparent);
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g2.clearRect(0,0,width,height);
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g.setColor(Color.white);
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g.fillRect(24,0,12,2);
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g.fillRect(20,2,20,10);
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g.fillRect(16,12,24,2);
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g.fillRect(16,14,28,8);
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g.fillRect(12,22,36,6);
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g.fillRect(8,28,40,4);
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g.fillRect(12,4,8,2);
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g.fillRect(8,2,4,6);
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g.fillRect(4,14,12,2);
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g.fillRect(0,12,8,2);
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g.fillRect(0,16,8,2);
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g.setColor(Color.black);
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g.fillRect(24,8,4,4);
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g.fillRect(32,8,4,4);
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g.fillRect(36,16,4,2);
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g.fillRect(36,20,4,2);
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g.fillRect(36,26,4,2);
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g.fillRect(28,18,4,2);
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g.fillRect(28,22,4,2);
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g.fillRect(24,26,4,2);
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g.fillRect(20,16,4,2);
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g.fillRect(20,20,4,2);
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g.fillRect(16,24,4,2);
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g.fillRect(12,28,4,2);
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switch (animationState)
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{
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case 1:
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currentIcon = icons[0].getImage();
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break;
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case 3:
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currentIcon = icons[2].getImage();
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break;
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case 2:
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case 4:
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currentIcon = icons[1].getImage();
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break;
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}
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}
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public void Animate()
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{
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for (int a = 0; a< level.items.size(); a++)
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{
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Item testItem = (Item) level.items.elementAt(a);
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if (testItem.carriedBy == null)
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if (Overlaps(testItem))
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{
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testItem.x = 280;
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testItem.y = 192;
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testItem.SetRoom((Room) level.rooms.elementAt(1));
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}
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}
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switch (animationState)
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{
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case 1:
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if (room==(Room) level.rooms.elementAt(14) && x>=120)
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{
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animationState = 2;
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currentIcon = icons[1].getImage();
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}
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else
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MoveRight(8);
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break;
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case 2:
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animationState = 3;
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currentIcon = icons[2].getImage();
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break;
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case 3:
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if (room==(Room) level.rooms.elementAt(2) && x<=504)
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{
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animationState = 4;
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currentIcon = icons[2].getImage();
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}
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else
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MoveLeft(8);
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break;
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case 4:
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animationState = 1;
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currentIcon = icons[0].getImage();
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}
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}
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}
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