185 lines
5.3 KiB
Java
185 lines
5.3 KiB
Java
package com.droidquest.items;
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import java.awt.Color;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.image.BufferedImage;
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import javax.swing.ImageIcon;
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import com.droidquest.Room;
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public class SentryT1 extends Item {
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// This sentry does nothing but pace back and forth in the first tutorial.
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// It walks left and right, and switches directions when it hits a wall.
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// Behavior values:
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// 0=Move Left
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// 1=Move Right
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private int animation = 0; // 0-3, 1 & 3 = icons[1]
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private int behavior = 0; // 0+ for pacing, until pounce and drag. -1=pin.
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public SentryT1(int X, int Y, Room r) {
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x = X;
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y = Y;
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room = r;
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width = 28;
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height = 18;
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orgY = 30;
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grabbable = false;
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GenerateIcons();
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currentIcon = icons[0].getImage();
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}
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public void GenerateIcons() {
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icons = new ImageIcon[3];
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icons[0] = new ImageIcon(new BufferedImage(width, height + orgY, BufferedImage.TYPE_4BYTE_ABGR));
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icons[1] = new ImageIcon(new BufferedImage(width, height + orgY, BufferedImage.TYPE_4BYTE_ABGR));
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icons[2] = new ImageIcon(new BufferedImage(width, height + orgY, BufferedImage.TYPE_4BYTE_ABGR));
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Graphics g;
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Graphics2D g2;
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Color transparent = new Color(0, 0, 0, 0);
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// 0 = Legs out
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try {
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g = icons[0].getImage().getGraphics();
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}
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catch (NullPointerException e) {
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System.out.println("Could not get Graphics pointer to " + getClass() + " Image");
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return;
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}
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g2 = (Graphics2D) g;
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g2.setBackground(transparent);
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g2.clearRect(0, 0, width, height + orgY);
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g.setColor(Color.white);
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g.fillRect(8, 0, 12, 6);
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g.fillRect(12, 6, 4, 6);
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g.fillRect(8, 12, 12, 24);
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g.fillRect(4, 16, 20, 18);
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g.fillRect(0, 20, 28, 10);
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g.fillRect(4, 36, 8, 4);
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g.fillRect(4, 36, 4, 6);
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g.fillRect(0, 40, 4, 8);
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g.fillRect(16, 36, 8, 4);
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g.fillRect(20, 36, 4, 6);
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g.fillRect(24, 40, 4, 8);
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g.setColor(Color.black);
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g.fillRect(4, 22, 4, 6);
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g.fillRect(20, 22, 4, 6);
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g.fillRect(8, 20, 4, 2);
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g.fillRect(16, 20, 4, 2);
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g.fillRect(8, 28, 4, 2);
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g.fillRect(16, 28, 4, 2);
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g.fillRect(12, 18, 4, 2);
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g.fillRect(12, 30, 4, 2);
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g.fillRect(12, 22, 4, 6);
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// 1 = legs mid
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try {
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g = icons[1].getImage().getGraphics();
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}
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catch (NullPointerException e) {
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System.out.println("Could not get Graphics pointer to " + getClass() + " Image");
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return;
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}
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g2 = (Graphics2D) g;
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g2.setBackground(transparent);
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g2.clearRect(0, 0, width, height + orgY);
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g.setColor(Color.white);
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g.fillRect(8, 0, 12, 6);
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g.fillRect(12, 6, 4, 6);
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g.fillRect(8, 12, 12, 28);
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g.fillRect(4, 16, 20, 18);
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g.fillRect(0, 20, 28, 10);
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g.fillRect(4, 40, 8, 2);
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g.fillRect(16, 40, 8, 2);
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g.fillRect(4, 40, 4, 8);
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g.fillRect(20, 40, 4, 8);
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g.setColor(Color.black);
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g.fillRect(4, 22, 4, 6);
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g.fillRect(20, 22, 4, 6);
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g.fillRect(8, 20, 4, 2);
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g.fillRect(16, 20, 4, 2);
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g.fillRect(8, 28, 4, 2);
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g.fillRect(16, 28, 4, 2);
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g.fillRect(12, 18, 4, 2);
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g.fillRect(12, 30, 4, 2);
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g.fillRect(12, 22, 4, 6);
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// 2 = legs in
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try {
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g = icons[2].getImage().getGraphics();
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}
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catch (NullPointerException e) {
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System.out.println("Could not get Graphics pointer to " + getClass() + " Image");
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return;
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}
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g2 = (Graphics2D) g;
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g2.setBackground(transparent);
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g2.clearRect(0, 0, width, height + orgY);
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g.setColor(Color.white);
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g.fillRect(8, 0, 12, 6);
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g.fillRect(12, 6, 4, 36);
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g.fillRect(8, 12, 12, 24);
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g.fillRect(4, 16, 20, 18);
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g.fillRect(0, 20, 28, 10);
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g.fillRect(8, 40, 4, 8);
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g.fillRect(16, 40, 4, 8);
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g.setColor(Color.black);
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g.fillRect(4, 22, 4, 6);
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g.fillRect(20, 22, 4, 6);
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g.fillRect(8, 20, 4, 2);
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g.fillRect(16, 20, 4, 2);
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g.fillRect(8, 28, 4, 2);
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g.fillRect(16, 28, 4, 2);
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g.fillRect(12, 18, 4, 2);
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g.fillRect(12, 30, 4, 2);
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g.fillRect(12, 22, 4, 6);
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if (animation == 3) {
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currentIcon = icons[1].getImage();
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}
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else {
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currentIcon = icons[animation].getImage();
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}
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}
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public void Animate() {
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if (behavior < 3) {
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animation++;
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}
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if (animation == 4) {
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animation = 0;
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}
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if (animation == 3) {
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currentIcon = icons[1].getImage();
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}
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else {
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currentIcon = icons[animation].getImage();
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}
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int oldX;
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switch (behavior) {
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case 0:
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oldX = x;
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moveLeft(4);
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if (oldX == x) {
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behavior = 1;
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}
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break;
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case 1:
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oldX = x;
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moveRight(4);
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if (oldX == x) {
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behavior = 0;
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}
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break;
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}
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}
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}
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