add state of the art
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@@ -71,7 +71,7 @@
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number={1},
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pages={82-88},
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doi={10.1109/TCIAIG.2014.2331972},
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keywords="videojuegos,prolog"
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keywords="ai,videojuegos,prolog"
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}
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@ONLINE{GDNative-Benchmarks,
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@@ -93,5 +93,15 @@
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@ARTICLE{mccarthy2007artificial,
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author={McCarthy, John},
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title={What is artificial intelligence?},
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year={2007}
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year={2007},
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keywords="ai"
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}
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@ARTICLE{FerreinJacobsLakemeyer2011,
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autho={Alexander Ferrein and Stefan Jacobs and Gerhard Lakemeyer},
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title={Controlling Unreal Tournament 2004 Bots with the logic-based action language Golog / Jacobs, Stefan ; Ferrein, Alexander ; Lakemeyer, Gerhard},
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journal={Proceedings of the First AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE).},
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pages={151 -- 152},
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year= {2011},
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keywords="ai,prolog,videojuegos"
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}
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