diff --git a/src/main/java/cl/cromer/azaraka/Scene.java b/src/main/java/cl/cromer/azaraka/Scene.java index d3d5990..28162d0 100644 --- a/src/main/java/cl/cromer/azaraka/Scene.java +++ b/src/main/java/cl/cromer/azaraka/Scene.java @@ -60,7 +60,6 @@ public class Scene extends JComponent implements Constants { /** * The cells of the game */ - //private final Cell[][] cells; private final CopyOnWriteArrayList> cells; /** * The logger @@ -89,7 +88,6 @@ public class Scene extends JComponent implements Constants { this.canvas = canvas; loadTextures(); - //cells = new Cell[HORIZONTAL_CELLS][VERTICAL_CELLS]; cells = new CopyOnWriteArrayList<>(); if (GENERATE_SCENE) { @@ -137,7 +135,7 @@ public class Scene extends JComponent implements Constants { cells.get(x).add(cell); if (jsonCells[x][y].type.equals(Player.class.getName())) { - cells.get(x).get(y).setObject(new Player(null, cells.get(x).get(y))); + cells.get(x).get(y).setObject(Player.getInstance(null, cells.get(x).get(y))); } else if (jsonCells[x][y].type.equals(Enemy.class.getName())) { cells.get(x).get(y).setObject(new Enemy(null, cells.get(x).get(y), null)); @@ -155,7 +153,7 @@ public class Scene extends JComponent implements Constants { cells.get(x).get(y).setObject(new Obstacle(null, cells.get(x).get(y))); } else if (jsonCells[x][y].type.equals(Portal.class.getName())) { - cells.get(x).get(y).setObject(new Portal(null, cells.get(x).get(y))); + cells.get(x).get(y).setObject(Portal.getInstance(null, cells.get(x).get(y))); } for (int k = 0; k < jsonCells[x][y].textures.size(); k++) { @@ -180,7 +178,7 @@ public class Scene extends JComponent implements Constants { List objectArrayList = new ArrayList<>(); // The player has a fixed position - cells.get(2).get(1).setObject(new Player(this, cells.get(2).get(1))); + cells.get(2).get(1).setObject(Player.getInstance(this, cells.get(2).get(1))); objectArrayList.add(cells.get(2).get(1).getObject()); for (int i = 0; i < OBSTACLES; i++) { @@ -203,7 +201,7 @@ public class Scene extends JComponent implements Constants { } random = randomCoordinates(); - cells.get(random[0]).get(random[1]).setObjectOnBottom(new Portal(this, cells.get(random[0]).get(random[1]))); + cells.get(random[0]).get(random[1]).setObjectOnBottom(Portal.getInstance(this, cells.get(random[0]).get(random[1]))); objectArrayList.add(cells.get(random[0]).get(random[1]).getObjectOnBottom()); // Generate enough keys for the chests that will exist diff --git a/src/main/java/cl/cromer/azaraka/object/Player.java b/src/main/java/cl/cromer/azaraka/object/Player.java index 18a6f08..1fb4377 100644 --- a/src/main/java/cl/cromer/azaraka/object/Player.java +++ b/src/main/java/cl/cromer/azaraka/object/Player.java @@ -36,6 +36,10 @@ public class Player extends Object implements Constants { * The maximum health of the player */ public final static int MAX_HEALTH = 20; + /** + * There can be only 1 player + */ + private static Player instance = null; /** * Objects that the player is carrying */ @@ -55,7 +59,7 @@ public class Player extends Object implements Constants { * @param scene The scene the player is in * @param cell The cell the player is in */ - public Player(Scene scene, Cell cell) { + private Player(Scene scene, Cell cell) { super(scene, cell); setLogger(getLogger(this.getClass(), LogLevel.PLAYER)); loadPlayerAnimation(); @@ -72,6 +76,24 @@ public class Player extends Object implements Constants { } } + /** + * Get a unique instance of the player + * + * @param scene The scene the player is in + * @param cell The cell the player is in + * @return Returns the Player instance + */ + public static Player getInstance(Scene scene, Cell cell) { + if (instance == null) { + synchronized (Player.class) { + if (instance == null) { + instance = new Player(scene, cell); + } + } + } + return instance; + } + /** * Load the player animation */ diff --git a/src/main/java/cl/cromer/azaraka/object/Portal.java b/src/main/java/cl/cromer/azaraka/object/Portal.java index ddd456e..91384a7 100644 --- a/src/main/java/cl/cromer/azaraka/object/Portal.java +++ b/src/main/java/cl/cromer/azaraka/object/Portal.java @@ -29,6 +29,10 @@ import java.util.List; * This class handles the portal functionality */ public class Portal extends Object implements Constants { + /** + * There can be only 1 portal + */ + private static Portal instance = null; /** * The current state of the portal */ @@ -52,12 +56,30 @@ public class Portal extends Object implements Constants { * @param scene The scene that contains the portal * @param cell The cell the portal is in */ - public Portal(Scene scene, Cell cell) { + private Portal(Scene scene, Cell cell) { super(scene, cell); setLogger(getLogger(this.getClass(), LogLevel.PORTAL)); loadPortalAnimations(); } + /** + * Get a unique instance of the portal + * + * @param scene The scene the portal is in + * @param cell The cell the portal is in + * @return Returns the Portal instance + */ + public static Portal getInstance(Scene scene, Cell cell) { + if (instance == null) { + synchronized (Portal.class) { + if (instance == null) { + instance = new Portal(scene, cell); + } + } + } + return instance; + } + /** * Load the portal animation */