obelisk/src/lib/models/rule.h

164 lines
4.2 KiB
C++

#ifndef OBELISK_MODELS_RULE_H
#define OBELISK_MODELS_RULE_H
#include "models/fact.h"
#include <string>
#include <vector>
namespace obelisk
{
/**
* @brief The Rule model represents a truth relation between 2 Facts.
*
*/
class Rule
{
private:
/**
* @brief The ID of the Rule in the KnowledgeBase.
*
*/
int id_;
/**
* @brief The Fact that depends on the Fact reason being true.
*
*/
obelisk::Fact fact_;
/**
* @brief The Fact that makes the other Fact true or false.
*
*/
obelisk::Fact reason_;
public:
/**
* @brief Construct a new Rule object.
*
*/
Rule() :
id_(0),
fact_(),
reason_()
{
}
/**
* @brief Construct a new Rule object.
*
* @param[in] id The ID of the Rule in the KnowledgeBase.
*/
Rule(int id) :
id_(id),
fact_(),
reason_()
{
}
/**
* @brief Construct a new Rule object.
*
* @param[in] fact The Fact.
* @param[in] reason The reason Fact.
*/
Rule(obelisk::Fact fact, obelisk::Fact reason) :
id_(0),
fact_(fact),
reason_(reason)
{
}
/**
* @brief Construct a new Rule object.
*
* @param[in] id The ID of the Rule.
* @param[in] fact The Fact.
* @param[in] reason The reason Fact.
*/
Rule(int id, obelisk::Fact fact, obelisk::Fact reason) :
id_(id),
fact_(fact),
reason_(reason)
{
}
/**
* @brief Create the Rule table in the KnowledgeBase.
*
* @return const char* Returns the query used to create the table.
*/
static const char* createTable();
/**
* @brief Get the ID of the Rule.
*
* @return int& The ID.
*/
int& getId();
/**
* @brief Set the ID of the Rule.
*
* @param[in] id The ID.
*/
void setId(int id);
/**
* @brief Get the Fact object.
*
* @return obelisk::Fact& The Fact.
*/
obelisk::Fact& getFact();
/**
* @brief Set the Fact object.
*
* @param[in] fact The Fact.
*/
void setFact(obelisk::Fact fact);
/**
* @brief Get the reason Fact object.
*
* @return obelisk::Fact& The reason Fact.
*/
obelisk::Fact& getReason();
/**
* @brief Set the reason Fact object.
*
* @param[in] reason The reason Fact.
*/
void setReason(obelisk::Fact reason);
/**
* @brief Select the Rule from the KnowledgeBase by IDs of the
* sub-objects.
*
* @param[in] dbConnection The database connection to use.
*/
void selectById(sqlite3* dbConnection);
/**
* @brief Get the rules that match the reason.
*
* @param[in] dbConnection The database connection to use.
* @param[out] rules The rules to fill in from the database.
*/
static void selectByReason(sqlite3* dbConnection,
int reasonId,
std::vector<obelisk::Rule>& rules);
/**
* @brief Insert the Rule into the KnowledgeBase.
*
* @param[in] dbConnection The database connection to use.
*/
void insert(sqlite3* dbConnection);
};
} // namespace obelisk
#endif