90 lines
3.0 KiB
Java
90 lines
3.0 KiB
Java
package com.droidquest.levels;
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import java.awt.Color;
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import com.droidquest.Room;
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import com.droidquest.RoomDisplay;
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import com.droidquest.avatars.GameCursor;
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import com.droidquest.avatars.HelpCam;
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import com.droidquest.avatars.Remote;
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import com.droidquest.avatars.SolderingPen;
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import com.droidquest.decorations.Arrow;
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import com.droidquest.items.EndAnimation;
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import com.droidquest.materials.Material;
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import com.droidquest.materials.Portal;
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class ROEndGame2 extends Level
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{
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public ROEndGame2 (RoomDisplay rd)
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{
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super(rd);
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materials.addElement(new Material(true, false)); // 0 = Empty Space
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materials.addElement(new Material(new Color(0,0,255),false, true)); // 1 = Blue
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materials.addElement(new Portal("MainMenu.lvl",true,false)); // 2 = Portal
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for (int a=0; a<2; a++)
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rooms.addElement(new Room());
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{// Room 0 Help
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Room room = (Room) rooms.elementAt(0);
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int[][] table = {
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
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};
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room.RoomArray = table;
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room.AddTextBox("No help here. Press Return.",
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118, 5*32, 450);
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}
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{// Room 1 Portal to Main Menu
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Room room = (Room) rooms.elementAt(1);
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int[][] table = {
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{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,1},
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{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}
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};
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room.RoomArray = table;
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room.AddTextBox("{BIG} {255,000,000} CONGRATULATIONS!",64,64, 500);
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room.AddTextBox("You are one of the rare and elite",82,4*32, 560);
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room.AddTextBox("Robot Lords.",214,5*32+20, 560);
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room.AddTextBox("Return to the Main Menu",2*28,10*32+24, 500);
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room.AddArrow(360,10*32+16,Arrow.DIR_RIGHT,28,Color.white);
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items.addElement(new EndAnimation(room));
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}
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gameCursor = new GameCursor(10*28,8*32,(Room) rooms.elementAt(1));
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helpCam = new HelpCam( (Room) rooms.elementAt(0));
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solderingPen = new SolderingPen();
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remote = new Remote();
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items.addElement(gameCursor);
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items.addElement(helpCam);
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items.addElement(solderingPen);
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items.addElement(remote);
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player = gameCursor;
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currentViewer = player;
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}
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}
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