180 lines
4.1 KiB
Java
180 lines
4.1 KiB
Java
package com.droidquest.items;
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import java.awt.Color;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.image.BufferedImage;
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import javax.swing.ImageIcon;
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import com.droidquest.Room;
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public class SentryT1 extends Item
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{
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// This sentry does nothing but pace back and forth in the first tutorial.
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// It walks left and right, and switches directions when it hits a wall.
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// Behavior values:
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// 0=Move Left
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// 1=Move Right
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int animation = 0; // 0-3, 1 & 3 = icons[1]
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int behavior = 0; // 0+ for pacing, until pounce and drag. -1=pin.
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public SentryT1(int X, int Y, Room r)
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{
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x=X; y=Y; room=r;
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width=28; height=18; orgY = 30;
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grabbable = false;
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GenerateIcons();
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currentIcon = icons[0].getImage();
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}
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public void GenerateIcons()
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{
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icons = new ImageIcon[3];
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icons[0]= new ImageIcon(new BufferedImage(width,height+orgY,BufferedImage.TYPE_4BYTE_ABGR));
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icons[1]= new ImageIcon(new BufferedImage(width,height+orgY,BufferedImage.TYPE_4BYTE_ABGR));
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icons[2]= new ImageIcon(new BufferedImage(width,height+orgY,BufferedImage.TYPE_4BYTE_ABGR));
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Graphics g;
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Graphics2D g2;
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Color transparent = new Color(0,0,0,0);
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// 0 = Legs out
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try
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{
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g = icons[0].getImage().getGraphics();
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}
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catch (NullPointerException e)
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{
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System.out.println("Could not get Graphics pointer to " + getClass() + " Image");
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return;
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}
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g2 = (Graphics2D) g;
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g2.setBackground(transparent);
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g2.clearRect(0,0,width,height+orgY);
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g.setColor(Color.white);
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g.fillRect(8,0,12,6);
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g.fillRect(12,6,4,6);
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g.fillRect(8,12,12,24);
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g.fillRect(4,16,20,18);
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g.fillRect(0,20,28,10);
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g.fillRect(4,36,8,4);
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g.fillRect(4,36,4,6);
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g.fillRect(0,40,4,8);
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g.fillRect(16,36,8,4);
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g.fillRect(20,36,4,6);
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g.fillRect(24,40,4,8);
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g.setColor(Color.black);
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g.fillRect(4,22,4,6);
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g.fillRect(20,22,4,6);
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g.fillRect(8,20,4,2);
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g.fillRect(16,20,4,2);
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g.fillRect(8,28,4,2);
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g.fillRect(16,28,4,2);
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g.fillRect(12,18,4,2);
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g.fillRect(12,30,4,2);
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g.fillRect(12,22,4,6);
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// 1 = legs mid
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try
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{
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g = icons[1].getImage().getGraphics();
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}
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catch (NullPointerException e)
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{
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System.out.println("Could not get Graphics pointer to " + getClass() + " Image");
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return;
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}
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g2 = (Graphics2D) g;
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g2.setBackground(transparent);
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g2.clearRect(0,0,width,height+orgY);
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g.setColor(Color.white);
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g.fillRect(8,0,12,6);
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g.fillRect(12,6,4,6);
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g.fillRect(8,12,12,28);
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g.fillRect(4,16,20,18);
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g.fillRect(0,20,28,10);
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g.fillRect(4,40,8,2);
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g.fillRect(16,40,8,2);
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g.fillRect(4,40,4,8);
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g.fillRect(20,40,4,8);
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g.setColor(Color.black);
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g.fillRect(4,22,4,6);
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g.fillRect(20,22,4,6);
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g.fillRect(8,20,4,2);
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g.fillRect(16,20,4,2);
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g.fillRect(8,28,4,2);
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g.fillRect(16,28,4,2);
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g.fillRect(12,18,4,2);
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g.fillRect(12,30,4,2);
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g.fillRect(12,22,4,6);
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// 2 = legs in
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try
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{
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g = icons[2].getImage().getGraphics();
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}
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catch (NullPointerException e)
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{
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System.out.println("Could not get Graphics pointer to " + getClass() + " Image");
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return;
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}
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g2 = (Graphics2D) g;
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g2.setBackground(transparent);
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g2.clearRect(0,0,width,height+orgY);
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g.setColor(Color.white);
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g.fillRect(8,0,12,6);
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g.fillRect(12,6,4,36);
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g.fillRect(8,12,12,24);
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g.fillRect(4,16,20,18);
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g.fillRect(0,20,28,10);
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g.fillRect(8,40,4,8);
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g.fillRect(16,40,4,8);
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g.setColor(Color.black);
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g.fillRect(4,22,4,6);
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g.fillRect(20,22,4,6);
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g.fillRect(8,20,4,2);
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g.fillRect(16,20,4,2);
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g.fillRect(8,28,4,2);
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g.fillRect(16,28,4,2);
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g.fillRect(12,18,4,2);
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g.fillRect(12,30,4,2);
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g.fillRect(12,22,4,6);
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if (animation==3)
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currentIcon = icons[1].getImage();
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else
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currentIcon = icons[animation].getImage();
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}
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public void Animate()
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{
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if (behavior<3) animation++;
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if (animation==4) animation=0;
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if (animation==3)
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currentIcon = icons[1].getImage();
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else
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currentIcon = icons[animation].getImage();
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int oldX;
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switch (behavior)
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{
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case 0:
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oldX=x;
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MoveLeft(4);
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if (oldX==x) behavior=1;
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break;
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case 1:
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oldX=x;
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MoveRight(4);
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if (oldX==x) behavior=0;
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break;
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}
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}
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}
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