develop #15
@ -1,3 +1,10 @@
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conf_data = configuration_data()
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conf_data.set('version', meson.project_version())
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configure_file(input : 'version.h.in',
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output : 'version.h',
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configuration : conf_data
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)
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obelisk_sources = files(
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'obelisk.cpp',
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'lexer.cpp',
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@ -2,6 +2,7 @@
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#include "lexer.h"
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#include "obelisk.h"
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#include "parser.h"
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#include "version.h"
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#include <iomanip>
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#include <iostream>
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@ -73,38 +74,62 @@ static int obelisk::mainLoop()
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return EXIT_SUCCESS;
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}
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void obelisk::showUsage()
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{
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std::cout << obelisk::usageMessage << std::endl;
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}
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int main(int argc, char** argv)
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{
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for (int i = 1; i < argc; i++)
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std::vector<std::string> sourceFiles;
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std::string kbFile = "obelisk.kb";
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while (true)
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{
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std::cout << argv[i] << std::endl;
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int option_index = 0;
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switch (getopt_long(argc, argv, "k:hv", obelisk::long_options, &option_index))
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{
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case 'k' :
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kbFile = std::string(optarg);
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continue;
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case 'h' :
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obelisk::showUsage();
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return EXIT_SUCCESS;
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break;
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case 'v' :
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std::cout << "obelisk " << obelisk::version << std::endl;
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return EXIT_SUCCESS;
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break;
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default :
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obelisk::showUsage();
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return EXIT_FAILURE;
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break;
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case -1 :
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break;
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}
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break;
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}
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// This can be used to store a double as 2 floats in the database, then restore it back to a double.
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// Inspired by Godot's double precision on the GPU to render large worlds.
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/*try
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if (optind < argc)
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{
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float first;
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float second;
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double var = 0.123456789012345;
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obelisk::KnowledgeBase* kb = new obelisk::KnowledgeBase("cromer.kb");
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kb->getFloat(first, second, var);
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std::cout << std::setprecision(std::numeric_limits<double>::digits10)
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<< "Double: " << var << std::endl
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<< "First: " << first << std::endl
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<< "Second: " << second << std::endl;
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var = 0.0;
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kb->getDouble(var, first, second);
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std::cout << std::setprecision(std::numeric_limits<double>::digits10)
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<< "Double: " << var << std::endl
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<< "First: " << first << std::endl
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<< "Second: " << second << std::endl;
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while (optind < argc)
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{
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sourceFiles.push_back(argv[optind++]);
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}
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}
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catch (obelisk::KnowledgeBaseException& exception)
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if (sourceFiles.size() == 0)
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{
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obelisk::showUsage();
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return EXIT_FAILURE;
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}*/
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}
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std::cout << sourceFiles[0] << std::endl;
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std::cout << kbFile << std::endl;
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return 0;
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return obelisk::mainLoop();
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}
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@ -1,10 +1,41 @@
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#include <getopt.h>
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/**
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* @brief The obelisk namespace contains everything needed to compile obelisk
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* @brief The obelisk namespace contains everything needed to compile obelisk.
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* code.
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*
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*/
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namespace obelisk
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{
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/**
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* @brief The usage messsage displayed during help or incorrect usage.
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*
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*/
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std::string usageMessage = R"(Usage: obelisk [OPTION]... [FILE]...
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Compile the obelisk source FILE(s) into knoweldge base and library.
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Options:
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-h, --help shows this help/usage message
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-k, --kb=FILENAME output knowldege base filename
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-v, --version shows the version of obelisk)";
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/**
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* @brief The command line arguments that obelisk accepts.
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*
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*/
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static struct option long_options[] = {
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{"help", no_argument, 0, 'h'},
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{"kb", required_argument, 0, 'k'},
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{"version", no_argument, 0, 'v'},
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{0, 0, 0, 0 }
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};
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/**
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* @brief Prints out the usage of obelisk to the stdin.
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*
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*/
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static void showUsage();
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/**
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* @brief This is the main loop for obelisk.
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* This loop handles lexing and parsing of obelisk source code.
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8
src/version.h.in
Normal file
8
src/version.h.in
Normal file
@ -0,0 +1,8 @@
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namespace obelisk
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{
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/**
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* @brief The current version of obelisk.
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*
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*/
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std::string version = "@version@";
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} // namespace obelisk
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Block a user