558 lines
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558 lines
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<div class="subTitle">cl.cromer.estructuras</div>
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<h2 title="Class HashTableController" class="title">Class HashTableController</h2>
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<li>java.lang.Object</li>
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<li>cl.cromer.estructuras.HashTableController</li>
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<dd>javafx.fxml.Initializable</dd>
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<br>
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<pre>public class <span class="typeNameLabel">HashTableController</span>
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extends java.lang.Object
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implements javafx.fxml.Initializable</pre>
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<div class="block">Esta clase es para controlar todos la interfaz de HashTable.</div>
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<dl>
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<dt><span class="simpleTagLabel">Author:</span></dt>
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<dd>Chris Cromer</dd>
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</dl>
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</li>
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<h3>Field Summary</h3>
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>private javafx.scene.text.Text</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#codigoHashTable">codigoHashTable</a></span></code>
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<div class="block">Donde va el codigo a mostrar a la pantalla.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>private javafx.scene.layout.VBox</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#contenidoHashTable">contenidoHashTable</a></span></code>
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<div class="block">Donde poner el contenido de hashTable.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>private <a href="../../../cl/cromer/estructuras/Grafico.html" title="class in cl.cromer.estructuras">Grafico</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#grafico">grafico</a></span></code>
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<div class="block">Grafico rectangulos.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>private <a href="../../../cl/cromer/estructuras/HashTable.html" title="class in cl.cromer.estructuras">HashTable</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#hashTable">hashTable</a></span></code>
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<div class="block">El hashTable usado en la aplicación.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>private <a href="../../../cl/cromer/estructuras/TextFieldLimited.html" title="class in cl.cromer.estructuras">TextFieldLimited</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#llaveHashTable">llaveHashTable</a></span></code>
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<div class="block">La caja para ingresar la llave.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>private java.util.ResourceBundle</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#resourceBundle">resourceBundle</a></span></code>
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<div class="block">Donde está guardado los idiomas.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>private javafx.scene.Scene</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#scene">scene</a></span></code>
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<div class="block">La escena donde está cosas graficas.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>private <a href="../../../cl/cromer/estructuras/TextFieldLimited.html" title="class in cl.cromer.estructuras">TextFieldLimited</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#valorHashTable">valorHashTable</a></span></code>
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<div class="block">La caja para ingresar el valor.</div>
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</td>
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</tr>
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</table>
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</li>
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<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
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<th class="colOne" scope="col">Constructor and Description</th>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#HashTableController--">HashTableController</a></span>()</code> </td>
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<h3>Method Summary</h3>
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<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#botonBuscar--">botonBuscar</a></span>()</code>
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<div class="block">Buscar si existe un elemento en el hashTable y mostrar el codigo en la pantalla
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Si existe el valor destacarlo.</div>
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</td>
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</tr>
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<tr id="i1" class="rowColor">
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#botonEliminar--">botonEliminar</a></span>()</code>
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<div class="block">Eliminar un valor del hashTable si existe y mostrar el codigo en la pantalla.</div>
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</td>
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<tr id="i2" class="altColor">
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#botonInsertar--">botonInsertar</a></span>()</code>
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<div class="block">Insertar un valor al hashTable y mostrar el codigo en la pantalla.</div>
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</td>
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</tr>
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<tr id="i3" class="rowColor">
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#botonLlenar--">botonLlenar</a></span>()</code>
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<div class="block">Llenar el hashTable con numeros al azar.</div>
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</td>
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</tr>
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<tr id="i4" class="altColor">
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#botonVaciar--">botonVaciar</a></span>()</code>
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<div class="block">Vaciar el hashTable de todos los valores.</div>
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</td>
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</tr>
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<tr id="i5" class="rowColor">
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<td class="colFirst"><code>private void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#generarGrafico--">generarGrafico</a></span>()</code>
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<div class="block">Poner los valores en el grafico.</div>
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</td>
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</tr>
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<tr id="i6" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#initialize-java.net.URL-java.util.ResourceBundle-">initialize</a></span>(java.net.URL location,
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java.util.ResourceBundle resourceBundle)</code>
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<div class="block">Inicializar todos los datos y dibujar las graficas.</div>
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</td>
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</tr>
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<tr id="i7" class="rowColor">
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<td class="colFirst"><code>private void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../cl/cromer/estructuras/HashTableController.html#initializeHashTable--">initializeHashTable</a></span>()</code>
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<div class="block">Crear el hashTable de tamaño 10.</div>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>llaveHashTable</h4>
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<pre>private <a href="../../../cl/cromer/estructuras/TextFieldLimited.html" title="class in cl.cromer.estructuras">TextFieldLimited</a> llaveHashTable</pre>
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<div class="block">La caja para ingresar la llave.</div>
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</li>
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<a name="valorHashTable">
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<h4>valorHashTable</h4>
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<pre>private <a href="../../../cl/cromer/estructuras/TextFieldLimited.html" title="class in cl.cromer.estructuras">TextFieldLimited</a> valorHashTable</pre>
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<div class="block">La caja para ingresar el valor.</div>
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</li>
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<h4>contenidoHashTable</h4>
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<pre>private javafx.scene.layout.VBox contenidoHashTable</pre>
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<div class="block">Donde poner el contenido de hashTable.</div>
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<h4>codigoHashTable</h4>
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<pre>private javafx.scene.text.Text codigoHashTable</pre>
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<div class="block">Donde va el codigo a mostrar a la pantalla.</div>
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<h4>scene</h4>
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<pre>private javafx.scene.Scene scene</pre>
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<div class="block">La escena donde está cosas graficas.</div>
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</li>
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<h4>resourceBundle</h4>
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<pre>private java.util.ResourceBundle resourceBundle</pre>
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<div class="block">Donde está guardado los idiomas.</div>
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</li>
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<h4>hashTable</h4>
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<pre>private <a href="../../../cl/cromer/estructuras/HashTable.html" title="class in cl.cromer.estructuras">HashTable</a> hashTable</pre>
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<div class="block">El hashTable usado en la aplicación.</div>
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<a name="grafico">
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<h4>grafico</h4>
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<pre>private <a href="../../../cl/cromer/estructuras/Grafico.html" title="class in cl.cromer.estructuras">Grafico</a> grafico</pre>
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<div class="block">Grafico rectangulos.</div>
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</li>
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<h4>HashTableController</h4>
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<pre>public HashTableController()</pre>
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<h4>initialize</h4>
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<pre>public void initialize(java.net.URL location,
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java.util.ResourceBundle resourceBundle)</pre>
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<div class="block">Inicializar todos los datos y dibujar las graficas.</div>
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<dl>
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<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
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<dd><code>initialize</code> in interface <code>javafx.fxml.Initializable</code></dd>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>location</code> - URL: El URL de fxml en uso.</dd>
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<dd><code>resourceBundle</code> - ResourceBundle: Tiene datos de idioma.</dd>
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</dl>
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</li>
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<a name="botonLlenar--">
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<h4>botonLlenar</h4>
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<pre>protected void botonLlenar()</pre>
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<div class="block">Llenar el hashTable con numeros al azar.</div>
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</li>
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</ul>
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<a name="initializeHashTable--">
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</a>
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<li class="blockList">
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<h4>initializeHashTable</h4>
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<pre>private void initializeHashTable()</pre>
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<div class="block">Crear el hashTable de tamaño 10.</div>
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</li>
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</ul>
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<a name="generarGrafico--">
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</a>
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<li class="blockList">
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<h4>generarGrafico</h4>
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<pre>private void generarGrafico()</pre>
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<div class="block">Poner los valores en el grafico.</div>
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</li>
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</ul>
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<a name="botonVaciar--">
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<h4>botonVaciar</h4>
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<pre>protected void botonVaciar()</pre>
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<div class="block">Vaciar el hashTable de todos los valores.</div>
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<h4>botonInsertar</h4>
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<pre>protected void botonInsertar()</pre>
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<div class="block">Insertar un valor al hashTable y mostrar el codigo en la pantalla.</div>
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<h4>botonEliminar</h4>
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<pre>protected void botonEliminar()</pre>
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<div class="block">Eliminar un valor del hashTable si existe y mostrar el codigo en la pantalla.</div>
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<h4>botonBuscar</h4>
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<pre>protected void botonBuscar()</pre>
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<div class="block">Buscar si existe un elemento en el hashTable y mostrar el codigo en la pantalla
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Si existe el valor destacarlo.</div>
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</li>
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</ul>
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</li>
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