EpicOrange
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be0b0a28e9
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Made the AutoWire button functional
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2014-12-24 01:27:55 -08:00 |
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cognitivegears
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e3c76fa9d3
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Moved switches to their own package inside materials
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2014-04-21 23:21:21 -05:00 |
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cognitivegears
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97bc20059c
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Removed commented code
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2014-04-21 22:52:43 -05:00 |
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cognitivegears
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2644f5a2dc
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Initial version of pathfinding - fixed SolderPen
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2014-04-21 22:48:39 -05:00 |
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cognitivegears
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a8e68af6db
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Initial version of pathfinding
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2014-04-21 21:44:36 -05:00 |
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cognitivegears
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a660adb81c
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Implemented additional menu items for avatars and available controls, refactored player avatars to accommodate as well as reduce redundant code.
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2014-04-13 00:53:02 -05:00 |
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cognitivegears
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0786afb4d9
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Refactored and cleaned up code. Modernized some constructs.
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2014-04-08 22:04:44 -05:00 |
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phspaelti
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0de50705dc
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Added positive charge to Black Crystal
Amperebot does not attack items without charge.
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2014-03-12 22:13:45 +09:00 |
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Michael Schubmehl
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cab7aba49e
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fix chip compiler type.endsWith('ORGate') check that matched XOR gates too
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2014-02-08 14:04:23 -06:00 |
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Michael Schubmehl
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b7cbd94232
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fix small chip compile bug that wired dummy signals to each other
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2014-02-08 14:01:35 -06:00 |
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ThomasFooteDQ
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dc6d494ff4
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Initial Version
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2014-02-02 16:39:08 -05:00 |
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