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105
references.bib
105
references.bib
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@ARTICLE{Prolog-Scripted2016,
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author={Jaśkiewicz, Grzegorz},
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journal={IEEE Transactions on Computational Intelligence and AI in Games},
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title={Prolog-Scripted Tactics Negotiation and Coordinated Team Actions for Counter-Strike Game Bots},
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year={2016},
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volume={8},
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number={1},
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pages={82-88},
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doi={10.1109/TCIAIG.2014.2331972}
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@BOOK{Game-Programming-Patterns,
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author={Nystrom, Robert},
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title={Game Programming Patterns},
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publisher={Genever Benning},
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year={2014},
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isbn={0-99058-290-6},
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keywords="videojuegos"
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}
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@BOOK{Desarrollo-de-Videojuegos,
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author={Vallejo, David and Martín, Cleto},
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title={Desarrollo de Videojuegos: Un Enfoque Práctico},
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publisher={CreateSpace},
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year={2015},
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isbn={978-1-51730-955-8},
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keywords="videojuegos"
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}
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@BOOK{Game-Mechanics,
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author={Adams, Ernest and Dormans, Joris},
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title={Game Mechanics: Advanced Game Design},
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publisher={New Riders},
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year={2012},
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isbn={0-32182-027-4},
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keywords="videojuegos"
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}
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@BOOK{LLVM-Cookbook,
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author={Pandey, Mayur and Sarda, Suyog},
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title={LLVM Cookbook},
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publisher={Packt},
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year={2015},
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isbn={978-1-78528-598-1},
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keywords="llvm"
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}
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@BOOK{Godot-Projects,
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author={Bradfield, Chris},
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title={Godot Engine Game Development Projects},
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publisher={Packt},
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year={2018},
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isbn={978-1-78883-150-5},
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keywords="videojuegos,godot"
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}
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@BOOK{Godot-24-Hours,
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author={Manzur, Ariel and Marques, George},
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title={Sams Teach Yourself, Godot Engine Game Development in 24 Hours},
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publisher={Pearson},
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year={2018},
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isbn={0-13483-509-3},
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keywords="videojuegos,godot"
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}
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@BOOK{Logic-Programming,
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author={Bramer, Max},
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title={Logic Programming with Prolog},
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publisher={Springer},
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year={2013},
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isbn={978-1-44715-486-0},
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doi={10.1007/978-1-4471-5487-7},
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keywords="prolog"
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}
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@ARTICLE{Prolog-Scripted2016,
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author={Jaśkiewicz, Grzegorz},
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journal={IEEE Transactions on Computational Intelligence and AI in Games},
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title={Prolog-Scripted Tactics Negotiation and Coordinated Team Actions for Counter-Strike Game Bots},
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year={2016},
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volume={8},
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number={1},
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pages={82-88},
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doi={10.1109/TCIAIG.2014.2331972},
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keywords="videojuegos,prolog"
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}
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@ONLINE{GDNative-Benchmarks,
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author={Royal Donut Games},
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title={CPU Voxel Benchmarks of Most Popular Languages in Godot},
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date={2022-04},
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url={http://www.royaldonut.games/2019/03/29/cpu-voxel-benchmarks-of-most-popular-languages-in-godot/},
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keywords="videojuegos,godot"
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}
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@ONLINE{Prolog-Tutorial,
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author={tutorialspoint},
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title={Prolog Tutorial},
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date={2022-04},
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url={https://www.tutorialspoint.com/prolog/},
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keywords="prolog"
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}
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@ARTICLE{mccarthy2007artificial,
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author={McCarthy, John},
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title={What is artificial intelligence?},
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year={2007}
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}
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