From f3b9b474a2a71c88c883ed4ae6bc303c55cce690 Mon Sep 17 00:00:00 2001 From: Chris Cromer Date: Tue, 24 Nov 2015 14:59:27 -0300 Subject: [PATCH] Initial commit --- Makefile | 28 ++++ dq.c | 6 + pom.xml | 73 +++++++---- src/com/droidquest/DQ.java | 18 +-- src/com/droidquest/RoomDisplay.java | 4 +- src/com/droidquest/SoundClip.java | 22 ++-- src/com/droidquest/avatars/Player.java | 3 +- src/com/droidquest/decorations/Graphix.java | 4 +- src/com/droidquest/devices/SmallChip.java | 124 +++++++++++++++++- src/com/droidquest/items/AutoWire.java | 7 +- src/com/droidquest/items/SkyGuard.java | 2 +- src/com/droidquest/items/SkywayFlyer.java | 2 +- src/com/droidquest/items/TrashCollector.java | 4 +- src/com/droidquest/levels/Level.java | 6 +- src/com/droidquest/levels/MainMenu.java | 4 +- src/com/droidquest/levels/RO1.java | 86 ++++++------ src/com/droidquest/levels/ROTut3.java | 90 ++++++------- .../droidquest/materials/PlayerBlocker.java | 2 +- .../main/resources/chips}/4NodeL2R.chip | Bin .../main/resources/chips}/4NodeR2L.chip | Bin .../main/resources/chips}/4ORL2R.chip | Bin .../main/resources/chips}/4ORR2L.chip | Bin .../main/resources/chips}/6BitCounter.chip | Bin {chips => src/main/resources/chips}/Bus.chip | Bin .../main/resources/chips}/Clock.chip | Bin .../main/resources/chips}/CountToN.chip | Bin .../main/resources/chips}/Delay.chip | Bin .../main/resources/chips}/FullAdder.chip | Bin .../main/resources/chips}/Monomer.chip | Bin .../main/resources/chips}/OneShot.chip | Bin .../main/resources/chips}/RSflipflop.chip | Bin .../main/resources/chips}/Token.chip | Bin .../main/resources/chips}/WallHugger.chip | Bin .../main/resources/chips}/gates.chip | Bin .../main/resources/chips}/old_WallHugger.chip | Bin .../main/resources/chips}/oscillator.chip | Bin .../main/resources/chips}/quarter.chip | Bin .../main/resources/images}/0064.jpg | Bin .../main/resources/images}/0065.jpg | Bin .../main/resources/images}/0066.jpg | Bin .../main/resources/images}/0067.jpg | Bin .../main/resources/images}/0068.jpg | Bin .../main/resources/images}/0069.jpg | Bin .../main/resources/images}/0073.jpg | Bin .../main/resources/images}/0074.jpg | Bin .../main/resources/images}/0075.jpg | Bin .../main/resources/images}/0076.jpg | Bin .../main/resources/images}/0077.jpg | Bin .../main/resources/images}/0078.jpg | Bin .../main/resources/images}/0079.jpg | Bin .../main/resources/images}/0080.jpg | Bin .../main/resources/images}/0081.jpg | Bin .../main/resources/images}/0082.jpg | Bin .../main/resources/images}/0083.jpg | Bin .../main/resources/images}/0084.jpg | Bin .../main/resources/images}/0085.jpg | Bin .../main/resources/images}/0086.jpg | Bin .../main/resources/images}/0087.jpg | Bin .../main/resources/images}/DQlogo.gif | Bin .../main/resources/images}/FFdown.gif | Bin .../main/resources/images}/FFleft.gif | Bin .../main/resources/images}/FFright.gif | Bin .../main/resources/images}/FFup.gif | Bin .../main/resources/images}/blueHorizontal.gif | Bin .../main/resources/images}/blueVertical.gif | Bin .../main/resources/images}/cam0.gif | Bin .../main/resources/images}/cam1.gif | Bin .../main/resources/images}/cam2.gif | Bin .../main/resources/images}/disco0.gif | Bin .../main/resources/images}/disco1.gif | Bin .../main/resources/images}/disco2.gif | Bin .../main/resources/images}/disco3.gif | Bin .../main/resources/images}/disco4.gif | Bin .../main/resources/images}/disco5.gif | Bin .../main/resources/images}/fan0.gif | Bin .../main/resources/images}/fan1.gif | Bin .../main/resources/images}/fan2.gif | Bin .../main/resources/images}/fan3.gif | Bin .../main/resources/images}/field0.jpg | Bin .../main/resources/images}/field1.jpg | Bin .../main/resources/images}/grab0.jpg | Bin .../main/resources/images}/grab1.jpg | Bin .../main/resources/images}/helper0.gif | Bin .../main/resources/images}/helper1.gif | Bin .../main/resources/images}/helper2.gif | Bin .../main/resources/images}/helper3.gif | Bin .../main/resources/images}/helper4.gif | Bin .../main/resources/images}/helper5.gif | Bin .../main/resources/images}/helper6.gif | Bin .../main/resources/images}/helper7.gif | Bin .../main/resources/images}/hold.gif | Bin .../main/resources/images}/junk0.jpg | Bin .../main/resources/images}/junk1.jpg | Bin .../main/resources/images}/junk10.jpg | Bin .../main/resources/images}/junk11.jpg | Bin .../main/resources/images}/junk12.jpg | Bin .../main/resources/images}/junk13.jpg | Bin .../main/resources/images}/junk2.jpg | Bin .../main/resources/images}/junk3.jpg | Bin .../main/resources/images}/junk4.jpg | Bin .../main/resources/images}/junk5.jpg | Bin .../main/resources/images}/junk6.jpg | Bin .../main/resources/images}/junk7.jpg | Bin .../main/resources/images}/junk8.jpg | Bin .../main/resources/images}/junk9.jpg | Bin .../main/resources/images}/monitor.gif | Bin .../main/resources/images}/skyguard0.gif | Bin .../main/resources/images}/skyguard1.gif | Bin .../main/resources/images}/skyguard2.gif | Bin .../main/resources/images}/skyguard3.gif | Bin .../main/resources/images}/skyguard4.gif | Bin .../main/resources/images}/skyway00.gif | Bin .../main/resources/images}/skyway01.gif | Bin .../main/resources/images}/skyway02.gif | Bin .../main/resources/images}/skyway03.gif | Bin .../main/resources/images}/skyway04.gif | Bin .../main/resources/images}/skyway05.gif | Bin .../main/resources/images}/skyway06.gif | Bin .../main/resources/images}/skyway07.gif | Bin .../main/resources/images}/skyway08.gif | Bin .../main/resources/images}/skyway09.gif | Bin .../main/resources/images}/skyway10.gif | Bin .../main/resources/images}/skyway11.gif | Bin .../main/resources/images}/skyway12.gif | Bin .../main/resources/images}/skyway13.gif | Bin .../main/resources/images}/skyway14.gif | Bin .../main/resources/images}/skyway15.gif | Bin .../main/resources/images}/skyway16.gif | Bin .../main/resources/images}/skyway17.gif | Bin .../main/resources/images}/skyway18.gif | Bin .../main/resources/images}/skyway19.gif | Bin .../main/resources/images}/skyway20.gif | Bin .../main/resources/images}/trash0.gif | Bin .../main/resources/images}/trash1.gif | Bin .../main/resources/images}/trash1.jpg | Bin .../main/resources/images}/trash2.gif | Bin .../main/resources/images}/trash3.gif | Bin .../main/resources/images}/trashcan.gif | Bin .../resources/images}/trashcollector0.gif | Bin .../resources/images}/trashcollector1.gif | Bin .../main/resources/images}/ventgrill.gif | Bin .../resources/images}/whiteHorizontal.gif | Bin .../main/resources/images}/whiteVertical.gif | Bin .../main/resources/images}/whitewall.gif | Bin .../main/resources/sounds}/attach.WAV | Bin .../main/resources/sounds}/beep.WAV | Bin .../main/resources/sounds}/bump.WAV | Bin .../main/resources/sounds}/burn.WAV | Bin .../main/resources/sounds}/charge.WAV | Bin .../main/resources/sounds}/detatch.WAV | Bin .../main/resources/sounds}/discharge.WAV | Bin .../main/resources/sounds}/drop.WAV | Bin .../main/resources/sounds}/liberty.mid | Bin .../main/resources/sounds}/pickup.WAV | Bin .../main/resources/sounds}/sp001.wav | Bin .../main/resources/sounds}/teleport.WAV | Bin .../main/resources/sounds}/transport.WAV | Bin 157 files changed, 332 insertions(+), 153 deletions(-) create mode 100644 Makefile create mode 100644 dq.c rename {chips => src/main/resources/chips}/4NodeL2R.chip (100%) rename {chips => src/main/resources/chips}/4NodeR2L.chip (100%) rename {chips => src/main/resources/chips}/4ORL2R.chip (100%) rename {chips => src/main/resources/chips}/4ORR2L.chip (100%) rename {chips => src/main/resources/chips}/6BitCounter.chip (100%) rename {chips => src/main/resources/chips}/Bus.chip (100%) rename {chips => src/main/resources/chips}/Clock.chip (100%) rename {chips => src/main/resources/chips}/CountToN.chip (100%) rename {chips => src/main/resources/chips}/Delay.chip (100%) rename {chips => src/main/resources/chips}/FullAdder.chip (100%) rename {chips => src/main/resources/chips}/Monomer.chip (100%) rename {chips => src/main/resources/chips}/OneShot.chip (100%) rename {chips => src/main/resources/chips}/RSflipflop.chip (100%) rename {chips => src/main/resources/chips}/Token.chip (100%) rename {chips => src/main/resources/chips}/WallHugger.chip (100%) rename {chips => src/main/resources/chips}/gates.chip (100%) rename {chips => src/main/resources/chips}/old_WallHugger.chip (100%) rename {chips => src/main/resources/chips}/oscillator.chip (100%) rename {chips => src/main/resources/chips}/quarter.chip (100%) rename {images => src/main/resources/images}/0064.jpg (100%) rename {images => src/main/resources/images}/0065.jpg (100%) rename {images => src/main/resources/images}/0066.jpg (100%) rename {images => src/main/resources/images}/0067.jpg (100%) rename {images => src/main/resources/images}/0068.jpg (100%) rename {images => src/main/resources/images}/0069.jpg (100%) rename {images => src/main/resources/images}/0073.jpg (100%) rename {images => src/main/resources/images}/0074.jpg (100%) rename {images => src/main/resources/images}/0075.jpg (100%) rename {images => src/main/resources/images}/0076.jpg (100%) rename {images => src/main/resources/images}/0077.jpg (100%) rename {images => src/main/resources/images}/0078.jpg (100%) rename {images => src/main/resources/images}/0079.jpg (100%) rename {images => src/main/resources/images}/0080.jpg (100%) rename {images => src/main/resources/images}/0081.jpg (100%) rename {images => src/main/resources/images}/0082.jpg (100%) rename {images => src/main/resources/images}/0083.jpg (100%) rename {images => src/main/resources/images}/0084.jpg (100%) rename {images => src/main/resources/images}/0085.jpg (100%) rename {images => src/main/resources/images}/0086.jpg (100%) rename {images => src/main/resources/images}/0087.jpg (100%) rename {images => src/main/resources/images}/DQlogo.gif (100%) rename {images => src/main/resources/images}/FFdown.gif (100%) rename {images => src/main/resources/images}/FFleft.gif (100%) rename {images => src/main/resources/images}/FFright.gif (100%) rename {images => src/main/resources/images}/FFup.gif (100%) rename {images => src/main/resources/images}/blueHorizontal.gif (100%) rename {images => src/main/resources/images}/blueVertical.gif (100%) rename {images => src/main/resources/images}/cam0.gif (100%) rename {images => src/main/resources/images}/cam1.gif (100%) rename {images => src/main/resources/images}/cam2.gif (100%) rename {images => src/main/resources/images}/disco0.gif (100%) rename {images => src/main/resources/images}/disco1.gif (100%) rename {images => src/main/resources/images}/disco2.gif (100%) rename {images => src/main/resources/images}/disco3.gif (100%) rename {images => src/main/resources/images}/disco4.gif (100%) rename {images => src/main/resources/images}/disco5.gif (100%) rename {images => src/main/resources/images}/fan0.gif (100%) rename {images => src/main/resources/images}/fan1.gif (100%) rename {images => src/main/resources/images}/fan2.gif (100%) rename {images => src/main/resources/images}/fan3.gif (100%) rename {images => src/main/resources/images}/field0.jpg (100%) rename {images => src/main/resources/images}/field1.jpg (100%) rename {images => src/main/resources/images}/grab0.jpg (100%) rename {images => src/main/resources/images}/grab1.jpg (100%) rename {images => src/main/resources/images}/helper0.gif (100%) rename {images => src/main/resources/images}/helper1.gif (100%) rename {images => src/main/resources/images}/helper2.gif (100%) rename {images => src/main/resources/images}/helper3.gif (100%) rename {images => src/main/resources/images}/helper4.gif (100%) rename {images => src/main/resources/images}/helper5.gif (100%) rename {images => src/main/resources/images}/helper6.gif (100%) rename {images => src/main/resources/images}/helper7.gif (100%) rename {images => src/main/resources/images}/hold.gif (100%) rename {images => src/main/resources/images}/junk0.jpg (100%) rename {images => src/main/resources/images}/junk1.jpg (100%) rename {images => src/main/resources/images}/junk10.jpg (100%) rename {images => src/main/resources/images}/junk11.jpg (100%) rename {images => src/main/resources/images}/junk12.jpg (100%) rename {images => src/main/resources/images}/junk13.jpg (100%) rename {images => src/main/resources/images}/junk2.jpg (100%) rename {images => src/main/resources/images}/junk3.jpg (100%) rename {images => src/main/resources/images}/junk4.jpg (100%) rename {images => src/main/resources/images}/junk5.jpg (100%) rename {images => src/main/resources/images}/junk6.jpg (100%) rename {images => src/main/resources/images}/junk7.jpg (100%) rename {images => src/main/resources/images}/junk8.jpg (100%) rename {images => src/main/resources/images}/junk9.jpg (100%) rename {images => src/main/resources/images}/monitor.gif (100%) rename {images => src/main/resources/images}/skyguard0.gif (100%) rename {images => src/main/resources/images}/skyguard1.gif (100%) rename {images => src/main/resources/images}/skyguard2.gif (100%) rename {images => src/main/resources/images}/skyguard3.gif (100%) rename {images => src/main/resources/images}/skyguard4.gif (100%) rename {images => src/main/resources/images}/skyway00.gif (100%) rename {images => src/main/resources/images}/skyway01.gif (100%) rename {images => src/main/resources/images}/skyway02.gif (100%) rename {images => src/main/resources/images}/skyway03.gif (100%) rename {images => src/main/resources/images}/skyway04.gif (100%) rename {images => src/main/resources/images}/skyway05.gif (100%) rename {images => src/main/resources/images}/skyway06.gif (100%) rename {images => src/main/resources/images}/skyway07.gif (100%) rename {images => src/main/resources/images}/skyway08.gif (100%) rename {images => src/main/resources/images}/skyway09.gif (100%) rename {images => src/main/resources/images}/skyway10.gif (100%) rename {images => src/main/resources/images}/skyway11.gif (100%) rename {images => src/main/resources/images}/skyway12.gif (100%) rename {images => src/main/resources/images}/skyway13.gif (100%) rename {images => src/main/resources/images}/skyway14.gif (100%) rename {images => src/main/resources/images}/skyway15.gif (100%) rename {images => src/main/resources/images}/skyway16.gif (100%) rename {images => src/main/resources/images}/skyway17.gif (100%) rename {images => src/main/resources/images}/skyway18.gif (100%) rename {images => src/main/resources/images}/skyway19.gif (100%) rename {images => src/main/resources/images}/skyway20.gif (100%) rename {images => src/main/resources/images}/trash0.gif (100%) rename {images => src/main/resources/images}/trash1.gif (100%) rename {images => src/main/resources/images}/trash1.jpg (100%) rename {images => src/main/resources/images}/trash2.gif (100%) rename {images => src/main/resources/images}/trash3.gif (100%) rename {images => src/main/resources/images}/trashcan.gif (100%) rename {images => src/main/resources/images}/trashcollector0.gif (100%) rename {images => src/main/resources/images}/trashcollector1.gif (100%) rename {images => src/main/resources/images}/ventgrill.gif (100%) rename {images => src/main/resources/images}/whiteHorizontal.gif (100%) rename {images => src/main/resources/images}/whiteVertical.gif (100%) rename {images => src/main/resources/images}/whitewall.gif (100%) rename {sounds => src/main/resources/sounds}/attach.WAV (100%) rename {sounds => src/main/resources/sounds}/beep.WAV (100%) rename {sounds => src/main/resources/sounds}/bump.WAV (100%) rename {sounds => src/main/resources/sounds}/burn.WAV (100%) rename {sounds => src/main/resources/sounds}/charge.WAV (100%) rename {sounds => src/main/resources/sounds}/detatch.WAV (100%) rename {sounds => src/main/resources/sounds}/discharge.WAV (100%) rename {sounds => src/main/resources/sounds}/drop.WAV (100%) rename {sounds => src/main/resources/sounds}/liberty.mid (100%) rename {sounds => src/main/resources/sounds}/pickup.WAV (100%) rename {sounds => src/main/resources/sounds}/sp001.wav (100%) rename {sounds => src/main/resources/sounds}/teleport.WAV (100%) rename {sounds => src/main/resources/sounds}/transport.WAV (100%) diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..fb5796a --- /dev/null +++ b/Makefile @@ -0,0 +1,28 @@ +CC = gcc +MV = mvn + +CFLAGS=-Wall -Werror -ggdb + +BIN=DroidQuest +JAR=dq-2.7.jar + +all: + $(CC) $(CFLAGS) dq.c -o dq.o + $(CC) $(CFLAGS) dq.c -o $(BIN) + $(MV) install + +install: + mkdir -vp /usr/share/DroidQuest/chips + cp -v src/main/resources/chips/* /usr/share/DroidQuest/chips/ + cp -v target/$(JAR) /usr/share/DroidQuest/$(JAR) + cp -v $(BIN) /usr/bin/$(BIN) + +uninstall: + rm -v /usr/share/DroidQuest/chips/* + rm -v /usr/share/DroidQuest/$(JAR) + rmdir -v /usr/share/DroidQuest/chips + rmdir -v /usr/share/DroidQuest + rm -v /usr/bin/$(BIN) + +clean: + rm -vR -f *.o *.~ target/classes/ target/maven-archiver target/maven-status diff --git a/dq.c b/dq.c new file mode 100644 index 0000000..0ae2766 --- /dev/null +++ b/dq.c @@ -0,0 +1,6 @@ +#include + +int main() { + system("java -jar /usr/share/DroidQuest/dq-2.7.jar"); + return 0; +} diff --git a/pom.xml b/pom.xml index d379f88..52d4ec1 100644 --- a/pom.xml +++ b/pom.xml @@ -1,35 +1,52 @@ - 4.0.0 + xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> + 4.0.0 - com.droidquest - dq - 1.1-SNAPSHOT - jar + com.droidquest + dq + 2.7 + jar - DroidQuest - https://github.com/ThomasFooteDQ/DroidQuest + DroidQuest + https://github.com/ThomasFooteDQ/DroidQuest - - UTF-8 - + + UTF-8 + - - src - + + src + + + + org.apache.maven.plugins + maven-jar-plugin + 2.4 + + + + true + lib/ + com.droidquest.DQ + + + + + + - - - + + + diff --git a/src/com/droidquest/DQ.java b/src/com/droidquest/DQ.java index 97b9019..d040ce2 100644 --- a/src/com/droidquest/DQ.java +++ b/src/com/droidquest/DQ.java @@ -39,7 +39,7 @@ public class DQ extends JFrame implements ActionListener { } }); - setIconImage(new ImageIcon("images/helper0.gif").getImage()); + setIconImage(new ImageIcon(getClass().getResource("/images/helper0.gif")).getImage()); Container contentPane = getContentPane(); myRoom = new RoomDisplay(this); @@ -280,7 +280,7 @@ public class DQ extends JFrame implements ActionListener { public void actionPerformed(ActionEvent e) { if (e.getActionCommand().equals("Save Level")) { FileDialog fd = new FileDialog(this, "Save Level", FileDialog.SAVE); - fd.setDirectory("ROlevels"); + fd.setDirectory(System.getProperty("user.home") + "/.DroidQuest/" + "ROlevels"); fd.show(); System.out.println("Dialog returned with " + fd.getDirectory() @@ -485,16 +485,16 @@ public class DQ extends JFrame implements ActionListener { // dev.level.items.removeElement(dev); // break; // case 2: // Re-summon Device -// +// // break; // case 3: // Move Device -// +// // break; // case 4: // Delete Wire -// +// // break; // case 5: // Remake Wire -// +// // break; // } // type=TYPE_BLANK; @@ -513,7 +513,7 @@ public class DQ extends JFrame implements ActionListener { // //Hot cursor makes input port true, but it doesn't show graphically. //Add some way to show how much of a charge a Crystal has. -//Add {CENTER}, {LEFT}, & {RIGHT} to TextBoxes +//Add {CENTER}, {LEFT}, & {RIGHT} to TextBoxes //Give Rooms an array of Materials that's used instead of the RoomArray matrix. //Make burners & tester put chips on even pixels // @@ -524,7 +524,7 @@ public class DQ extends JFrame implements ActionListener { //Bus //Clock Chip //Delay -//One Shot Chip +//One Shot Chip //RS //6 bit Counter //Full Adder @@ -542,7 +542,7 @@ public class DQ extends JFrame implements ActionListener { // // //JAR file created with this command: -//% jar cmf0 manifest.txt DQ.jar *.class +//% jar cmf0 manifest.txt DQ.jar *.class // //ZIP file created with these files: //DQ.jar diff --git a/src/com/droidquest/RoomDisplay.java b/src/com/droidquest/RoomDisplay.java index 4e933c9..37607f8 100644 --- a/src/com/droidquest/RoomDisplay.java +++ b/src/com/droidquest/RoomDisplay.java @@ -445,7 +445,7 @@ public class RoomDisplay extends JPanel { public void SaveLevel(String filename) { System.out.println("Saving level " + filename); try { - FileOutputStream out = new FileOutputStream(filename); + FileOutputStream out = new FileOutputStream(System.getProperty("user.home") + "/.DroidQuest/" + "ROlevels/" + filename); ObjectOutputStream s = new ObjectOutputStream(out); level.writeObject(s); s.flush(); @@ -471,7 +471,7 @@ public class RoomDisplay extends JPanel { // Add flags for loading Object inventories or running Init() try { - FileInputStream in = new FileInputStream(filename); + FileInputStream in = new FileInputStream(System.getProperty("user.home") + "/.DroidQuest/" + "ROlevels/" + filename); ObjectInputStream s = new ObjectInputStream(in); level.readObject(s); s.close(); diff --git a/src/com/droidquest/SoundClip.java b/src/com/droidquest/SoundClip.java index fd84608..2b370b0 100644 --- a/src/com/droidquest/SoundClip.java +++ b/src/com/droidquest/SoundClip.java @@ -5,20 +5,24 @@ import java.applet.AudioClip; import java.net.MalformedURLException; import java.net.URL; +import java.net.URLDecoder; + public class SoundClip { public AudioClip audioClip; private String filename; public SoundClip(String f) { filename = f; - try { - URL baseURL = new URL("file:" + System.getProperty("user.dir") + "/sounds/"); - URL soundURL; - soundURL = new URL(baseURL, filename); - audioClip = Applet.newAudioClip(soundURL); - } - catch (MalformedURLException e) { - System.err.println(e.getMessage()); - } + URL url = this.getClass().getProtectionDomain().getCodeSource().getLocation(); + try { + String jarPath = URLDecoder.decode(url.getFile(), "UTF-8"); + URL baseURL = new URL("jar:file:" + jarPath + "!/sounds/"); + URL soundURL; + soundURL = new URL(baseURL, filename); + audioClip = Applet.newAudioClip(soundURL); + } + catch(Exception e) { + System.err.println(e.getMessage()); + } } } diff --git a/src/com/droidquest/avatars/Player.java b/src/com/droidquest/avatars/Player.java index a145678..2c846c1 100644 --- a/src/com/droidquest/avatars/Player.java +++ b/src/com/droidquest/avatars/Player.java @@ -136,7 +136,8 @@ public class Player extends Item implements Avatar { + fd.getFile()); if (fd.getFile() != null) { ((SmallChip) carrying).Empty(); - ((SmallChip) carrying).LoadChip(fd.getDirectory() + fd.getFile()); + //((SmallChip) carrying).LoadChip(fd.getDirectory() + fd.getFile()); + ((SmallChip) carrying).LoadChip(fd.getFile(), false); } return true; } diff --git a/src/com/droidquest/decorations/Graphix.java b/src/com/droidquest/decorations/Graphix.java index 9213925..0f5d49f 100644 --- a/src/com/droidquest/decorations/Graphix.java +++ b/src/com/droidquest/decorations/Graphix.java @@ -77,7 +77,7 @@ public class Graphix implements Serializable { int numfiles = filenames.length; icons = new ImageIcon[numfiles]; for (int a = 0; a < numfiles; a++) { - icons[a] = new ImageIcon("images/" + filenames[a]); + icons[a] = new ImageIcon(getClass().getResource("/images/" + filenames[a])); } icon = icons[0]; } @@ -131,4 +131,4 @@ public class Graphix implements Serializable { } } -} \ No newline at end of file +} diff --git a/src/com/droidquest/devices/SmallChip.java b/src/com/droidquest/devices/SmallChip.java index b631cc5..f06a6d3 100644 --- a/src/com/droidquest/devices/SmallChip.java +++ b/src/com/droidquest/devices/SmallChip.java @@ -12,9 +12,12 @@ import com.droidquest.materials.SmallChipBurner; import javax.swing.*; import java.awt.*; import java.awt.image.BufferedImage; +import java.awt.event.*; import java.io.*; import java.util.Vector; +import java.nio.file.Files; + public class SmallChip extends GenericChip { public int speed; @@ -231,8 +234,119 @@ public class SmallChip extends GenericChip { } } - public void LoadChip(String filename) { + public void LoadChip(String filename, boolean gameChip) { try { + File file; + InputStream link; + + if (!gameChip) { + filename = System.getProperty("user.home") + "/.DroidQuest/chips/" + filename; + + /* Create default chips for user */ + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/"); + if (!file.exists()) { + file.mkdirs(); + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/CountToN.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/CountToN.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/gates.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/gates.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/oscillator.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/oscillator.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/WallHugger.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/WallHugger.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/4NodeL2R.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/4NodeL2R.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/4NodeR2L.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/4NodeR2L.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/4ORL2R.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/4ORL2R.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/4ORR2L.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/4ORR2L.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/6BitCounter.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/6BitCounter.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/Bus.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/Bus.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/Clock.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/Clock.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/Delay.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/Delay.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/FullAdder.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/FullAdder.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/Monomer.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/Monomer.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/old_WallHugger.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/old_WallHugger.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/OneShot.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/OneShot.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/quarter.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/quarter.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/RSflipflop.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/RSflipflop.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + file = new File(System.getProperty("user.home") + "/.DroidQuest/chips/Token.chip"); + if (!file.exists()) { + link = getClass().getResourceAsStream("/chips/Token.chip"); + Files.copy(link, file.getAbsoluteFile().toPath()); + } + } + } + else { + filename = "/usr/share/DroidQuest/chips/" + filename; + } + FileInputStream in = new FileInputStream(filename); ObjectInputStream s = new ObjectInputStream(in); @@ -367,4 +481,12 @@ public class SmallChip extends GenericChip { } + public void copyFile(InputStream in, OutputStream out) throws IOException { + byte[] buffer = new byte[1024]; + int read; + while((read = in.read(buffer)) != -1){ + out.write(buffer, 0, read); + } + } + } diff --git a/src/com/droidquest/items/AutoWire.java b/src/com/droidquest/items/AutoWire.java index e4eac3a..402b16a 100644 --- a/src/com/droidquest/items/AutoWire.java +++ b/src/com/droidquest/items/AutoWire.java @@ -1,6 +1,7 @@ package com.droidquest.items; import com.droidquest.Room; +import com.droidquest.Wire; import com.droidquest.chipstuff.Port; import com.droidquest.devices.Device; import com.droidquest.devices.PortDevice; @@ -112,8 +113,7 @@ public class AutoWire extends Item { if (animation == 1) { if (portdevices[0].ports[0].myWire == null) { // Wiring - portdevices[0].ports[0].type = Port.TYPE_UNDEFINED; - portdevices[0].ports[0].value = false; + portdevices[0].ports[0].myWire = new Wire(chip.ports[0], portdevices[0].ports[0]); } else { // Unwiring portdevices[0].ports[0].myWire.Remove(); @@ -128,8 +128,7 @@ public class AutoWire extends Item { if (animation >= 2 && animation <= 8) { if (portdevices[0].ports[0].myWire != null) { // Wiring if (portdevices[animation - 1].ports[0].myWire == null) { - portdevices[animation - 1].ports[0].type = Port.TYPE_UNDEFINED; - portdevices[animation - 1].ports[0].value = false; + portdevices[animation - 1].ports[0].myWire = new Wire(chip.ports[animation - 1], portdevices[animation - 1].ports[0]); } } else { // Unwiring diff --git a/src/com/droidquest/items/SkyGuard.java b/src/com/droidquest/items/SkyGuard.java index 4906ff1..a662628 100644 --- a/src/com/droidquest/items/SkyGuard.java +++ b/src/com/droidquest/items/SkyGuard.java @@ -22,7 +22,7 @@ public class SkyGuard extends Item { public void GenerateIcons() { icons = new ImageIcon[5]; for (int a = 0; a < 5; a++) { - icons[a] = new ImageIcon("images/skyguard" + a + ".gif"); + icons[a] = new ImageIcon(getClass().getResource("/images/skyguard" + a + ".gif")); } currentIcon = icons[0].getImage(); } diff --git a/src/com/droidquest/items/SkywayFlyer.java b/src/com/droidquest/items/SkywayFlyer.java index f915d10..814f562 100644 --- a/src/com/droidquest/items/SkywayFlyer.java +++ b/src/com/droidquest/items/SkywayFlyer.java @@ -25,7 +25,7 @@ public class SkywayFlyer extends Item { public void GenerateIcons() { icons = new ImageIcon[filenames.length]; for (int a = 0; a < filenames.length; a++) { - icons[a] = new ImageIcon("images/" + filenames[a]); + icons[a] = new ImageIcon(getClass().getResource("/images/" + filenames[a])); } currentIcon = icons[0].getImage(); } diff --git a/src/com/droidquest/items/TrashCollector.java b/src/com/droidquest/items/TrashCollector.java index dd81b74..7ec8a01 100644 --- a/src/com/droidquest/items/TrashCollector.java +++ b/src/com/droidquest/items/TrashCollector.java @@ -33,8 +33,8 @@ public class TrashCollector extends Item { public void GenerateIcons() { icons = new ImageIcon[2]; - icons[0] = new ImageIcon("images/trashcollector0.gif"); - icons[1] = new ImageIcon("images/trashcollector1.gif"); + icons[0] = new ImageIcon(getClass().getResource("/images/trashcollector0.gif")); + icons[1] = new ImageIcon(getClass().getResource("/images/trashcollector1.gif")); currentIcon = icons[0].getImage(); } diff --git a/src/com/droidquest/levels/Level.java b/src/com/droidquest/levels/Level.java index e955535..beed263 100644 --- a/src/com/droidquest/levels/Level.java +++ b/src/com/droidquest/levels/Level.java @@ -68,7 +68,9 @@ public class Level implements ImageObserver, Serializable { BURNSOUND, ENDMUSICSOUND, STARTMUSICSOUND, TELEPORTSOUND, TRANSPORTSOUND }; - public transient boolean cheatmode = true; + /* Cromer: Disable cheatmode */ + public transient boolean cheatmode = false; + /* Cromer */ Level() { Item.level = this; @@ -892,7 +894,7 @@ public class Level implements ImageObserver, Serializable { if (item.getClass().toString().endsWith("SmallChip")) { SmallChip sc = (SmallChip) item; String chipfilename = "tmp" + (a - orgNumItems) + ".chip"; - sc.LoadChip(chipfilename); + sc.LoadChip(chipfilename, false); File f = new File(chipfilename); f.delete(); } diff --git a/src/com/droidquest/levels/MainMenu.java b/src/com/droidquest/levels/MainMenu.java index ca0dcab..2f215ba 100644 --- a/src/com/droidquest/levels/MainMenu.java +++ b/src/com/droidquest/levels/MainMenu.java @@ -267,7 +267,7 @@ public class MainMenu extends Level { player = gameCursor; currentViewer = player; - File f = new File("ROlevels/"); + File f = new File(System.getProperty("user.home") + "/.DroidQuest/" + "ROlevels/"); if (!f.exists()) { f.mkdir(); } @@ -301,7 +301,7 @@ public class MainMenu extends Level { LinkRoomsUpDown(pageIndex, newPageIndex); pageIndex = newPageIndex; } - materials.addElement(new Portal("ROlevels/" + files[a], false, false)); + materials.addElement(new Portal(files[a], false, false)); int matIndex = materials.size() - 1; int y = 1 + (a % 5) * 2; Room room = rooms.elementAt(pageIndex); diff --git a/src/com/droidquest/levels/RO1.java b/src/com/droidquest/levels/RO1.java index fa49895..8e57b2a 100644 --- a/src/com/droidquest/levels/RO1.java +++ b/src/com/droidquest/levels/RO1.java @@ -71,7 +71,7 @@ class RO1 extends Level { rooms.addElement(new Room()); } - { // Room 0, Entry point + { // Room 0, Entry point Room room = rooms.elementAt(0); room.SetMaterialOutline(0, 0, 19, 11, 1); room.SetMaterialFill(19, 8, 19, 10, 0); @@ -83,7 +83,7 @@ class RO1 extends Level { room.AddTextBox("This way to Robotropolis", 360, 290, 200); room.AddArrow(559, 11 * 28 + 16, Arrow.DIR_RIGHT, 100, Color.white); } - { // Room 1, Robots Here + { // Room 1, Robots Here Room room = rooms.elementAt(1); room.RoomArray = new int[][]{ {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, @@ -181,7 +181,7 @@ class RO1 extends Level { items.addElement(ng); SmallChip sc = new SmallChip(10 * 28, 6 * 32, orobot.InternalRoom, "2"); items.addElement(sc); - sc.LoadChip("chips/WallHugger.chip"); + sc.LoadChip("WallHugger.chip", true); Wire dummy; dummy = new Wire(rSensor.ports[0], ng.ports[0]); dummy = new Wire(ng.ports[1], orobot.devices[9].ports[0]); // Antenna @@ -196,7 +196,7 @@ class RO1 extends Level { } items.addElement(new Key(8 * 28, 8 * 32, room, Color.blue)); } - { // Room 2, Sewer Door + { // Room 2, Sewer Door Room room = rooms.elementAt(2); room.RoomArray = new int[][]{ {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, @@ -215,7 +215,7 @@ class RO1 extends Level { room.AddTextBox("{BIG} The City Sewer", 40, 80, 500); items.addElement(new Sweeper(476, 224, room)); } - { // Room 3, Maze 1 "PR" + { // Room 3, Maze 1 "PR" Room room = rooms.elementAt(3); room.RoomArray = new int[][]{ {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1}, @@ -234,7 +234,7 @@ class RO1 extends Level { String[] i1 = {"0073.jpg", "0074.jpg"}; room.graphix.addElement(new Graphix(i1, 4 * 28 + 14, 5 * 32)); } - { // Room 4, Maze 2 "CG" + { // Room 4, Maze 2 "CG" Room room = rooms.elementAt(4); room.RoomArray = new int[][]{ {1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1}, @@ -254,7 +254,7 @@ class RO1 extends Level { room.graphix.addElement(new Graphix(i6, 13 * 28, 4 * 32, Graphix.BOUNCE, 0, 2, 3 * 16)); } - { // Room 5, Maze 3 "PC" + { // Room 5, Maze 3 "PC" Room room = rooms.elementAt(5); room.RoomArray = new int[][]{ {1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, @@ -271,7 +271,7 @@ class RO1 extends Level { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1} }; } - { // Room 6, Maze 4 "RC" + { // Room 6, Maze 4 "RC" Room room = rooms.elementAt(6); room.RoomArray = new int[][]{ {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1}, @@ -291,7 +291,7 @@ class RO1 extends Level { room.graphix.addElement(new Graphix(i7, 12 * 28, 4 * 32, Graphix.BOUNCE, 0, 2, 3 * 16)); } - { // Room 7, Maze 5 "MW" + { // Room 7, Maze 5 "MW" Room room = rooms.elementAt(7); room.RoomArray = new int[][]{ {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1}, @@ -310,7 +310,7 @@ class RO1 extends Level { String[] i2 = {"0086.jpg", "0087.jpg"}; room.graphix.addElement(new Graphix(i2, 5 * 28, 2 * 32)); } - { // Room 8, Maze 6 "CIG" + { // Room 8, Maze 6 "CIG" Room room = rooms.elementAt(8); room.RoomArray = new int[][]{ {1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, @@ -327,7 +327,7 @@ class RO1 extends Level { {1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1} }; } - { // Room 9, Maze 7 "NH" + { // Room 9, Maze 7 "NH" Room room = rooms.elementAt(9); room.RoomArray = new int[][]{ {1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1}, @@ -344,7 +344,7 @@ class RO1 extends Level { {1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1} }; } - { // Room 10, Maze 8 "SG" + { // Room 10, Maze 8 "SG" Room room = rooms.elementAt(10); room.RoomArray = new int[][]{ {1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1}, @@ -364,7 +364,7 @@ class RO1 extends Level { room.graphix.addElement(new Graphix(i8, 13 * 28, 10 * 32, Graphix.BOUNCE, 2, 0, 5 * 14)); } - { // Room 11, Maze Bottom + { // Room 11, Maze Bottom Room room = rooms.elementAt(11); room.RoomArray = new int[][]{ {3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -382,7 +382,7 @@ class RO1 extends Level { }; items.addElement(new ContactSensor(9 * 28, 2 * 32, room, new Token(0, 0, null))); } - { // Room 12, Top Corridor 1 + { // Room 12, Top Corridor 1 Room room = rooms.elementAt(12); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -399,7 +399,7 @@ class RO1 extends Level { {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3} }; } - { // Room 13, Top Corridor 2 + { // Room 13, Top Corridor 2 Room room = rooms.elementAt(13); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -416,7 +416,7 @@ class RO1 extends Level { {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3} }; } - { // Room 14, Top Corridor Branch + { // Room 14, Top Corridor Branch Room room = rooms.elementAt(14); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -433,7 +433,7 @@ class RO1 extends Level { {3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3} }; } - { // Room 15, Hallway Top Right + { // Room 15, Hallway Top Right Room room = rooms.elementAt(15); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3}, @@ -450,7 +450,7 @@ class RO1 extends Level { {3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3} }; } - { // Room 16, Hallway Bottom Right + { // Room 16, Hallway Bottom Right Room room = rooms.elementAt(16); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3}, @@ -467,7 +467,7 @@ class RO1 extends Level { {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3} }; } - { // Room 17, Hallway Bottom + { // Room 17, Hallway Bottom Room room = rooms.elementAt(17); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -485,7 +485,7 @@ class RO1 extends Level { }; items.addElement(new AmpireBot(10 * 28, 3 * 32, room)); } - { // Room 18, Hallway Bottom Left + { // Room 18, Hallway Bottom Left Room room = rooms.elementAt(18); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3}, @@ -502,7 +502,7 @@ class RO1 extends Level { {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3} }; } - { // Room 19, Hallway Top Left + { // Room 19, Hallway Top Left Room room = rooms.elementAt(19); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -519,7 +519,7 @@ class RO1 extends Level { {3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3} }; } - { // Room 20, Hallway Top + { // Room 20, Hallway Top Room room = rooms.elementAt(20); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -536,7 +536,7 @@ class RO1 extends Level { {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3} }; } - { // Room 21, WallHugger Puzzle + { // Room 21, WallHugger Puzzle Room room = rooms.elementAt(21); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3}, @@ -557,7 +557,7 @@ class RO1 extends Level { int[] protect = {0, 3 * 32, 19 * 28, 11 * 32, 10 * 28, 0}; items.addElement(new Sentry(3 * 28, 120, room, pace, protect, false)); } - { // Room 22, Bouncer Puzzle + { // Room 22, Bouncer Puzzle Room room = rooms.elementAt(22); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -578,7 +578,7 @@ class RO1 extends Level { int[] protect = {4 * 28, 0, 19 * 28, 11 * 32, 0, 5 * 32}; items.addElement(new Sentry(3 * 28, 94, room, pace, protect, false)); } - { // Room 23, AnteChamber + { // Room 23, AnteChamber Room room = rooms.elementAt(23); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -597,7 +597,7 @@ class RO1 extends Level { room.AddTextBox("Do you have EVERYTHING?", 98, 278, 168); } - { // Room 24, Directional Token Sensor here + { // Room 24, Directional Token Sensor here Room room = rooms.elementAt(24); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3}, @@ -617,7 +617,7 @@ class RO1 extends Level { 170, 320, 500); items.addElement(new DirectionalSensor(3 * 28 + 14, 4 * 32, room, new Token(0, 0, null))); } - { // Room 25, Sewer Grate Top + { // Room 25, Sewer Grate Top Room room = rooms.elementAt(25); room.RoomArray = new int[][]{ {4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, @@ -637,7 +637,7 @@ class RO1 extends Level { 182, 48, 90); items.addElement(new Sentry3(2 * 28, 64, room)); } - { // Room 26, Sewer Grate Bottom + { // Room 26, Sewer Grate Bottom Room room = rooms.elementAt(26); room.RoomArray = new int[][]{ {4, 0, 0, 0, 4, 0, 0, 4, 0, 0, 4, 0, 0, 4, 0, 0, 4, 0, 0, 4}, @@ -662,7 +662,7 @@ class RO1 extends Level { room.AddTextBox("These poor creatures never made it out...Will you???", 84, 224, 500); } - { // Room 27, 2nd Lock + { // Room 27, 2nd Lock Room room = rooms.elementAt(27); room.RoomArray = new int[][]{ {4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, @@ -683,7 +683,7 @@ class RO1 extends Level { room.AddTextBox("That was a great job!", 2 * 28, 320, 500); } - { // Room 28, Portal Chamber + { // Room 28, Portal Chamber Room room = rooms.elementAt(28); room.RoomArray = new int[][]{ {4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, @@ -704,7 +704,7 @@ class RO1 extends Level { room.AddTextBox("You CAN take it with you (If you hold on tight)....", 336, 256, 224); } - { // Room 29, Help Screen + { // Room 29, Help Screen Room room = rooms.elementAt(29); room.RoomArray = new int[][]{ {6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6}, @@ -738,7 +738,7 @@ class RO1 extends Level { 3 * 28, 11 * 32, 500); } - { // Room 30, Secret Trash-flow + { // Room 30, Secret Trash-flow Room room = rooms.elementAt(30); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -755,7 +755,7 @@ class RO1 extends Level { {3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3} }; } - { // Room 31, Secret room + { // Room 31, Secret room Room room = rooms.elementAt(31); room.RoomArray = new int[][]{ {3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -846,7 +846,7 @@ class RO1 extends Level { items.addElement(gameCursor); SmallChip sc = new SmallChip(0, 0, null, "1"); - sc.LoadChip("chips/CountToN.chip"); + sc.LoadChip("CountToN.chip", true); items.addElement(sc); items.addElement(new RO1Init()); @@ -903,14 +903,14 @@ class RO1Init extends Initializer { } // The Black Crystal and Chip 1 go somewhere in the Maze - // Room=3, 2,7 - // Room=4 4,1 - // Room=5 1,18 - // Room=6 6,6 - // Room=7 4,4 - // Room=8 16,5 - // Room=9 4,3 - // Room=10 6,8 + // Room=3, 2,7 + // Room=4 4,1 + // Room=5 1,18 + // Room=6 6,6 + // Room=7 4,4 + // Room=8 16,5 + // Room=9 4,3 + // Room=10 6,8 Item bcrystal = level.FindItem("BlackCrystal"); switch (level.random.nextInt(8)) { @@ -1020,4 +1020,4 @@ class RO1Init extends Initializer { } } -} \ No newline at end of file +} diff --git a/src/com/droidquest/levels/ROTut3.java b/src/com/droidquest/levels/ROTut3.java index 9573c8b..ff31a12 100644 --- a/src/com/droidquest/levels/ROTut3.java +++ b/src/com/droidquest/levels/ROTut3.java @@ -19,15 +19,15 @@ class ROTut3 extends Level { // Material 0, Blank materials.addElement(new Material(true, false)); - // Material 1, Green Wall + // Material 1, Green Wall materials.addElement(new Material(new Color(0, 255, 0), false, true)); // Material 2, Light Blue Wall materials.addElement(new Material(new Color(190, 190, 255), false, true)); - // Material 3, Blue Wall + // Material 3, Blue Wall materials.addElement(new Material(new Color(0, 0, 255), false, true)); - // Material 4, LightOrange Wall + // Material 4, LightOrange Wall materials.addElement(new Material(new Color(255, 224, 192), false, true)); - // Material 5, Red Wall + // Material 5, Red Wall materials.addElement(new Material(new Color(255, 0, 0), false, true)); // Material 6, Recharger materials.addElement(new CrystalRecharger()); @@ -54,7 +54,7 @@ class ROTut3 extends Level { rooms.addElement(new Room()); } - { // Room 0, Help Screen + { // Room 0, Help Screen Room room = rooms.elementAt(0); room.RoomArray = new int[][]{ {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, @@ -89,7 +89,7 @@ class ROTut3 extends Level { 6 * 28, 8 * 32, 500); room.AddTextBox("To continue, press RETURN.", 4 * 28, 11 * 32, 500); } - { // Room 1, Title Screen + { // Room 1, Title Screen Room room = rooms.elementAt(1); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -116,7 +116,7 @@ class ROTut3 extends Level { 2 * 28, 9 * 32, 500); room.AddArrow(559, 7 * 32 + 16, Arrow.DIR_RIGHT, 28, Color.white); } - { // Room 2, Crossroads + { // Room 2, Crossroads Room room = rooms.elementAt(2); room.RoomArray = new int[][]{ {2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2}, @@ -147,7 +147,7 @@ class ROTut3 extends Level { toolbox = new ToolBox(28, 10 * 32, room); items.addElement(toolbox); } - { // Room 3, Paths to Paintbrush & Shape Editor + { // Room 3, Paths to Paintbrush & Shape Editor Room room = rooms.elementAt(3); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -167,7 +167,7 @@ class ROTut3 extends Level { room.AddArrow(10 * 28, 0, Arrow.DIR_UP, 28, Color.white); room.AddArrow(559, 6 * 32 + 16, Arrow.DIR_RIGHT, 28, Color.white); } - { // Room 4, Paintbrush intro + { // Room 4, Paintbrush intro Room room = rooms.elementAt(4); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -293,7 +293,7 @@ class ROTut3 extends Level { }; room.editable = true; } - { // Room 10, Shape Editor intro + { // Room 10, Shape Editor intro Room room = rooms.elementAt(10); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -319,7 +319,7 @@ class ROTut3 extends Level { items.addElement(new Crystal(5 * 28, 8 * 32, room, 100000)); items.addElement(new DirectionalSensor(11 * 28, 6 * 32, room, new Crystal(0, 0, null, 0))); } - { // Room 11, Shape Editor room + { // Room 11, Shape Editor room Room room = rooms.elementAt(11); room.RoomArray = new int[][]{ {4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, @@ -341,7 +341,7 @@ class ROTut3 extends Level { 2 * 28, 3 * 32, 500); room.AddArrow(559, 6 * 32 + 16, Arrow.DIR_RIGHT, 28, Color.white); } - { // Room 12, Shape Editor workshop + { // Room 12, Shape Editor workshop Room room = rooms.elementAt(12); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -373,7 +373,7 @@ class ROTut3 extends Level { items.addElement(new Triangle(15 * 28, 4 * 32, room, new Color(255, 128, 0))); items.addElement(new Crystal(17 * 28, 4 * 32, room, 100000)); } - { // Room 13, Prototype Intro + { // Room 13, Prototype Intro Room room = rooms.elementAt(13); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -405,7 +405,7 @@ class ROTut3 extends Level { room.AddArrow(559, 9 * 32 + 16, Arrow.DIR_RIGHT, 28, Color.white); items.addElement(new PrototypeChip(14 * 28, 2 * 32 - 8, room)); } - { // Room 14, Prototype Intro 2 + { // Room 14, Prototype Intro 2 Room room = rooms.elementAt(14); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -429,7 +429,7 @@ class ROTut3 extends Level { 2 * 28, 8 * 32, 480); room.AddArrow(559, 9 * 32 + 16, Arrow.DIR_RIGHT, 28, Color.white); } - { // Room 15, Prototype Chip + { // Room 15, Prototype Chip Room room = rooms.elementAt(15); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -464,7 +464,7 @@ class ROTut3 extends Level { wire = new Wire(ng.ports[0], node.ports[2]); wire = new Wire(pc.portdevices[0].ports[0], node.ports[1]); } - { // Room 16, Antenna + { // Room 16, Antenna Room room = rooms.elementAt(16); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -487,7 +487,7 @@ class ROTut3 extends Level { room.AddArrow(559, 6 * 32 + 16, Arrow.DIR_RIGHT, 28, Color.white); items.addElement(new Antenna(2 * 28, 2 * 32, room, Color.white)); } - { // Room 17, Antenna & SmallChip + { // Room 17, Antenna & SmallChip Room room = rooms.elementAt(17); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -513,9 +513,9 @@ class ROTut3 extends Level { items.addElement(new Antenna(2 * 28, 2 * 32, room, Color.white)); SmallChip sc = new SmallChip(4 * 28, 4 * 32, room, "1"); items.addElement(sc); - sc.LoadChip("chips/oscillator.chip"); + sc.LoadChip("oscillator.chip", true); } - { // Room 18, Burner Intro + { // Room 18, Burner Intro Room room = rooms.elementAt(18); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 2}, @@ -542,7 +542,7 @@ class ROTut3 extends Level { room.AddArrow(0, 7 * 32, Arrow.DIR_LEFT, 28, Color.white); room.AddArrow(2 * 28 + 14, 383, Arrow.DIR_DOWN, 28, Color.white); } - { // Room 19, Burner Room + { // Room 19, Burner Room Room room = rooms.elementAt(19); room.RoomArray = new int[][]{ {4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, @@ -577,7 +577,7 @@ class ROTut3 extends Level { sc.inBurner = true; items.addElement(new Burner(18 * 28, 10 * 32 + 2, room)); } - { // Room 20, Nesting + { // Room 20, Nesting Room room = rooms.elementAt(20); room.RoomArray = new int[][]{ {2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -597,7 +597,7 @@ class ROTut3 extends Level { 4 * 28, 2 * 32, 400); room.AddArrow(0, 6 * 32 + 16, Arrow.DIR_LEFT, 28, Color.white); } - { // Room 21, Nesting II + { // Room 21, Nesting II Room room = rooms.elementAt(21); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2}, @@ -624,7 +624,7 @@ class ROTut3 extends Level { room.AddArrow(18 * 28 + 14, 0, Arrow.DIR_UP, 28, Color.white); room.AddArrow(0, 6 * 32 + 16, Arrow.DIR_LEFT, 28, Color.white); } - { // Room 22, Nesting III + { // Room 22, Nesting III Room room = rooms.elementAt(22); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -648,7 +648,7 @@ class ROTut3 extends Level { 2 * 28, 9 * 32, 500); room.AddArrow(0, 6 * 32 + 16, Arrow.DIR_LEFT, 28, Color.white); } - { // Room 23, Nesting workshop + { // Room 23, Nesting workshop Room room = rooms.elementAt(23); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -680,7 +680,7 @@ class ROTut3 extends Level { items.addElement(new ContactSensor(10 * 28, 5 * 32, robot.InternalRoom, new Hexagon(0, 0, null, Color.white))); } - { // Room 24, Wallhugger intro + { // Room 24, Wallhugger intro Room room = rooms.elementAt(24); room.RoomArray = new int[][]{ {2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -705,9 +705,9 @@ class ROTut3 extends Level { room.AddArrow(0, 9 * 32 + 16, Arrow.DIR_LEFT, 28, Color.white); SmallChip sc = new SmallChip(4 * 28, 5 * 32, room, "3"); items.addElement(sc); - sc.LoadChip("chips/WallHugger.chip"); + sc.LoadChip("WallHugger.chip", true); } - { // Room 25, Wallhugger wiring + { // Room 25, Wallhugger wiring Room room = rooms.elementAt(25); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -768,7 +768,7 @@ class ROTut3 extends Level { room.AddArrow(17 * 28, 383, Arrow.DIR_DOWN, 28, Color.white); room.AddArrow(0, 9 * 32 + 16, Arrow.DIR_LEFT, 28, Color.white); } - { // Room 27, Wallhugger maze + { // Room 27, Wallhugger maze Room room = rooms.elementAt(27); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 2}, @@ -785,7 +785,7 @@ class ROTut3 extends Level { {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2} }; } - { // Room 28, Chip speed + { // Room 28, Chip speed Room room = rooms.elementAt(28); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -809,7 +809,7 @@ class ROTut3 extends Level { 2 * 28, 8 * 32, 500); room.AddArrow(0, 9 * 32 + 16, Arrow.DIR_LEFT, 28, Color.white); } - { // Room 29, Chip talk + { // Room 29, Chip talk Room room = rooms.elementAt(29); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -837,7 +837,7 @@ class ROTut3 extends Level { 3 * 28, 9 * 32, 450); room.AddArrow(0, 9 * 32 + 16, Arrow.DIR_LEFT, 28, Color.white); } - { // Room 30, Chip Record + { // Room 30, Chip Record Room room = rooms.elementAt(30); room.RoomArray = new int[][]{ {3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -862,9 +862,9 @@ class ROTut3 extends Level { room.AddArrow(2 * 28 + 14, 0, Arrow.DIR_UP, 28, Color.white); SmallChip sc = new SmallChip(2 * 28, 5 * 32, room, "5"); items.addElement(sc); - sc.LoadChip("chips/gates.chip"); + sc.LoadChip("gates.chip", true); } - { // Room 31, Chip Save + { // Room 31, Chip Save Room room = rooms.elementAt(31); room.RoomArray = new int[][]{ {3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -888,7 +888,7 @@ class ROTut3 extends Level { 4 * 28, 8 * 32, 400); room.AddArrow(2 * 28 + 14, 0, Arrow.DIR_UP, 28, Color.white); } - { // Room 32, Chip Load + { // Room 32, Chip Load Room room = rooms.elementAt(32); room.RoomArray = new int[][]{ {3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -912,7 +912,7 @@ class ROTut3 extends Level { 4 * 28, 8 * 32, 400); room.AddArrow(2 * 28 + 14, 0, Arrow.DIR_UP, 28, Color.white); } - { // Room 33, Exit + { // Room 33, Exit Room room = rooms.elementAt(33); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -937,7 +937,7 @@ class ROTut3 extends Level { room.AddTextBox("Press ? for help or hints.", 2 * 28, 11 * 32, 500); } - { // Room 34, Paintbrush colors + { // Room 34, Paintbrush colors Room room = rooms.elementAt(34); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -963,7 +963,7 @@ class ROTut3 extends Level { 3 * 28, 9 * 32, 500); } - { // Room 35, Factory Intro + { // Room 35, Factory Intro Room room = rooms.elementAt(35); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -987,7 +987,7 @@ class ROTut3 extends Level { 2 * 28, 8 * 32, 500); room.AddArrow(11 * 28, 0, Arrow.DIR_UP, 28, Color.white); } - { // Room 36, Factory + { // Room 36, Factory Room room = rooms.elementAt(36); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -1017,7 +1017,7 @@ class ROTut3 extends Level { room.AddTextBox("Return to the Crossroads.", 12 * 28, 10 * 32, 200); } - { // Room 37, Unburning + { // Room 37, Unburning Room room = rooms.elementAt(37); room.RoomArray = new int[][]{ {2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -1041,7 +1041,7 @@ class ROTut3 extends Level { 2 * 28, 8 * 32, 500); room.AddArrow(2 * 28 + 14, 559, Arrow.DIR_DOWN, 28, Color.white); } - { // Room 38, ChipTest intro + { // Room 38, ChipTest intro Room room = rooms.elementAt(38); room.RoomArray = new int[][]{ {3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, @@ -1067,7 +1067,7 @@ class ROTut3 extends Level { 4 * 28, 10 * 32, 450); room.AddArrow(28 + 14, 0, Arrow.DIR_UP, 28, Color.white); } - { // Room 39, Chip Testing + { // Room 39, Chip Testing Room room = rooms.elementAt(39); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -1116,7 +1116,7 @@ class ROTut3 extends Level { room.AddArrow(3 * 28, 10 * 32 + 16, Arrow.DIR_LEFT, 28, Color.white); room.AddTextBox("Autowirer", 4 * 28, 11 * 32 - 8, 200); } - { // Room 40, Maze Control + { // Room 40, Maze Control Room room = rooms.elementAt(40); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -1141,7 +1141,7 @@ class ROTut3 extends Level { room.AddTextBox("Try it in the next room.", 2 * 28, 11 * 32, 500); } - { // Room 41, Maze Control + { // Room 41, Maze Control Room room = rooms.elementAt(41); room.RoomArray = new int[][]{ {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, @@ -1207,7 +1207,7 @@ class ROTut3 extends Level { LinkRoomsUpDown(5, 6); - { // Paintbrush code comes after Robots are constructed + { // Paintbrush code comes after Robots are constructed Room room = rooms.elementAt(4); PaintBrush pb = new PaintBrush(); pb.x = 17 * 28 + 10; @@ -1232,4 +1232,4 @@ class ROTut3 extends Level { } -} \ No newline at end of file +} diff --git a/src/com/droidquest/materials/PlayerBlocker.java b/src/com/droidquest/materials/PlayerBlocker.java index 748fc21..c762177 100644 --- a/src/com/droidquest/materials/PlayerBlocker.java +++ b/src/com/droidquest/materials/PlayerBlocker.java @@ -27,7 +27,7 @@ public class PlayerBlocker extends Material { int numfiles = filenames.length; images = new ImageIcon[numfiles]; for (int a = 0; a < filenames.length; a++) { - images[a] = new ImageIcon("images/" + filenames[a]); + images[a] = new ImageIcon(getClass().getResource("/images/" + filenames[a])); } icon = images[0]; } diff --git a/chips/4NodeL2R.chip b/src/main/resources/chips/4NodeL2R.chip similarity index 100% rename from chips/4NodeL2R.chip rename to src/main/resources/chips/4NodeL2R.chip diff --git a/chips/4NodeR2L.chip b/src/main/resources/chips/4NodeR2L.chip similarity index 100% rename from chips/4NodeR2L.chip rename to src/main/resources/chips/4NodeR2L.chip diff --git a/chips/4ORL2R.chip b/src/main/resources/chips/4ORL2R.chip similarity index 100% rename from chips/4ORL2R.chip rename to src/main/resources/chips/4ORL2R.chip diff --git a/chips/4ORR2L.chip b/src/main/resources/chips/4ORR2L.chip similarity index 100% rename from chips/4ORR2L.chip rename to src/main/resources/chips/4ORR2L.chip diff --git a/chips/6BitCounter.chip b/src/main/resources/chips/6BitCounter.chip similarity index 100% rename from chips/6BitCounter.chip rename to src/main/resources/chips/6BitCounter.chip diff --git a/chips/Bus.chip b/src/main/resources/chips/Bus.chip similarity index 100% rename from chips/Bus.chip rename to src/main/resources/chips/Bus.chip diff --git a/chips/Clock.chip b/src/main/resources/chips/Clock.chip similarity index 100% rename from chips/Clock.chip rename to src/main/resources/chips/Clock.chip diff --git a/chips/CountToN.chip b/src/main/resources/chips/CountToN.chip similarity index 100% rename from chips/CountToN.chip rename to src/main/resources/chips/CountToN.chip diff --git a/chips/Delay.chip b/src/main/resources/chips/Delay.chip similarity index 100% rename from chips/Delay.chip rename to src/main/resources/chips/Delay.chip diff --git a/chips/FullAdder.chip b/src/main/resources/chips/FullAdder.chip similarity index 100% rename from chips/FullAdder.chip rename to src/main/resources/chips/FullAdder.chip diff --git a/chips/Monomer.chip b/src/main/resources/chips/Monomer.chip similarity index 100% rename from chips/Monomer.chip rename to src/main/resources/chips/Monomer.chip diff --git a/chips/OneShot.chip b/src/main/resources/chips/OneShot.chip similarity index 100% rename from chips/OneShot.chip rename to src/main/resources/chips/OneShot.chip diff --git a/chips/RSflipflop.chip b/src/main/resources/chips/RSflipflop.chip similarity index 100% rename from chips/RSflipflop.chip rename to src/main/resources/chips/RSflipflop.chip diff --git a/chips/Token.chip b/src/main/resources/chips/Token.chip similarity index 100% rename from chips/Token.chip rename to src/main/resources/chips/Token.chip diff --git a/chips/WallHugger.chip b/src/main/resources/chips/WallHugger.chip similarity index 100% rename from chips/WallHugger.chip rename to src/main/resources/chips/WallHugger.chip diff --git a/chips/gates.chip b/src/main/resources/chips/gates.chip similarity index 100% rename from chips/gates.chip rename to src/main/resources/chips/gates.chip diff --git a/chips/old_WallHugger.chip b/src/main/resources/chips/old_WallHugger.chip similarity index 100% rename from chips/old_WallHugger.chip rename to src/main/resources/chips/old_WallHugger.chip diff --git a/chips/oscillator.chip b/src/main/resources/chips/oscillator.chip similarity index 100% rename from chips/oscillator.chip rename to src/main/resources/chips/oscillator.chip diff --git a/chips/quarter.chip 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