DroidQuest/src/com/droidquest/items/Token.java

128 lines
4.2 KiB
Java

package com.droidquest.items;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import javax.swing.ImageIcon;
import com.droidquest.Room;
import com.droidquest.materials.CoinSlot;
import com.droidquest.materials.Material;
public class Token extends Item {
private int doorState;
// 0 = waiting for Token
// 1-20 = Revolve Turnstile
// Odd numbers = "X"
// Even numbers = "+"
//
private Room turnstileRoom;
public Token(int X, int Y, Room r) {
x = X;
y = Y;
room = r;
width = 28;
height = 32;
GenerateIcons();
}
public void GenerateIcons() {
icons = new ImageIcon[1];
icons[0] = new ImageIcon(new BufferedImage(width, height, BufferedImage.TYPE_4BYTE_ABGR));
Graphics g;
try {
g = icons[0].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to " + getClass() + " Image");
return;
}
Graphics2D g2 = (Graphics2D) g;
Color transparent = new Color(0, 0, 0, 0);
g2.setBackground(transparent);
g2.clearRect(0, 0, width, height);
g.setColor(Color.white);
g.fillRect(0, 4, 4, 24);
g.fillRect(24, 4, 4, 24);
g.fillRect(4, 2, 20, 4);
g.fillRect(4, 26, 20, 4);
g.fillRect(8, 0, 12, 2);
g.fillRect(8, 30, 12, 2);
g.fillRect(8, 8, 12, 2);
g.fillRect(8, 8, 4, 8);
g.fillRect(12, 14, 4, 2);
g.fillRect(16, 16, 4, 6);
g.fillRect(8, 22, 8, 2);
currentIcon = icons[0].getImage();
}
public void IsDropped() {
int bigX = (x + width / 2) / 28;
int bigY = (y + height / 2) / 32;
Material mat = room.MaterialArray[bigY][bigX];
if (mat instanceof CoinSlot) {
turnstileRoom = room;
doorState = 1;
x = 13 * 28;
y = 2 * 32;
room = room.downRoom;
}
}
public void Animate() {
if (doorState == 0) {
return;
}
switch (doorState % 2) {
case 0: // "+" to "X"
turnstileRoom.SetMaterial(3, 6, 0);
turnstileRoom.SetMaterial(2, 6, 0);
turnstileRoom.SetMaterial(5, 6, 0);
turnstileRoom.SetMaterial(6, 6, 0);
turnstileRoom.SetMaterial(4, 5, 0);
turnstileRoom.SetMaterial(4, 4, 0);
turnstileRoom.SetMaterial(4, 7, 0);
turnstileRoom.SetMaterial(4, 8, 0);
turnstileRoom.SetMaterial(1, 6, 0);
turnstileRoom.SetMaterial(7, 6, 0);
turnstileRoom.SetMaterial(3, 5, 6);
turnstileRoom.SetMaterial(2, 4, 6);
turnstileRoom.SetMaterial(5, 5, 6);
turnstileRoom.SetMaterial(6, 4, 6);
turnstileRoom.SetMaterial(3, 7, 6);
turnstileRoom.SetMaterial(2, 8, 6);
turnstileRoom.SetMaterial(5, 7, 6);
turnstileRoom.SetMaterial(6, 8, 6);
break;
case 1: // "X" to "+"
turnstileRoom.SetMaterial(3, 5, 0);
turnstileRoom.SetMaterial(2, 4, 0);
turnstileRoom.SetMaterial(5, 5, 0);
turnstileRoom.SetMaterial(6, 4, 0);
turnstileRoom.SetMaterial(3, 7, 0);
turnstileRoom.SetMaterial(2, 8, 0);
turnstileRoom.SetMaterial(5, 7, 0);
turnstileRoom.SetMaterial(6, 8, 0);
turnstileRoom.SetMaterial(3, 6, 6);
turnstileRoom.SetMaterial(2, 6, 6);
turnstileRoom.SetMaterial(5, 6, 6);
turnstileRoom.SetMaterial(6, 6, 6);
turnstileRoom.SetMaterial(4, 5, 6);
turnstileRoom.SetMaterial(4, 4, 6);
turnstileRoom.SetMaterial(4, 7, 6);
turnstileRoom.SetMaterial(4, 8, 6);
turnstileRoom.SetMaterial(1, 6, 6);
turnstileRoom.SetMaterial(7, 6, 6);
break;
}
doorState++;
if (doorState == 22) {
doorState = 0;
}
}
}