package com.droidquest.materials; import com.droidquest.avatars.GameCursor; import com.droidquest.items.GenericRobot; import com.droidquest.items.Item; import java.awt.*; public class AntiPlayer extends Material { // Sends the Player (in or out of a robot) to the Main Office public AntiPlayer() { super(Color.black, true, false); } public void TouchedByItem(Item item) { boolean trigger = false; if (item == level.player) { trigger = true; } else if (item instanceof GenericRobot) { GameCursor gc = (GameCursor) level.gameCursor; if (gc.PlayerInRobot(null) == item) { trigger = true; } } if (trigger) { level.player.room = level.rooms.elementAt(40); level.player.x = 10 * 28; level.player.y = 5 * 32; level.currentViewer = level.player; } } }