package com.droidquest.materials; import com.droidquest.items.Item; public class SwitchA extends Switch { // Classes SwitchA & SwitchB are used in the double switch puzzle in // Level 3. SwitchA simply reacts to being touched and turns its value // to true. SwitchB does the same, but also looks for the existence of // SwitchA and polls its value. When both are true, SwitchB removes the // Sentry and changes the textbox to say "KLAATA BARADA NIKTU", or // something like that. public SwitchA() { super(Switch.ROT_LEFT); } public void TouchedByItem(Item item) { value=true; } }