Chris Cromer
b4213e81c5
Change variable name style to reflect that it is a constant
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Signed-off-by: Chris Cromer <chris@cromer.cl>
2020-02-29 11:46:34 -03:00
Chris Cromer
49789f6df3
Revert player to A* AI and make enemy just a tiny bit slower to prevent deadlocks
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Signed-off-by: Chris Cromer <chris@cromer.cl>
2020-02-26 21:24:23 -03:00
Chris Cromer
1185f7938a
Fix typo
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Signed-off-by: Chris Cromer <chris@cromer.cl>
2020-02-26 19:45:43 -03:00
Chris Cromer
6c2665b1c5
Reimplement singleton classes and update copyrights
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Signed-off-by: Chris Cromer <chris@cromer.cl>
2020-02-26 19:12:21 -03:00
Chris Cromer
18a04d2d07
Fix raw class types
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Signed-off-by: Chris Cromer <chris@cromer.cl>
2020-02-25 20:42:42 -03:00
Chris Cromer
1918a08a8a
Increase grid size to 20x10
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Signed-off-by: Chris Cromer <chris@cromer.cl>
2020-02-12 20:45:36 -03:00
Chris Cromer
bbf10d7c95
Implement more types of heuristics
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Signed-off-by: Chris Cromer <chris@cromer.cl>
2019-10-26 20:50:41 -03:00
Chris Cromer
38bf713562
Remove sort destinations from AI class
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Change enemy to 600ms sleep
Change chest number back to 2
Turn lock back on for enemies
Signed-off-by: Chris Cromer <chris@cromer.cl>
2019-10-26 20:23:31 -03:00
Chris Cromer
5510f132b7
If the player location is not known yet during sort, find it. This only happens when the loop has not been run yet.
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Signed-off-by: Chris Cromer <chris@cromer.cl>
2019-10-26 19:14:08 -03:00
Chris Cromer
cb7fe3767d
Improve the AI some more
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Signed-off-by: Chris Cromer <chris@cromer.cl>
2019-10-26 18:49:28 -03:00
Chris Cromer
cbcb6d0d01
Implement A* Search
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Many changes to improve AI usage
Signed-off-by: Chris Cromer <chris@cromer.cl>
2019-10-17 12:27:17 -03:00
Chris Cromer
00c54e5e15
Update gradle build file to ignore false positive warnings
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Move shared functionality into the SearchAI class
Move shared functionality into the Object class
Add new state enum types
Implement enemy AI
Make player get the gem right away
Fix keyListener still listening after winning or game over
Reduce obstacles to 5%
Make sure all objectives can be reached by player
Make sure all enemies can reach player
Signed-off-by: Chris Cromer <chris@cromer.cl>
2019-10-13 21:10:16 -03:00
Chris Cromer
81432f3243
Optimize imports
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Signed-off-by: Chris Cromer <chris@cromer.cl>
2019-10-11 12:54:42 -03:00
Chris Cromer
f7adc8551e
Remove spanish class names
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Implement restart
Make sure all objectives are reachable
Optimize code
Signed-off-by: Chris Cromer <chris@cromer.cl>
2019-10-10 23:06:16 -03:00