DroidQuest/src/com/droidquest/items/Sweeper.java

205 lines
6.1 KiB
Java

package com.droidquest.items;
import com.droidquest.Room;
import javax.swing.*;
import java.awt.*;
import java.awt.image.BufferedImage;
public class Sweeper extends Item {
private int animationState;
// 1=Moving Left
// 2=Stopped and facing camera
// 3=Moving Right
// 4=Stopped and facing camera
public Sweeper(int X, int Y, Room r) {
x = X;
y = Y;
room = r;
width = 48;
height = 32;
grabbable = false;
GenerateIcons();
currentIcon = icons[0].getImage();
animationState = 1;
}
public void GenerateIcons() {
icons = new ImageIcon[3];
icons[0] = new ImageIcon(new BufferedImage(width, height, BufferedImage.TYPE_4BYTE_ABGR));
icons[1] = new ImageIcon(new BufferedImage(width, height, BufferedImage.TYPE_4BYTE_ABGR));
icons[2] = new ImageIcon(new BufferedImage(width, height, BufferedImage.TYPE_4BYTE_ABGR));
Graphics g;
Graphics2D g2;
Color transparent = new Color(0, 0, 0, 0);
// sweeper1.gif = Moving Right
try {
g = icons[0].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to " + getClass() + "Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0, 0, width, height);
g.setColor(Color.white);
g.fillRect(12, 0, 12, 2);
g.fillRect(8, 2, 20, 10);
g.fillRect(8, 12, 24, 2);
g.fillRect(4, 14, 28, 8);
g.fillRect(4, 22, 36, 6);
g.fillRect(0, 28, 40, 4);
g.fillRect(28, 4, 8, 2);
g.fillRect(36, 2, 4, 6);
g.fillRect(32, 14, 12, 2);
g.fillRect(40, 12, 8, 2);
g.fillRect(40, 16, 8, 2);
g.setColor(Color.black);
g.fillRect(12, 8, 4, 4);
g.fillRect(20, 8, 4, 4);
g.fillRect(8, 16, 4, 2);
g.fillRect(8, 20, 4, 2);
g.fillRect(8, 26, 4, 2);
g.fillRect(16, 18, 4, 2);
g.fillRect(16, 22, 4, 2);
g.fillRect(20, 26, 4, 2);
g.fillRect(24, 16, 4, 2);
g.fillRect(24, 20, 4, 2);
g.fillRect(28, 24, 4, 2);
g.fillRect(32, 28, 4, 2);
// sweeper2.gif = Looking Straight
try {
g = icons[1].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to " + getClass() + "Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0, 0, width, height);
g.setColor(Color.white);
g.fillRect(18, 0, 12, 2);
g.fillRect(14, 2, 20, 10);
g.fillRect(10, 12, 28, 20);
g.fillRect(6, 28, 36, 4);
g.setColor(Color.black);
g.fillRect(22, 2, 4, 6);
g.fillRect(18, 4, 12, 2);
g.fillRect(18, 8, 4, 4);
g.fillRect(26, 8, 4, 4);
g.fillRect(14, 12, 4, 6);
g.fillRect(30, 12, 4, 6);
g.fillRect(14, 20, 4, 2);
g.fillRect(14, 24, 4, 2);
g.fillRect(14, 28, 4, 2);
g.fillRect(22, 16, 4, 2);
g.fillRect(22, 20, 4, 2);
g.fillRect(22, 24, 4, 2);
g.fillRect(22, 28, 4, 2);
g.fillRect(30, 20, 4, 2);
g.fillRect(30, 24, 4, 2);
g.fillRect(30, 28, 4, 2);
// sweeper3.gif = Moving Left
try {
g = icons[2].getImage().getGraphics();
}
catch (NullPointerException e) {
System.out.println("Could not get Graphics pointer to " + getClass() + " Image");
return;
}
g2 = (Graphics2D) g;
g2.setBackground(transparent);
g2.clearRect(0, 0, width, height);
g.setColor(Color.white);
g.fillRect(24, 0, 12, 2);
g.fillRect(20, 2, 20, 10);
g.fillRect(16, 12, 24, 2);
g.fillRect(16, 14, 28, 8);
g.fillRect(12, 22, 36, 6);
g.fillRect(8, 28, 40, 4);
g.fillRect(12, 4, 8, 2);
g.fillRect(8, 2, 4, 6);
g.fillRect(4, 14, 12, 2);
g.fillRect(0, 12, 8, 2);
g.fillRect(0, 16, 8, 2);
g.setColor(Color.black);
g.fillRect(24, 8, 4, 4);
g.fillRect(32, 8, 4, 4);
g.fillRect(36, 16, 4, 2);
g.fillRect(36, 20, 4, 2);
g.fillRect(36, 26, 4, 2);
g.fillRect(28, 18, 4, 2);
g.fillRect(28, 22, 4, 2);
g.fillRect(24, 26, 4, 2);
g.fillRect(20, 16, 4, 2);
g.fillRect(20, 20, 4, 2);
g.fillRect(16, 24, 4, 2);
g.fillRect(12, 28, 4, 2);
switch (animationState) {
case 1:
currentIcon = icons[0].getImage();
break;
case 3:
currentIcon = icons[2].getImage();
break;
case 2:
case 4:
currentIcon = icons[1].getImage();
break;
}
}
public void Animate() {
for (int a = 0; a < level.items.size(); a++) {
Item testItem = level.items.elementAt(a);
if (testItem.carriedBy == null) {
if (Overlaps(testItem)) {
testItem.x = 280;
testItem.y = 192;
testItem.SetRoom(level.rooms.elementAt(1));
}
}
}
switch (animationState) {
case 1:
if (room == level.rooms.elementAt(14) && x >= 120) {
animationState = 2;
currentIcon = icons[1].getImage();
}
else {
moveRight(8);
}
break;
case 2:
animationState = 3;
currentIcon = icons[2].getImage();
break;
case 3:
if (room == level.rooms.elementAt(2) && x <= 504) {
animationState = 4;
currentIcon = icons[2].getImage();
}
else {
moveLeft(8);
}
break;
case 4:
animationState = 1;
currentIcon = icons[0].getImage();
}
}
}