2014-02-02 18:39:08 -03:00
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package com.droidquest;
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import com.droidquest.avatars.LabCursor;
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import com.droidquest.chipstuff.Port;
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import com.droidquest.decorations.Graphix;
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import com.droidquest.decorations.Spark;
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import com.droidquest.devices.Device;
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import com.droidquest.items.Item;
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import com.droidquest.levels.Level;
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import com.droidquest.levels.MainMenu;
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import com.droidquest.materials.Material;
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2014-04-09 00:04:44 -03:00
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import javax.swing.*;
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import java.awt.*;
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import java.awt.event.*;
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import java.awt.geom.AffineTransform;
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import java.awt.image.BufferedImage;
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import java.io.*;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.InvocationTargetException;
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public class RoomDisplay extends JPanel {
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2014-04-13 02:53:02 -03:00
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public final DQ dq;
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2014-04-09 00:04:44 -03:00
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Level level;
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public Timer timer;
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private int timerspeed = 128;
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public boolean useSounds = true;
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private AffineTransform at = new AffineTransform();
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public Font bigFont;
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public Font smallFont;
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public boolean isFocusable() {
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// Necessary to get the keyboard focus to work with
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// the ScrenDisplay class.
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return (true);
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}
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2014-04-13 02:53:02 -03:00
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public RoomDisplay(final DQ dq) {
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this.dq = dq;
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2014-04-09 00:04:44 -03:00
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setSize(new Dimension(560, 384));
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level = new MainMenu(this);
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level.Init();
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smallFont = new Font("Courier", Font.BOLD, 20);
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bigFont = new Font("Courier", Font.BOLD, 45);
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requestFocus();
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// Resizing Fuctions
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addComponentListener(new ComponentAdapter() {
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public void componentResized(ComponentEvent e) {
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Dimension d = new Dimension();
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getSize(d);
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double w = d.width / 560.0;
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double h = d.height / 384.0;
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at.setToScale(w, h);
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}
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});
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// Key Released Functions
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addKeyListener(new KeyAdapter() {
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public void keyReleased(KeyEvent e) {
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// Event Handler for KeyReleased here
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if (level.player.KeyUp(e)) {
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repaint();
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}
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if (e.getKeyCode() == e.VK_Q) {
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if (timerspeed > 1) {
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timerspeed /= 2;
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}
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timer.setDelay(timerspeed);
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}
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if (e.getKeyCode() == e.VK_W) {
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if (timerspeed < 128) {
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timerspeed *= 2;
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}
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if ((timerspeed >= 128) && (level.player instanceof LabCursor)) {
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timerspeed *= 2;
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}
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timer.setDelay(timerspeed);
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}
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}
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});
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// Key Pressed Functions
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addKeyListener(new KeyAdapter() {
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public void keyPressed(KeyEvent e) {
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if (level.player.KeyDown(e)) {
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repaint();
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}
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}
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});
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// Mouse Functions
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addMouseListener(new MouseAdapter() {
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public void mouseClicked(MouseEvent e) {
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int newX = (int) (e.getX() / at.getScaleX());
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int newY = (int) (e.getY() / at.getScaleY());
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int deltaX = newX - e.getX();
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int deltaY = newY - e.getY();
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e.translatePoint(deltaX, deltaY);
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level.player.MouseClick(e);
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}
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});
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timer = new Timer(timerspeed, new ActionListener() {
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public void actionPerformed(ActionEvent e) {
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if (level.portal != null) {
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String filename = level.portal.levelName;
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boolean bringStuff = level.portal.bringStuff;
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boolean initLevel = level.portal.initLevel;
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level.PlaySound(level.currentViewer.room, Level.TELEPORTSOUND);
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boolean tempsound = level.roomdisplay.useSounds;
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level.roomdisplay.useSounds = false;
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if (bringStuff) {
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System.out.println("Saving carried items.");
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level.WriteInventory();
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}
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FileInputStream f;
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try {
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f = new FileInputStream(filename);
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try {
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f.close();
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}
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catch (IOException ie) {
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}
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}
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catch (FileNotFoundException ie) {
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// filename does not exist
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RoomDisplay rd = level.roomdisplay;
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String classname = "com.droidquest.levels." + filename.substring(0, filename.length() - 4);
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Constructor constructor = null;
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try {
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Class newlevel = Class.forName(classname);
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Class[] arglist = {Class.forName("com.droidquest.RoomDisplay")};
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constructor = newlevel.getConstructor(arglist);
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constructor.setAccessible(true);
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}
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catch (ClassNotFoundException ce) {
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ce.printStackTrace();
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}
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catch (NoSuchMethodException ne) {
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ne.printStackTrace();
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}
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try {
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Object[] args = {rd};
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level = (Level) constructor.newInstance(args);
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rd.SaveLevel();
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}
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catch (InstantiationException ie2) {
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System.out.println("Instantiation");
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System.exit(0);
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}
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catch (IllegalAccessException ie2) {
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System.out.println("Illegal Access");
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System.exit(0);
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}
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catch (IllegalArgumentException ie2) {
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System.out.println("Illegal Argument");
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System.exit(0);
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}
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catch (InvocationTargetException ie2) {
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System.out.println("Invocation Target");
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Throwable t = ie2.getTargetException();
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ie2.printStackTrace();
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System.out.println(t.getClass());
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System.exit(0);
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}
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}
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// {
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// look for a class that matches the name "filename" without the ".lvl"
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// if found, create it and save it, then load the file.
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// }
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System.out.println("Loading level " + filename);
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LoadLevel(filename);
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if (initLevel) {
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System.out.println("Initializing Level");
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level.Init();
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}
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if (bringStuff) {
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System.out.println("Loading carried items.");
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level.LoadInventory();
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}
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level.roomdisplay.useSounds = tempsound;
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level.PlaySound(level.currentViewer.room, Level.TRANSPORTSOUND);
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2014-04-13 02:53:02 -03:00
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// Handle menu item initialization
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if (level.gameCursor instanceof LabCursor) {
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dq.setHotCursorSelected(false);
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dq.setHotCursorEnabled(true);
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}
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else {
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dq.setHotCursorSelected(false);
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dq.setHotCursorEnabled(false);
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}
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if(null == level.solderingPen) {
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dq.setSolderPenEnabled(false);
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}
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else {
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dq.setSolderPenEnabled(true);
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}
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if(null == level.paintbrush) {
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dq.setPaintbrushEnabled(false);
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}
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else {
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dq.setPaintbrushEnabled(true);
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}
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if(null == level.remote) {
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dq.setRadioEnabled(false);
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dq.setRadioSelected(false);
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}
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else {
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dq.setRadioEnabled(true);
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dq.setRadioSelected(true);
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}
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// Always start with cursor
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dq.selectCursor();
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2014-04-09 00:04:44 -03:00
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}
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Electricity();
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for (int a = 0; a < level.items.size(); a++) {
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Item item = level.items.elementAt(a);
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item.Animate();
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if (item.room == level.currentViewer.room) {
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item.Decorate();
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}
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}
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for (int a = 0; a < level.materials.size(); a++) {
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level.materials.elementAt(a).Animate();
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}
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for (int a = 0; a < level.rooms.size(); a++) {
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Room room = level.rooms.elementAt(a);
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for (int b = 0; b < room.graphix.size(); b++) {
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Graphix graphix = room.graphix.elementAt(b);
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graphix.Animate();
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}
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}
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repaint();
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for (int a = 0; a < level.sparks.size(); a++) {
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2014-04-13 02:53:02 -03:00
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Spark spark = level.sparks.elementAt(a);
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spark.Age();
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if (spark.age > 6) {
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level.sparks.removeElement(spark);
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a--;
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}
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}
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}
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});
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Image tempImage = new BufferedImage(200, 200, BufferedImage.TYPE_4BYTE_ABGR);
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Graphics g = tempImage.getGraphics();
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ImageIcon tempImageIcon;
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for (int a = 0; a < level.materials.size(); a++) {
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Material mat = level.materials.elementAt(a);
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tempImageIcon = mat.icon;
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if (tempImageIcon != null) {
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g.drawImage(tempImageIcon.getImage(), 0, 0, this);
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}
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}
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for (int a = 0; a < level.items.size(); a++) {
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Item itm = level.items.elementAt(a);
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for (int b = 0; b < itm.icons.length; b++) {
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tempImageIcon = itm.icons[b];
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if (tempImageIcon != null) {
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g.drawImage(tempImageIcon.getImage(), 0, 0, this);
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}
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}
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}
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timer.start();
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level.PlaySound(level.player.room, Level.STARTMUSICSOUND);
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}
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public void paintComponent(Graphics g) {
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super.paintComponents(g); // Paint background
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Graphics2D g2 = (Graphics2D) g;
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g2.setTransform(at);
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// Paint Materials
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if (level.currentViewer.room.MaterialArray == null) {
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level.currentViewer.room.GenerateArray();
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}
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for (int y = 0; y < 12; y++) {
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for (int x = 0; x < 20; x++) {
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level.currentViewer.room.MaterialArray[y][x].Draw(g2, this, x, y);
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}
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}
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// Paint Texts
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level.currentViewer.room.DrawTextBoxes(g2, this);
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// Paint Graphix
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level.currentViewer.room.DrawGraphix(g2, this);
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// Paint Arrows
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level.currentViewer.room.DrawArrows(g2);
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// Paint Items
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for (int a = 0; a < level.items.size(); a++) {
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if (level.currentViewer.room == level.items.elementAt(a).room) {
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level.items.elementAt(a).Draw(g2, this);
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}
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}
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// Paint Wires
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for (int a = 0; a < level.currentViewer.room.wires.size(); a++) {
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level.currentViewer.room.wires.elementAt(a).Draw(g2);
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}
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// Paint Sparks
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for (int a = 0; a < level.sparks.size(); a++) {
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2014-04-13 02:53:02 -03:00
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Spark spark = level.sparks.elementAt(a);
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2014-04-09 00:04:44 -03:00
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if (spark.room == level.currentViewer.room) {
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spark.Draw(g2);
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}
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}
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// Repaint the Current Player on top of everything else
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// if (level.currentViewer.room == level.player.room)
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// level.player.Draw(g2,this);
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//
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// Problem with this: You can't find the Black Crystal. This could be fixed by
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// putting a menu item in "Cursor always on top".
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}
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void Electricity() {
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if (!level.electricity) {
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return;
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}
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for (int a = 0; a < level.items.size(); a++) {
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Item item = level.items.elementAt(a);
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if (item.isDevice()) {
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Device device = (Device) item;
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for (int b = 0; b < device.ports.length; b++) {
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Wire wire = device.ports[b].myWire;
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if (wire != null) {
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if (wire.inPort != null && wire.outPort != null) {
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wire.value = wire.outPort.value;
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wire.inPort.value = wire.value;
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}
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}
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else if (device.ports[b].type == Port.TYPE_INPUT) {
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device.ports[b].value = false;
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if (level.gameCursor instanceof LabCursor) {
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if (device.room == level.gameCursor.room) {
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if (device.ports[b].x + device.x >= level.gameCursor.x
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&& device.ports[b].x + device.x <= level.gameCursor.x + level.gameCursor.getWidth()
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&& device.ports[b].y + device.y >= level.gameCursor.y
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&& device.ports[b].y + device.y <= level.gameCursor.y + level.gameCursor.getHeight()) {
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if (((LabCursor) level.gameCursor).hot) {
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device.ports[b].value = true;
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}
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}
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}
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}
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}
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}
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}
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}
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for (int a = 0; a < level.items.size(); a++) {
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Item item = level.items.elementAt(a);
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if (item.isDevice()) {
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|
|
Device device = (Device) item;
|
|
|
|
device.Function();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
boolean nodeChanged;
|
|
|
|
int counter = 0;
|
|
|
|
do {
|
|
|
|
nodeChanged = false;
|
|
|
|
for (int a = 0; a < level.items.size(); a++) {
|
|
|
|
Item item = level.items.elementAt(a);
|
|
|
|
if (item.isDevice()) {
|
|
|
|
Device device = (Device) item;
|
|
|
|
for (int b = 0; b < device.ports.length; b++) {
|
|
|
|
Wire wire = device.ports[b].myWire;
|
|
|
|
if (wire != null) {
|
|
|
|
if (wire.inPort != null && wire.outPort != null) {
|
|
|
|
wire.value = wire.outPort.value;
|
|
|
|
wire.inPort.value = wire.value;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (device.ports[b].type == Port.TYPE_INPUT) {
|
|
|
|
device.ports[b].value = false;
|
|
|
|
if (level.gameCursor instanceof LabCursor) {
|
|
|
|
if (device.room == level.gameCursor.room) {
|
|
|
|
if (device.ports[b].x + device.x >= level.gameCursor.x
|
|
|
|
&& device.ports[b].x + device.x <= level.gameCursor.x + level.gameCursor.getWidth()
|
|
|
|
&& device.ports[b].y + device.y >= level.gameCursor.y
|
|
|
|
&& device.ports[b].y + device.y <= level.gameCursor.y + level.gameCursor.getHeight()) {
|
|
|
|
if (((LabCursor) level.gameCursor).hot) {
|
|
|
|
device.ports[b].value = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (device.isNode()) {
|
|
|
|
if (device.Function()) {
|
|
|
|
nodeChanged = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
counter++;
|
|
|
|
}
|
|
|
|
while (nodeChanged && counter < 1000);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveLevel() {
|
|
|
|
String temp = level.getClass().toString();
|
|
|
|
System.out.println("Class name is " + temp);
|
|
|
|
String[] path = temp.split("\\.");
|
|
|
|
for (int a = 0; a < path.length; a++) {
|
|
|
|
System.out.println(a + " = " + path[a]);
|
|
|
|
}
|
|
|
|
// String filename = temp.substring(6);
|
|
|
|
String filename = path[path.length - 1];
|
|
|
|
SaveLevel(filename + ".lvl");
|
|
|
|
}
|
|
|
|
|
|
|
|
public void SaveLevel(String filename) {
|
|
|
|
System.out.println("Saving level " + filename);
|
|
|
|
try {
|
|
|
|
FileOutputStream out = new FileOutputStream(filename);
|
|
|
|
ObjectOutputStream s = new ObjectOutputStream(out);
|
|
|
|
level.writeObject(s);
|
|
|
|
s.flush();
|
|
|
|
s.close();
|
|
|
|
out.close();
|
|
|
|
}
|
|
|
|
catch (FileNotFoundException e) {
|
|
|
|
System.out.println("File Not Found");
|
|
|
|
}
|
|
|
|
catch (IOException e) {
|
|
|
|
System.out.println("IO Exception");
|
|
|
|
System.out.println(e.getMessage());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void LoadLevel(String filename) {
|
|
|
|
timer.stop();
|
|
|
|
level.Empty();
|
|
|
|
level = new Level(this);
|
|
|
|
Item.level = level;
|
|
|
|
Room.level = level;
|
|
|
|
Material.level = level;
|
|
|
|
|
|
|
|
// Add flags for loading Object inventories or running Init()
|
|
|
|
try {
|
|
|
|
FileInputStream in = new FileInputStream(filename);
|
|
|
|
ObjectInputStream s = new ObjectInputStream(in);
|
|
|
|
level.readObject(s);
|
|
|
|
s.close();
|
|
|
|
in.close();
|
|
|
|
}
|
|
|
|
catch (FileNotFoundException e) {
|
|
|
|
System.out.println("File Not Found");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
catch (IOException e) {
|
|
|
|
System.out.println("IO Exception");
|
|
|
|
System.out.println(e.getMessage());
|
|
|
|
e.printStackTrace();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (level.remote != null) {
|
|
|
|
if (level.electricity) {
|
|
|
|
level.remote.x = 28;
|
|
|
|
level.remote.y = -20;
|
|
|
|
level.remote.carriedBy = level.player;
|
|
|
|
level.remote.room = level.player.room;
|
|
|
|
}
|
|
|
|
else // Electricity is off
|
|
|
|
{
|
|
|
|
level.remote.carriedBy = null;
|
|
|
|
level.remote.room = null;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
timer.start();
|
|
|
|
}
|
2014-02-02 18:39:08 -03:00
|
|
|
|
|
|
|
}
|