package com.droidquest.items; import java.awt.Graphics; import java.awt.event.KeyEvent; import javax.swing.JPanel; import com.droidquest.Room; import com.droidquest.decorations.TextBox; public class SpyCam extends Item { public SpyCam(Room r) { x=0; y=0; room = r; width=0; height=0; grabbable=false; } public void Draw(Graphics g, JPanel jp) {} public boolean KeyUp(KeyEvent e) { if (e.getKeyCode() == e.VK_RIGHT) { SetRoom(room.rightRoom); return true; } if (e.getKeyCode() == e.VK_LEFT) { SetRoom(room.leftRoom); return true; } if (e.getKeyCode() == e.VK_UP) { SetRoom(room.upRoom); return true; } if (e.getKeyCode() == e.VK_DOWN) { SetRoom(room.downRoom); return true; } if (e.getKeyCode() == e.VK_SPACE) { level.player=level.gameCursor; level.currentViewer=level.player; for (int a=5; a<60; a++) { Room r = (Room) level.rooms.elementAt(a); TextBox tb = (TextBox) r.textBoxes.elementAt(0); tb.y += 500; } return false; } return false; } }