DroidQuest/src/com/droidquest/avatars/GameCursor.java

403 lines
12 KiB
Java

package com.droidquest.avatars;
import com.droidquest.Room;
import com.droidquest.RoomDisplay;
import com.droidquest.items.*;
import com.droidquest.pathfinder.Node;
import javax.swing.*;
import java.awt.*;
import java.awt.image.BufferedImage;
public class GameCursor extends Player {
private int walk = 0; // 0 or 1, used in animation
private boolean outline; // Draw outline around GameCursor?
public GameCursor() {
}
public GameCursor(int X, int Y, Room r) {
x = X;
y = Y;
outline = false;
room = r;
width = 28;
height = 32;
GenerateIcons();
}
public void GenerateIcons() {
// Executed once during initialization
icons = new ImageIcon[8];
icons[0] = new ImageIcon(new BufferedImage(28, 32, BufferedImage.TYPE_4BYTE_ABGR));
icons[1] = new ImageIcon(new BufferedImage(28, 32, BufferedImage.TYPE_4BYTE_ABGR));
icons[2] = new ImageIcon(new BufferedImage(28, 32, BufferedImage.TYPE_4BYTE_ABGR));
icons[3] = new ImageIcon(new BufferedImage(28, 32, BufferedImage.TYPE_4BYTE_ABGR));
icons[4] = new ImageIcon(new BufferedImage(28, 32, BufferedImage.TYPE_4BYTE_ABGR));
icons[5] = new ImageIcon(new BufferedImage(28, 32, BufferedImage.TYPE_4BYTE_ABGR));
icons[6] = new ImageIcon(new BufferedImage(28, 32, BufferedImage.TYPE_4BYTE_ABGR));
icons[7] = new ImageIcon(new BufferedImage(28, 32, BufferedImage.TYPE_4BYTE_ABGR));
Graphics g;
Graphics2D g2;
Color transparent = new Color(0, 0, 0, 0);
// 0 = up, left leg up
try {
g = icons[0].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to GameCursor Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0, 0, 28, 32);
g.setColor(Color.white);
g.fillRect(8, 0, 12, 8);
g.fillRect(4, 2, 20, 4);
g.fillRect(12, 8, 4, 2);
g.fillRect(4, 10, 20, 2);
g.fillRect(8, 10, 12, 14);
g.fillRect(0, 12, 4, 8);
g.fillRect(24, 12, 4, 6);
g.fillRect(4, 22, 8, 8);
g.fillRect(16, 20, 8, 12);
g.setColor(Color.black);
g.fillRect(8, 18, 12, 2);
g.fillRect(4, 26, 8, 2);
g.fillRect(16, 28, 8, 2);
// 1 = up, right leg up
try {
g = icons[1].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to GameCursor Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0, 0, 28, 32);
g.setColor(Color.white);
g.fillRect(8, 0, 12, 8);
g.fillRect(4, 2, 20, 4);
g.fillRect(12, 8, 4, 2);
g.fillRect(4, 10, 20, 2);
g.fillRect(8, 10, 12, 14);
g.fillRect(0, 12, 4, 6);
g.fillRect(24, 12, 4, 8);
g.fillRect(4, 20, 8, 12);
g.fillRect(16, 22, 8, 8);
g.setColor(Color.black);
g.fillRect(8, 18, 12, 2);
g.fillRect(4, 28, 8, 2);
g.fillRect(16, 26, 8, 2);
// 2 = down, left(side) leg up
try {
g = icons[2].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to GameCursor Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0, 0, 28, 32);
g.setColor(Color.white);
g.fillRect(8, 0, 12, 8);
g.fillRect(4, 2, 20, 4);
g.fillRect(12, 8, 4, 2);
g.fillRect(4, 10, 20, 2);
g.fillRect(8, 10, 12, 14);
g.fillRect(0, 12, 4, 8);
g.fillRect(24, 12, 4, 6);
g.fillRect(4, 22, 8, 8);
g.fillRect(16, 20, 8, 12);
g.setColor(Color.black);
g.fillRect(8, 2, 4, 2);
g.fillRect(16, 2, 4, 2);
g.fillRect(12, 4, 4, 2);
g.fillRect(8, 18, 12, 2);
g.fillRect(4, 26, 8, 2);
g.fillRect(16, 28, 8, 2);
// 3 = down, right(side) leg up
try {
g = icons[3].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to GameCursor Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0, 0, 28, 32);
g.setColor(Color.white);
g.fillRect(8, 0, 12, 8);
g.fillRect(4, 2, 20, 4);
g.fillRect(12, 8, 4, 2);
g.fillRect(4, 10, 20, 2);
g.fillRect(8, 10, 12, 14);
g.fillRect(0, 12, 4, 6);
g.fillRect(24, 12, 4, 8);
g.fillRect(4, 20, 8, 12);
g.fillRect(16, 22, 8, 8);
g.setColor(Color.black);
g.fillRect(8, 2, 4, 2);
g.fillRect(16, 2, 4, 2);
g.fillRect(12, 4, 4, 2);
g.fillRect(8, 18, 12, 2);
g.fillRect(4, 28, 8, 2);
g.fillRect(16, 26, 8, 2);
// 4 = left, Stand
try {
g = icons[4].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to GameCursor Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0, 0, 28, 32);
g.setColor(Color.white);
g.fillRect(8, 0, 12, 8);
g.fillRect(20, 2, 4, 4);
g.fillRect(4, 4, 4, 2);
g.fillRect(12, 8, 4, 2);
g.fillRect(12, 10, 8, 18);
g.fillRect(8, 12, 4, 12);
g.fillRect(8, 30, 12, 2);
g.setColor(Color.black);
g.fillRect(12, 2, 4, 2);
g.fillRect(8, 18, 12, 2);
g.fillRect(12, 28, 8, 2);
// 5 = left, walk
try {
g = icons[5].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to GameCursor Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0, 0, 28, 32);
g.setColor(Color.white);
g.fillRect(8, 0, 12, 8);
g.fillRect(20, 2, 4, 4);
g.fillRect(4, 4, 4, 2);
g.fillRect(12, 8, 4, 2);
g.fillRect(8, 10, 12, 14);
g.fillRect(4, 12, 20, 4);
g.fillRect(0, 14, 4, 4);
g.fillRect(24, 14, 4, 6);
g.fillRect(4, 24, 8, 8);
g.fillRect(16, 22, 8, 10);
g.fillRect(0, 30, 4, 2);
g.setColor(Color.black);
g.fillRect(12, 2, 4, 2);
g.fillRect(16, 14, 4, 2);
g.fillRect(8, 18, 12, 2);
g.fillRect(4, 28, 8, 2);
g.fillRect(16, 28, 8, 2);
// 6 = right, Stand
try {
g = icons[6].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to GameCursor Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0, 0, 28, 32);
g.setColor(Color.white);
g.fillRect(8, 0, 12, 8);
g.fillRect(4, 2, 4, 4);
g.fillRect(20, 4, 4, 2);
g.fillRect(12, 8, 4, 2);
g.fillRect(8, 10, 8, 18);
g.fillRect(16, 12, 4, 12);
g.fillRect(8, 30, 12, 2);
g.setColor(Color.black);
g.fillRect(12, 2, 4, 2);
g.fillRect(8, 18, 12, 2);
g.fillRect(8, 28, 8, 2);
// 7 = right, walk
try {
g = icons[7].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to GameCursor Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0, 0, 28, 32);
g.setColor(Color.white);
g.fillRect(8, 0, 12, 8);
g.fillRect(4, 2, 4, 4);
g.fillRect(20, 4, 4, 2);
g.fillRect(12, 8, 4, 2);
g.fillRect(8, 10, 12, 14);
g.fillRect(4, 12, 20, 4);
g.fillRect(0, 14, 4, 6);
g.fillRect(24, 14, 4, 4);
g.fillRect(4, 22, 8, 10);
g.fillRect(16, 24, 8, 8);
g.fillRect(24, 30, 4, 2);
g.setColor(Color.black);
g.fillRect(12, 2, 4, 2);
g.fillRect(8, 14, 4, 2);
g.fillRect(8, 18, 12, 2);
g.fillRect(4, 28, 8, 2);
g.fillRect(16, 28, 8, 2);
currentIcon = icons[6].getImage();
}
@Override
public void moveUp(boolean nudge) {
super.moveUp(nudge);
walk = 1 - walk;
currentIcon = icons[0 + walk].getImage();
}
@Override
public void moveDown(boolean nudge) {
super.moveDown(nudge);
walk = 1 - walk;
currentIcon = icons[2 + walk].getImage();
}
@Override
public void moveLeft(boolean nudge) {
super.moveLeft(nudge);
walk = 1 - walk;
currentIcon = icons[4 + walk].getImage();
}
@Override
public void moveRight(boolean nudge) {
super.moveRight(nudge);
walk = 1 - walk;
currentIcon = icons[6 + walk].getImage();
}
public void Draw(Graphics g, RoomDisplay rd) {
g.drawImage(currentIcon, x, y, rd);
if (outline) {
g.setColor(Color.white);
g.drawRect(x, y, 28, 32);
}
}
public boolean CanBePickedUp(Item i) {
return !i.getClass().toString().endsWith("Robot");
}
@Override
protected boolean handleTrain() {
Item item = level.FindNearestItem(level.gameCursor);
if (item != null) {
if (item instanceof Train) {
item.CanBePickedUp(this);
return true;
}
}
return false;
}
@Override
protected void setOutline(boolean outline) {
this.outline = outline;
}
@Override
protected boolean isCheatMode() {
return level.cheatmode;
}
@Override
protected void animateCharacter(int dx, int dy) {
walk = 1 - walk;
if (dx == 0) {
if (dy < 0) {
currentIcon = icons[0 + walk].getImage();
}
else {
currentIcon = icons[2 + walk].getImage();
}
}
else {
if (dx < 0) {
currentIcon = icons[4 + walk].getImage();
}
else {
currentIcon = icons[6 + walk].getImage();
}
}
}
@Override
protected void autoMoveFull() {
walk = 1 - walk;
if (autoX > 0) {
currentIcon = icons[6 + walk].getImage();
moveRight(autoX);
}
if (autoX < 0) {
currentIcon = icons[4 + walk].getImage();
moveLeft(-autoX);
}
if (autoY > 0) {
currentIcon = icons[2 + walk].getImage();
moveDown(autoY);
}
if (autoY < 0) {
currentIcon = icons[0 + walk].getImage();
moveUp(-autoY);
}
}
public GenericRobot PlayerInRobot(GenericRobot robot) {
if (robot == null) {
if (level.player.room.portalItem != null) {
if (level.player.room.portalItem instanceof GenericRobot) {
return (PlayerInRobot((GenericRobot) level.player.room.portalItem));
}
else {
return (null);
}
}
else {
return (null);
}
}
else if (robot.room.portalItem != null) {
if (robot.room.portalItem instanceof GenericRobot) {
return (PlayerInRobot((GenericRobot) robot.room.portalItem));
}
else {
return null;
}
}
else {
return robot;
}
}
}