package com.droidquest.materials; import com.droidquest.items.Item; import com.droidquest.levels.Level; public class SkyGuardMat extends Material { public SkyGuardMat() { super(true, false); } public void TouchedByItem(Item item) { if (item == level.player) { level.PlaySound(level.player.room, Level.DISCHARGESOUND); level.player.x = 2 * 28; level.player.y = 8 * 32; level.player.SetRoom(level.player.room.downRoom); } } }